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1  General Category / Suggestions / Re: Broken Stuff Repair Shop v3.0 on: April 27, 2022, 10:38:44 am
Yep.  There is even a message that says you have to have admin intervention if something goes wrong with your path. 

This zone and it's many bugs was why I stopped playing years ago.  It appears  the vast majority of those issues are fixed, but some incongruities still exist.

Draca, is it possible to set all those toons to Orc kill?  I would like to play this week, but worry that I am banging my head against the wall without a kill count in the quest logs.

Thanks

Bronc/Dokk
2  General Category / Suggestions / Re: Broken Stuff Repair Shop v3.0 on: April 26, 2022, 08:32:52 pm
I'm not sure what you mean by, have they done any of the kill quests?

I just zoned in for the first time last Friday, ran 20 through the quest dialog and selected a kill quest appropriate for the class.  *(Wish I had waited for advice and done all Orcs).

The classes are varied, as are the Paths.  What is odd is that the other 11 toons that do have the Orc and or Gnoll kill quests had no issue with a tracking quest in their logs.  Just these 9.

Their quest logs are not full.  They have chosen another path, but there are no path quests in their logs.  The other 11 do have varied path quests in their logs, but it's only Orcs or Sarnaks... no one got the Gnolls.
3  General Category / Suggestions / Re: Broken Stuff Repair Shop v3.0 on: April 26, 2022, 11:18:13 am
I'm not sure if this is a known issue or not, but having just started T10 and having a few deaths to support cast I was double checking their mob counts and found a glitch in their quest logs.

I am running 20, and 11 of them do not have the initial kill quest.  Their quest logs all say "Path Chosen" and they each have the secondary quests for Artifacts and Plagueborne.  Considering how difficult the zone is when you first start I am reluctant to continue banging on Orcs with the 9 who can get updates until I find out what the fix might be.

The toons in question are :

Kreemo
Slizing
Grashoppa
Rippa
Findor
Ramgar
Melomaniac
Becken
Kwai
Padre
Stabinbax

Thanks

Bronc/Dokk
4  General Category / General Discussion / Re: Starting T10 on: April 21, 2022, 01:41:07 pm
All good info!  Thank you all for your input.
5  General Category / General Discussion / Starting T10 on: April 19, 2022, 08:36:01 pm
Are there any ... "gee, I wish I had known that when I started" tips for T10.

Not looking for spoilers, just QOL tips.  Do, don't do ... look out for ... kinda things. 

For instance :

If a portal pops, do you jump in with your whole crew, or is that a "do later" thing?

Can I park a flopped Necro at camp to hold the zone in case of wipe and have him get credit for kills, or it it like T9 where you have to hit the mob?

I plan on being there for months (18 toons) so I will eventually figure it out, but all my old guildies are gone so I have no one to ask questions of and maybe save a wasted day.  Any advice would be very welcome.

Thanks

Bronc/Dokk
6  General Category / Server Status / Re: EZ Server Status on: April 16, 2022, 08:36:34 am
I probably would have been back a few months ago, but I thought the server was gone.  If not for this site remaining active, I would never have known EZ still existed.

Nothing to be done about this I suppose, but Sarthin is correct when he says we lose or miss players because we don't show up on the active server list.  I have contacted other former players to let them know I am back and they also thought the server was down for extended time.
7  General Category / General Discussion / Re: Old Commons Undead War/HG on: April 09, 2022, 11:02:38 am
Awesome.  Thanks for the tip you guys.
8  General Category / General Discussion / Re: Old Commons Undead War/HG on: April 09, 2022, 10:21:07 am
UC3.

Are you saying I need to go back and farm another 100 Guardians?
9  General Category / General Discussion / Old Commons Undead War/HG on: April 09, 2022, 09:38:14 am
un=Holy smokes!

I used to handle this event with some difficulty, but always with a win.  After being gone for years, I came back to find this unwinnable... and that's with a second UW-10 War.  Pretty much a 30 second wipe for me now so something has changed over the years.

I'll get this done eventually, but I do have 2 questions.  Why do I get aggro from my Allies there and why can't I clear the extended target box?  The Defenders of light fill up my extended target box and they do not drop out even if I zone/camp after the event is over.

Make that 3 questions .... I have avoided the 11 PM fight for the time being as I can't seem to win it and the Light NPCs seem to handle the battle every time.  But I can't get the HG to spawn since dodging this battle.  Are they connected?  Do I have to fight and wipe and have the extended target window unavailable for the duration in order to access the Giant?
10  General Category / General Discussion / UW Advice? on: March 14, 2022, 07:11:21 pm
I have been sitting on the mats to make a second UW but am unsure which toon should get it.

My War has one now, and I have at least one of every type toon except Ranger.  Currently working to get my Bard, Shammy and Rog back to T10 (Lost access to those accounts during my long hiatus) but that should be soon. 

My next toughest toon is a Pally, but it seems to me someone said (way back when) that the UW10 would be wasted on him.  So... who should be the lucky toon?  Rog?  Monk?  Zerk?
11  General Category / General Discussion / Re: MQ2Autogroup used to work? on: February 12, 2022, 08:59:33 am
Thanks all.  I have it working now.

Fugitive!  One of the reasons I did the reload was seeing you coming back.  We used to deal top end pixels back in the day.   =)
12  General Category / General Discussion / MQ2Autogroup used to work? on: February 08, 2022, 09:49:31 am
Returning player from way back... (*Exited at T10*) and very rusty.

Would like to have my toons autoaccept an invite, and that used to be handled by mq2autogroup.  That no longer seems to be the case.  Is there a mechanic that will allow a hot key to invite them to group/raid and have them accept so I don't have to rotate through 12+ goons?

Woops forgot to add ... Dokk/Bronc
13  General Category / General Discussion / Re: T11 on: January 03, 2019, 09:32:59 am
A focus on instanced version vs Co-op ... please. 

Like War 5 notes... perhaps the public instance is the only one where the uber end game boss is easy to spawn.  But I would still make it possible for guild mates to spawn it in the instance.  I disagree with the cost per.  Instances should always follow waypoint guidelines.   Free, if you have it.

No OOR archers/Wizards w/e.  Anything that can hit you should be reachable by your caster or archer.

If you do go with the 1000 kills for a task completion, I would suggest a mini mile stone every 100 or so.  Something like an aug that is upgraded with drops from trash.  The old HoH UC formula would work for me.
14  General Category / Quest and Guides / Re: Quality of Life macro commands on: May 23, 2018, 02:12:53 pm
A new one via a suggestion by Sarthin, it sends a /bca to all toons and checks their cursor...any with an item on their cursor respond with what's on their cursor.  It's handy for T10 when you kill Ro'Ki and want to know how many immaculates end up on your toons' cursors.

/noparse /bca //if (${Cursor.ID}) /bc ${Cursor}



Awesome!  If you don't mind me asking... what would be the code for :

 put that item on your cursor into your first open bag slot
15  General Category / General Discussion / Re: Looking for ideas for upcoming Rent Due project on: April 16, 2017, 10:21:37 am
IIRC ... Crescent Reach had/has almost everything for crafting already in place.
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