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1  General Category / General Discussion / I'm a baller on: May 04, 2016, 04:26:47 pm
Akkadius told me to post this
2  General Category / Updates / Re: Server Code Update on: April 22, 2014, 08:19:45 am
Akk are you sure thats a good idea for PoFire?? Hunter was pissed about mages afk killing in there, other reason too, talk to Hate and Secrets about that zone please. However if you choose to keep it like that I will not be upset lol.

It was definitely performance related when I talked to Hunter.
3  General Category / General Discussion / Re: Honoring Hunter on: March 16, 2014, 03:40:03 pm
Here's a conversation between me and Hunter ages ago, just shooting the shit. I miss his trollerific attitude. Sad

(10:03:07 PM) Christina: not much. Been messing with mercenary code lately
(10:03:12 PM) Poet: Just woke up too a few min ago
(10:03:33 PM) Poet: You play SC2 new expansion?
(10:03:39 PM) Christina: I have not. Is it any good?
(10:03:43 PM) Poet: Yeah, having fun
(10:03:48 PM) Poet: Terran got super powerful
(10:04:19 PM) Poet: Spidermines can be moved around, and re-used, its like having burrowed banelings
(10:04:24 PM) Christina: oh damn
(10:04:25 PM) Poet: that can re-use with cool down
(10:04:46 PM) Christina: always liked playing zerg over terran
(10:04:49 PM) Message could not be sent because an error with the switchboard occurred:
(10:04:49 PM) always liked playing zerg over terran
(10:04:57 PM) Poet: burrow some spider mines in someones minerals and every 30 seconds or so it splash damange all the workers dead
(10:05:14 PM) Poet: it sends up a missile every 30 seconds or so
(10:05:15 PM) Christina: yah, sounds crazy lol
(10:05:17 PM) Poet: splash
(10:05:55 PM) Poet: People bring them with their marine ball, then when spot the enemy, they burrow like 10 of those mines, attack the enemy, then run back across the mines, whole army dead
(10:06:09 PM) Christina: lol, sounds like a pretty good way to troll people
(10:06:13 PM) Poet: oh ya
(10:06:13 PM) Christina: especially with splash damage
(10:06:20 PM) Poet: no longer have to research siege
(10:06:43 PM) Poet: zerg doesn't need evo chamber for spores now
(10:06:52 PM) Christina: oh damn
(10:06:54 PM) Poet: just need spawning pool, harder to air rush zerg now
(10:07:05 PM) Christina: sounds like terran got a huge buff. might have to play some
(10:07:28 PM) Poet: Protoss can air rush with Cybernetics Core... then make Mothership Core from Nexus real quick and rape minerals within like 4 minutes via air
(10:07:55 PM) Poet: 3 marines beat a Mothership Core though
(10:08:03 PM) Poet: So if you don't have marines, tough luck
(10:08:08 PM) Poet: SC2 now has leveling feature
(10:08:15 PM) Poet: anything you build or kill gives exp
(10:08:20 PM) Poet: I'm like level 57 or something, max level 90
(10:08:41 PM) Christina: oh dang
(10:08:47 PM) Poet: Starts off around 150k per level, and I make 2k exp on a good game where I expand early
(10:08:55 PM) Christina: that sounds grindy
(10:08:57 PM) Poet: errr per minute
(10:08:58 PM) Poet: sorry
(10:09:01 PM) Poet: 2k per minute
(10:09:05 PM) Christina: oh that's not too bad then
(10:09:19 PM) Poet: bad games I make 1k per minute
(10:09:36 PM) Poet: Oh if my teammates quit and leave me with 10k mienrals, I spend it all first, free exp
(10:09:52 PM) Poet: Did you play Leagues?
(10:09:54 PM) Poet: Ladder?
(10:10:06 PM) Christina: Yep
(10:10:24 PM) Poet: I'm assuming you were diamond or master or grandmaster since you are super smart
(10:10:45 PM) Christina: nah, I only played before the ladder, but yeah, I get the idea of the system
(10:10:54 PM) Poet: Oh, joining as Unranked Match puts me in games with Ranked Match of Diamond players then I troll them and they get super mad that I screw with their league win/loss
(10:11:13 PM) Christina: A friend and I did a similar system for a competitive TPS game we were making a private server of.
(10:11:15 PM) Christina: http://i.imgur.com/8N2lQJb.png
(10:11:42 PM) Poet: Ahh cool
(10:11:54 PM) Christina: It works the same way, except you start at bronze and work your way up
(10:11:55 PM) Poet: Well, any time you wanna SC2 let me know. I'm practically playing 12 hrs a day
(10:12:15 PM) Poet: I used to lose games on purpose in order to stay in bronze, then I'd stomp the broze players
(10:12:16 PM) Christina: I'll have to get another acct, my b.net account is pretty much frozen due to missed payments on WoW lol
(10:12:23 PM) Poet: I'd kill my own 3 teammates, then all 4 enemy
(10:12:38 PM) Christina: haha. a game I play called All Points Bulletin has a similar system
(10:12:51 PM) Christina: people purposesly lose games to fight easier opponents
(10:13:03 PM) Christina: I do the opposite... I win as much as I can so I fight armies of unskilled players
(10:13:19 PM) Poet: I had one teammate complaining other day to wall the ramp, over and over for 5-10 min, so finally I killed him. Then with my 2 remaining teammates we steam rolled the enemy, and I said we didn't need that 4 th guy, oh he raged, and tried to team kill me in next 2 random games
