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Author Topic: Greater Lightstones  (Read 11520 times)
lerxst2112
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« on: October 09, 2010, 02:16:26 pm »


Since you need to combine 10 Greater Lightstones to get a Superior Lightstone, how about another recipe to combine 10 Burned-Out Lightstones to get a Greater Lightstone?
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Chunka
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« Reply #1 on: October 09, 2010, 02:25:02 pm »

Hell, I'd settle for 5 burned out to 1 lightstone, then 10 LS to one greater!
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Haterade
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« Reply #2 on: October 09, 2010, 03:24:24 pm »

or just make it 10 per 1 straight across
10 burnt = 1 LS
10 LS= 1 Greater
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Smoka
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« Reply #3 on: October 09, 2010, 04:46:09 pm »

but, if they are burnt out, how will they combine to make a lightable source? Food for thought.
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Rick
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« Reply #4 on: October 09, 2010, 09:01:54 pm »

but, if they are burnt out, how will they combine to make a lightable source? Food for thought.

The same way Trolls, ogres and other such creatures can fight dragons and various other magical fictional creatures.
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Pazz
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« Reply #5 on: October 10, 2010, 12:39:07 am »

but, if they are burnt out, how will they combine to make a lightable source? Food for thought.

The same way Trolls, ogres and other such creatures can fight dragons and various other magical fictional creatures.

 Grin
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Aname
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« Reply #6 on: October 10, 2010, 06:14:12 am »


Since you need to combine 10 Greater Lightstones to get a Superior Lightstone, how about another recipe to combine 10 Burned-Out Lightstones to get a Greater Lightstone?


How about you just loot ten Greater Lightstones? 
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lerxst2112
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« Reply #7 on: October 10, 2010, 10:31:27 am »


Since you need to combine 10 Greater Lightstones to get a Superior Lightstone, how about another recipe to combine 10 Burned-Out Lightstones to get a Greater Lightstone?


How about you just loot ten Greater Lightstones? 

How about I'm in the suggestions forum and I made a suggestion.
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Uxt
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« Reply #8 on: October 10, 2010, 07:05:16 pm »

How about I suggest you post suggestions to the suggestion thread about suggesting further lightstone combines?

Here's some small statistics regarding willowisps:

Only two zones in the game have a decent amount in them, West Commonlands and Jaggedpine Forest. All other zones have too few willowisps to make it even worthwhile to farm. If someone else is in zone looking for them, your chances of finding one alive is greatly reduced.

If you have one character that dual wields 4.0 weapons, you need 160 lightstones to make four augments, and a minimum of 8,000,000 platinum (assuming the slot type 8 is taken by Mossy Tundra augment).

And while its nice there are new augments, it doesn't help casters any. It's a melee augment, but since when do Wizards, Mages, Enchanters, Clerics, Shamans, Druids, Necromancers, or Rangers melee?

How about this... instead of 10 lightstones, combine 5 greater lightstones, and two other farmable such-and-such items, so it divides the players rather than funneling everyone into killing willowisps.
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Fugitive
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« Reply #9 on: October 10, 2010, 07:17:10 pm »

^^ THUMBS UP +1 Good thoughts UXT...

now quit touching my tail in game..
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Hunter
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« Reply #10 on: October 10, 2010, 10:19:05 pm »

And while its nice there are new augments, it doesn't help casters any. It's a melee augment, but since when do Wizards, Mages, Enchanters, Clerics, Shamans, Druids, Necromancers, or Rangers melee?

I did do updates for "Wizards, Mages, Enchanters, Clerics, Shamans, Druids, Necromancers, Or Rangers", well, only melee update was for Rangers arrow. Other classes are not melee. EVERYONE got new 3.5 Clicks, and the Pet classes got their pets buffed up, including new 3.5 pet, and the Wizards now have a LOT more DPS. Just need a reboot for some of the changes to go into affect.
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« Reply #11 on: October 11, 2010, 11:24:59 am »


How about I'm in the suggestions forum and I made a suggestion.

My bad. I forgot what forum I was in.  Carry on.   Smiley
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