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61
on: August 23, 2024, 01:34:01 pm
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Started by Draca - Last post by Denzig
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Tier 11 Enchanter pet won't equip UW.
Improved Group Vitality buff lasts 30 min less than the cooldown (on casting toon only).
A Cold Bargain quest handins:
Glacierbound Pelt updates Crystalized Frostbloom Crystalized Frostbloom updates Northern Lights Northern Lights updates Glacierbound Pelt
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62
on: August 13, 2024, 09:42:33 am
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Started by Draca - Last post by wachna
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Oh when I return I have to try this method. My second warrior is useless right now, so maybe this will improve my fighting in kael.
Did not play more than 10 minutes in kael since the latest downgrade of the mobs but yes: it seems to be „too“ easy
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63
on: August 08, 2024, 03:04:54 pm
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Started by Draca - Last post by orkiho
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Does that macro auto target the nearest mob that the main tank isn't targeting?
No, "/xtar target #" selects target of the extended target window slot # it's a base eq command i believe. found the following that explains it a bit more. https://www.redguides.com/wiki/Command:/xtarget So if my main is targeting the mob in the first slot you could tell your off tank to "/xtar target 2" should select the mob in their second slot. If you are using auto add hate target, I'm not sure if all toons xtarget window orders them the same though.
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64
on: August 07, 2024, 10:41:33 am
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Started by Draca - Last post by clbreastmilk
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Does that macro auto target the nearest mob that the main tank isn't targeting?
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65
on: August 06, 2024, 10:11:09 am
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Started by Draca - Last post by Mixlor
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I got a question for you all. How many of you are running at least 2 warriors in your setup of 12-36 toons? Are you split tanking? if not.. you should!!!
I am only saying this because for the longest time, I have ran 2 warriors and added a 3rd. My thought process was if Mixlor ever died.. the second or third warrior would pick up the mobs and keep on trucking. But its nigh impossible if you have too many attacking the same warrior. Keep in mind the key point here is 1 warrior trying to tank 2-5 mobs.
Take Kael for instance. When I first entered the zone, I had 3 warriors in my setup but only Mixlor was trying to tank everything. Pulling 2 giants with my Tunare BP and UA gear was scary. Anything more than 2 was a 100% wipe. But... someone told me to split tank. Simply take the extra tanks and stick them on a mob so that is less damage being done to the main tank. 1 cleric with a druid or shaman heal can keep the tanks up WITH pallies stacked in the group of tanks. Once I learned this, my days of praying for the bard lull song or Enc mez spell from Kael are over. I have them both and dont even use them doing the split tank method. I couldn't believe that I didn't think of this before even when starting in Veeshan. I just took a little time to setup a hotkey for the 2nd and 3rd tank to target something.
Example Hotkey: ( on Main Tank) /multiline ; /bct (offtank) //xtar 1 ; /timed 2 /itemnotify "Warrior Class Augment 10" rightmouseup
If you have more than 2 tanks.. just add a second line on the hotkey for the other tank and //xtar 2. Even if you then have everyone attacking the target of the Main Tank.. the 2 offtanks have already aggroed their mobs and they will be taking the damage from the adds rather than the MT taking damage from all 3 mobs.
If you don't have 2 tanks in your setup, maybe build up your SK with the spell from Veeshan and gear them up.
Now, why am I mentioning this? Because we seem to be making EZ "easy" and its starting to ruin the content for me. I like easy but there needs to be somewhat of a challenge. Kael was that challenge as I learned new tips and tricks from others. But it was tweaked down and now I feel like its another mundane grind with no worries of wiping unless I pull 7-10. Kael is setup for single pulls with the chance to get 2 mobs in one pull because there are mobs that are grouped. Again, starting off I was scared to pull 2, but I learned to use my monk with FD to split them. If you don't have a monk, then SHD, Necro and even rogue with FD item from Airplane might do it. But if you use split tanking, then the FD/lull/mez isn't needed.
So folks, work on your gear, upgrade your strike augs and get some UWs. Once I did that, Kael became even easier for me before the tweaks. Now, its even easier.. right to the point of being too easy. My personal opinion was to increase the chance of item drops but keep the damage the same and possibly the HPs. I agree that was rough to go through all of that and get absolutely nothing when you killed a named mini or a Boss. I know that not all folks run 48 toons like I do, but I have done Kael with 12, 18, 24, 30 and 48. It does have a scaling factor and the only way for you to get the DPS you want is to boost your gear and weapons, no matter how many toons you are running.
btw, I am only running 48 toons right now because of the Fury of the Giants quest. I plan in the future to drop down to 24. That is really all I want to run.
Just my 2 copper on everything and moving forward in 2024.
-Mix-
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66
on: August 06, 2024, 09:37:00 am
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Started by Draca - Last post by Mixlor
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I am all for this! We need something to keep the hardcore players around and not make things too difficult for those that are just breaking in. GJ Draca!
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67
on: August 04, 2024, 06:59:58 pm
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Started by Draca - Last post by Draca
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NPC's should now hit like trucks, and Guardian Charm should not work.
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68
on: August 04, 2024, 01:57:12 pm
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Started by Draca - Last post by Draca
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I tried the new zone said hard to Gerald on all 30 went to public pulled one thinking i was going to get hit very hard and it could not do melee damage to me same as mobs in t10 or lower i am immune to fromtal melee so i zoned my others out equipped guardian charm and did a Zone pull took about 10 mins for riposte to killl them all but never went below 99% health They seem to be somewhere between T10 and VP on mob health but with hit me chance of T10 or lower which is no chance they punted me alot but once i was in the corner that did not matter either
I fail at my job. I'll make the adjustments needed.
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69
on: August 04, 2024, 12:30:06 am
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Started by Draca - Last post by Nyzin
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I tried the new zone said hard to Gerald on all 30 went to public pulled one thinking i was going to get hit very hard and it could not do melee damage to me same as mobs in t10 or lower i am immune to fromtal melee so i zoned my others out equipped guardian charm and did a Zone pull took about 10 mins for riposte to killl them all but never went below 99% health They seem to be somewhere between T10 and VP on mob health but with hit me chance of T10 or lower which is no chance they punted me alot but once i was in the corner that did not matter either
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70
on: August 03, 2024, 06:43:03 pm
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Started by Draca - Last post by clbreastmilk
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Awesome work!!!
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