(10:13:43 PM) Christina: lol...
(10:13:52 PM) Poet: I used to lose games to fight easier oppenent, and the second I actually start to try, I get diamond quick.
(10:13:55 PM) Christina: http://i.imgur.com/457ud9o.png
(10:14:06 PM) Christina: that's one of my matches I played in APB
(10:14:17 PM) Poet: ya
(10:14:21 PM) Christina: two silver ranked opponents in that game, just steamrolled them
(10:14:29 PM) Poet: Looks like Counter Strike?
(10:14:43 PM) Poet: lol 16-1
(10:15:00 PM) Poet: Do you (or did you) map hack on SC2?
(10:15:03 PM) Christina: lol yeah, it's almost like a online GTA game
(10:15:05 PM) Christina: nah, I didn't
(10:15:18 PM) Poet: I do half the time for lols. People try to cannon rush and I see it.
(10:15:21 PM) Christina: lol
(10:15:24 PM) Christina: http://i.imgur.com/ZxSB55U.jpg
(10:15:30 PM) Christina: that's the rage I cause in that game
(10:15:38 PM) Poet: lol you screenshot the QQ's
(10:15:50 PM) Christina: yep
(10:16:02 PM) Poet: If I did that, my hard drive would run out of space
(10:16:04 PM) Christina: lmfao
(10:16:09 PM) Poet: People rage in chat about me ALL the time.
(10:16:39 PM) Poet: People haxed their level 90 on SC2 Sad
(10:16:44 PM) Poet: But its easy to detect and ban
(10:16:55 PM) Poet: you can't hack resources in multiplayer cause everyones client has to agree.
(10:17:04 PM) Christina: yeah, lol
(10:17:11 PM) Poet: So you make vs AI, and hack your exp earned, then quit the game, and gain 6 levels per match
(10:17:14 PM) Christina: but if all clients agree, yeah
(10:17:20 PM) Poet: nod
(10:17:43 PM) Poet: When someone gets level 9 in like 15 matches, that should be instant red flag for ban
(10:17:46 PM) Poet: err level 90
(10:18:07 PM) Christina: oh I hacked a game publishing company recently on a proxy
(10:18:19 PM) Poet: I wish I had faster internet over here so I could set up my own TwitchTV stream
(10:18:44 PM) Christina: they kind of deserved it though. They don't use session IDs on their cookies, and instead trust that the client's cookie is correct. Bad assumption
(10:18:52 PM) Christina: <redacted image>
(10:19:02 PM) Poet: LOL!
(10:19:14 PM) Christina: To make things better...
(10:19:25 PM) Christina: I logged into their AdminCP because they trust the same cookie being correct
(10:19:30 PM) Poet: HAHAH
(10:19:32 PM) Christina: I restored a backup of their forums from 2011
(10:19:36 PM) Christina: their only backup
(10:19:46 PM) Poet: Yeah, I have to re-type password just for entering my admin CP
(10:19:53 PM) Christina: Yeah they do that too
(10:20:03 PM) Christina: However, you can type 'dicks' and it'll let you in
(10:20:04 PM) Poet: But they trust the cookie?
(10:20:09 PM) Poet: LOL
(10:20:20 PM) Christina: <redacted>
(10:20:58 PM) Christina: probably the best troll I did, like ever
(10:20:58 PM) Poet: Change passwords? What will that do?
(10:21:06 PM) Christina: It won't do anything which is the funny part
(10:21:08 PM) Poet: That is a good one lol
(10:21:22 PM) Christina: They still never fixed it either...
(10:21:30 PM) Christina: They fixed the adminCP, but the modCP still works
(10:21:31 PM) Poet: So their DB should keep record of the proper session ID that the cookie should have?
(10:21:35 PM) Christina: yep
(10:21:37 PM) Christina: however
(10:21:38 PM) Poet: lols
(10:21:42 PM) Christina: they didn't even check the cookie
(10:21:52 PM) Christina: they checked the username and nickname of the account in the cookie
(10:21:53 PM) Poet: So they are still scratching their heads?
(10:21:56 PM) Christina: yeah...
(10:22:11 PM) Christina: It's been 2 months, I should probably compromise it again
(10:22:27 PM) Poet: I used to have hacking fun 10+ years ago, now I just enjoy to maphack and aimbot
(10:22:53 PM) Christina: well, to be fair, this can't even be considered hacking with how blatant their security flaws are lol
(10:23:14 PM) Poet: Once went through EVERY counter strike server 1 by 1 trying to get banend asap with my aimbot/wallhack and sometimes found server with no admin so everyone cried
(10:23:48 PM) Poet: Oh, good memeories
(10:24:35 PM) Christina: sorry, was logging into my VPN
(10:25:20 PM) Poet: I need some troll friends on SC2, more fun
(10:25:41 PM) Poet: I do 4v4's
(10:25:58 PM) Poet: make big army, but never move out, never defend my teammates. They start pinging my units and telling me to help
(10:26:19 PM) Poet: Usually I respond with 모든 기지가 우리에게 속해 있습니다.
4  General Category / Updates / Re: Moving Forward on: March 10, 2014, 10:27:04 pm
it's got some game breaking bugs in it (augs/guilds don't work), but I don't see why not for those who want to use it.
5  General Category / Updates / Re: Moving Forward on: March 10, 2014, 08:10:15 pm
Latest EQEmulator code has some huge major performance fixes in it that will almost negate the issue of CPU when you pull zones. I've been in talks with Akkadius about assisting in getting those changes in without affecting anything major. It will also solve the issue of Perl-related zone crashes, again, without breaking anything or changing mechanics.

