From EQEMU Database Schema:slots
This list is for when setting the equiptable slots on an Item. Remeber to add up the results.
SLOT_CHARM = 2^0 = 1,
SLOT_EAR01 = 2^1 = 2,
SLOT_HEAD = 2^2 = 4,
SLOT_FACE = 2^3 = 8,
SLOT_EAR02 = 2^4 = 16,
SLOT_NECK = 2^5 = 32,
SLOT_SHOULDER = 2^6 = 64,
SLOT_ARMS = 2^7 = 128,
SLOT_BACK = 2^8 = 256,
SLOT_BRACER01 = 2^9 = 512,
SLOT_BRACER02 = 2^10 = 1024,
SLOT_RANGE = 2^11 = 2048,
SLOT_HANDS = 2^12 = 4096,
SLOT_PRIMARY = 2^13 = 8192,
SLOT_SECONDARY = 2^14 = 16384,
SLOT_RING01 = 2^15 = 32768,
SLOT_RING02 = 2^16 = 65536,
SLOT_CHEST = 2^17 = 131072,
SLOT_LEGS = 2^18 = 262144,
SLOT_FEET = 2^19 = 524288,
SLOT_WAIST = 2^20 = 1048576,
SLOT_AMMO = 2^21 = 2097152,
SOF
SLOT_CHARM = 2^0 = 1,
SLOT_EAR01 = 2^1 = 2,
SLOT_HEAD = 2^2 = 4,
SLOT_FACE = 2^3 = 8,
SLOT_EAR02 = 2^4 = 16,
SLOT_NECK = 2^5 = 32,
SLOT_SHOULDER = 2^6 = 64,
SLOT_ARMS = 2^7 = 128,
SLOT_BACK = 2^8 = 256,
SLOT_BRACER01 = 2^9 = 512,
SLOT_BRACER02 = 2^10 = 1024,
SLOT_RANGE = 2^11 = 2048,
SLOT_HANDS = 2^12 = 4096,
SLOT_PRIMARY = 2^13 = 8192,
SLOT_SECONDARY = 2^14 = 16384,
SLOT_RING01 = 2^15 = 32768,
SLOT_RING02 = 2^16 = 65536,
SLOT_CHEST = 2^17 = 131072,
SLOT_LEGS = 2^18 = 262144,
SLOT_FEET = 2^19 = 524288,
SLOT_WAIST = 2^20 = 1048576,
SLOT_POWERSOURCE = 2^21 = 2097152,
SLOT_AMMO = 2^22 = 4194304,
IE, 3 (1+2) would be SLOT_CHARM AND SLOT_EAR01
This is a bitfield. These take all the slots (additive).
For example: the Stone Monster pet is currently
Primary (8192) and
Secondary (16384). So the 'slots' bit pattern for the pet is 24576.
To add the AMMO (POWERSOURCE) slot, we add 2097152. So 24576 + 2097152 = 2121728.
If we add item AMMO & POWERSOURCE (SoF) only, we get 247576 + 20971252 + 4194304 = 6316032.
6316032 is larger than the entire pre-SoF table, making it totally unusable by anyone NOT on SoF+.
Basically, if you want to have all these fun clickies...you gotta make some compromise Warbash.
-Hate