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November 25, 2024, 08:03:35 pm *

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Poll
Question: Remove plat from Ldon?
yes - 48 (78.7%)
no - 12 (19.7%)
dunno - 1 (1.6%)
Total Voters: 61

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Author Topic: Ldon plat  (Read 26220 times)
Fugitive
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« Reply #30 on: February 26, 2012, 06:42:52 pm »

No better place Nocca  Grin
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Quoted for the Brotherhood of Warriors
"I want my wizard to cast Fugitives instead of fireballs.
We can't always get what we want. ;-)"
-Hate"
Raygan
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« Reply #31 on: March 03, 2012, 05:33:41 am »

This is a GREAT idea!
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Digz
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« Reply #32 on: March 04, 2012, 11:22:47 am »

yes yes, Now that hunter is home, heres to hoping this change is still possible.


pleeeeeeeeeeeease Cheesy
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Wamorm
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« Reply #33 on: March 04, 2012, 11:48:04 am »

I have staryed the ldon grind for my charms, gotta say i would LOVE to see plat removed.
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hateborne
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Don't nerf me bro!


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« Reply #34 on: March 04, 2012, 01:16:00 pm »

Sadly, I agree. Removing plat would help a little bit.

-Hate
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I'm so sorry Hunter, I tried...
Duladian
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« Reply #35 on: March 04, 2012, 01:25:48 pm »

This would help new and old players. The drop rate would remain the same yet the 10 mins of looting would be gone. I can't see a flaw to this! Obviously I'm for it!
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alrazor
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« Reply #36 on: March 05, 2012, 09:14:09 am »

Hi guys,

I have a remark about looting in Ldon.

I noticed that some player are rushing trough Ldon-zones and killing mobs as a speedtrain without looting hem.  Is this because they have some knowledge about what a mob will drop before killing it ?  How do they do that ?  Of course it would take less time to loot only the killed mobs which are worth looting.
Can someone tell me what TOOL of SOFTWARE is used here ?   And of course, if it's leagal in this server because the last thing I want is to be banned  Grin

Alrazor
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Brokyn
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Artificial intelligence beats real stupidity


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« Reply #37 on: March 05, 2012, 09:20:43 am »

If people are not looting, it's because they don't need the items...  There is no software that is legal that tells you what items a mob has before you kill it.
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Undeterred
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« Reply #38 on: March 05, 2012, 10:20:39 am »

Good Idea Nocca... Looting is a real pain.. I'm not up to zone clearing kill and loot, but see your point
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lerxst2112
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« Reply #39 on: March 05, 2012, 02:33:59 pm »

If people are not looting, it's because they don't need the items...  There is no software that is legal that tells you what items a mob has before you kill it.

There is no software at all that can tell you what a mob has before you kill it with the exception of visible weapons, sometimes.

One of the popular misconceptions was that showeq could tell you this, but it never could.  Even with weapons, it depends on the mob model being used since some could show a weapon even when they wouldn't drop that weapon when killed.
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hateborne
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Don't nerf me bro!


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« Reply #40 on: March 05, 2012, 09:22:16 pm »

Yeah, other than killing mobs...there is no certain way to pre-determine mob drops.

I do hope Vox drops my staff though...


-Hate
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I'm so sorry Hunter, I tried...
napoleonn
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« Reply #41 on: March 05, 2012, 09:32:44 pm »

Oh i understand this now lol. Sorry alittle slow on the draw. Removing plat would make mobs with nothing on them disappear..... Grin Ya im totally down with this. Would make ldons alot less hurtful on the wrists and my wifes ears. click click click click
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Natedog
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« Reply #42 on: March 05, 2012, 09:37:26 pm »

Hate.. I love you.. that picture is funny as hell lol
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Nexxel
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« Reply #43 on: March 05, 2012, 11:39:50 pm »

OMFG MUHAHAH Hate, That made my nite..
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lerxst2112
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« Reply #44 on: March 05, 2012, 11:49:15 pm »

Yeah, other than killing mobs...there is no certain way to pre-determine mob drops.

I do hope Vox drops my staff though...

Like I said, with some mobs you could tell they would drop a weapon.  As an example you could see if a jugg had a croaking dirk, or which mobs had primal/prismatic weapons in sleepers, but you couldn't tell if Vox was going to drop Ice Comet or if the Spore King had a tunic.

I don't ever remember seeing a non-humanoid mob holding a weapon like that on live, but it is quite common on the emu.  It's possible the implementation of how mobs equip items in their loot table is different between the two.  Sony also changed their packet structure to hide a substantial amount of information that you could see when ShowEQ was new, like mob hit points.
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