Once those changes are in, the server will almost be one hundred percent stable. PEQ rarely gets crashes with all my changes in.
6  General Category / Updates / Re: Hunter on: March 02, 2014, 12:43:59 am
Oh my god. That's horrible news.

I am very sorry to hear that and my deepest condolences go out to his family.

I hope someone preserves his work and that people can continue to enjoy it - and remember how awesome he was.

Sincerely,
Secrets
7  General Category / Updates / Re: Super Typhoon on: November 09, 2013, 04:04:29 pm
Hope you're doing okay Hunter. This is a crazy storm.
8  General Category / General Discussion / Re: Twitch (Live Streaming) on: March 20, 2013, 05:26:40 am
Any link? Or post link when you do live streaming, as people read forums here all the time.

Yeah, it's http://www.twitch.tv/secretsothep
9  General Category / General Discussion / Re: Twitch (Live Streaming) on: March 20, 2013, 03:41:07 am
Twitch is a great site.. I've only ever seen people playing p1999 on Twitch though... would be cool to see some of you guys stream!

I stream some development and the occasional game on twitch. Moreso dev lately though.
10  General Category / General Discussion / Re: new build, win8 wow problems! on: January 12, 2013, 11:48:06 am
Revert all changes made.

If you have a AMD processor, install this:
http://support.amd.com/us/Pages/dynamicDetails.aspx?ListID=c5cd2c08-1432-4756-aafa-4d9dc646342f&ItemID=15

If you do not, you shouldn't be seeing any hitchy issues. Though if you are playing UF, Drakkin may have issues if you are missing the DKM_anim files.
11  General Category / Updates / Re: Trivia v1.0 (Beta) Available on: December 01, 2012, 07:05:25 am
http://cleverbot.com/

It'll respond to the text you input. I had a friend put this via some API in a game with many foreign players. They would send him a tell, and he would reply with Cleverbot's response.

This would go on for about 30 minutes before he felt sorry for the person and turned it off.
12  General Category / Updates / Re: Trivia v1.0 (Beta) Available on: December 01, 2012, 06:53:21 am
...what

this is amazing, haha. I had coded something built into another game that was exactly like this.

Now use the Cleverbot API ingame through perl + http and i'll be impressed!
13  General Category / Updates / Re: ROLL BACK 11-28-12 on: November 29, 2012, 07:27:07 am
Is it safe to farm some SLS's? I spent all day yesterday while at work (shh don't tell me boss!) farming them and they're gone. No biggie I'd just rather not do it again if there's a possibility of rollback.

Should be fine but I'm not the one to make that kind of call. The server was rolled back because of the loot changes, and the loot changes were reverted, so it should be 'safe' perse.
14  General Category / Updates / Re: HUGE UPDATE on: November 28, 2012, 06:59:35 am
Works now! Thanks secrets!

#globalview doesn't show 0 anymore, instead it gives me a list Smiley

My qglobal testing NPC's showing that they see the values too.



Awesome, glad to hear! If there's anything else broken you know where to contact me Smiley
15  General Category / Updates / Re: HUGE UPDATE on: November 28, 2012, 06:58:37 am
I see 2268_required_updates.sql was updated when doing scv update but I can't see what changed, no need to run that one again?

Shouldn't need to update that one, at least I don't think so. Akkadius may have added some last minute changes, at this point I would run this query:

REPLACE INTO `rule_values` VALUES ('1', 'Chat:FlowCommandstoPerl_EVENT_SAY', 'true', '');
REPLACE INTO `rule_values` (`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES (1, 'QueryServ:PlayerLogNPCKills', 'false', '');
REPLACE INTO `rule_values` (`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES (1, 'QueryServ:PlayerLogTrades', 'false', '');

There were only code changes after those updates. They were just so the rule appears in your database. Should boot without it but meh, up to you!
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