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Author Topic: RoA 1-100 Updated  (Read 27299 times)
Hunter
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« Reply #15 on: November 24, 2012, 11:58:58 pm »

Need to hit you like a brick wall, not a cardboard wall.

PoFire is current working for testing new mobs.

New exp rate effective in instances.

The public exp will update after reboot.

This is just testing. No loot yet, zone might change.
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Xiggie | Stone
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« Reply #16 on: November 25, 2012, 01:01:16 am »

I like these changes so far. Will be interesting to parse how many aa I can pop an hour, lol. I also like the idea of increased exp in custom zones. So you can actually grind out aa while in your group grinding out your gear.
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genoside
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« Reply #17 on: November 25, 2012, 01:03:41 am »

would be nice if could take the pathing away from roamers as them warping a coupel feet isnt bad but alot specialy in big second yard have long paths other then that add some charms and let the mob chasing begin Smiley
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Xiggie | Stone
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« Reply #18 on: November 25, 2012, 01:22:54 am »

Punctuation is your friend.
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Hunter
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« Reply #19 on: November 25, 2012, 01:32:22 am »

Roaming removed, mobs stand still.

Aggro range is now 100 instead of 50.

Test it now go go go
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« Reply #20 on: November 25, 2012, 02:22:52 am »

want my trains back XD no no joke now looks great i like it!!! no warps by attack on anymore ;p

Thanks
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Hunter
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« Reply #21 on: November 25, 2012, 07:43:44 am »

Exp rate is too high, I'm seeing a 300k HP Paladin get 500 AA per hour, without any exp potions.

Based on those HP I'm guessing the Paladin is T3 or T4.

There will probably be a reboot soon. I got some other stuff want to add too.

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« Reply #22 on: November 25, 2012, 08:24:44 am »

Not sure if this matters but.. If it was the female Pally all in white you spoke to this morning... she is almost full T5 with a 4.5 (FS - V x3).  Just sayin.
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Hunter
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« Reply #23 on: November 25, 2012, 08:43:26 am »

My bad Smiley
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obut
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« Reply #24 on: November 25, 2012, 09:26:34 am »

went to PoFire with my Pally(T4, 4.0 w/ 3 FS V, UC, RoA 95) and 2 others in public.  was able to get 100 AA in 30 minutes.

my idea:

Use Solusek Ro's Tower.  make it mobs same hp as HoH mobs.  Make the 5 minis equal to H1N1.  Make Sol Ro equal to The Warlord.  should be a group exp zone around 100-150 aa per hour.  Have charms drop with higher rates from minis and Sol Ro.  Minis could be 1 hour timer and sol ro 2 hours or perhaps random.  Have charms and xp pots drop
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Hunter
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« Reply #25 on: November 25, 2012, 10:22:57 am »

I've got something to monitor everyones AA per minute / AA per hour.

Based on the logs I get over a period of time, I will balance out probably ToFS and add charm drops, exp potions, and maybe even bonus AA from bosses as players suggest.

Sorry for the 2 reboots earlier, test code worked on test server but things got mixed up when tested by 100+ players at same time, it should be fixed now and we shouldn't need anymore reboots today.

I haven't fixed ice tiki yet, will work on it soon. Reboot not needed for that, just #reloadquest when I'm finished.
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Fanon_Emarr
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« Reply #26 on: November 25, 2012, 11:03:23 am »

I haven't fixed ice tiki yet, will work on it soon. Reboot not needed for that, just #reloadquest when I'm finished.


It was the water tiki, btw.

I like and dislike the idea of Sol Ro Tower. It's a great zone and I wish there were more reasons to go there, but the mobs are so spaced out outside of the upper wings. I realize that could be fixed, but it's a consideration.

It's a shame Fear doesn't already have a good niche. It would be great for this.
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Faynon (Pal) / Necrofanster (Really?) / Nonaf (SK) / Fanfabulous (Bard) / Fandurable (War) / Fanfireworks (Mage)
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« Reply #27 on: November 25, 2012, 08:16:24 pm »

Confused why the need for 2k aa levels are needed...newer players at 100 aa an hour would be taking 80 hours for just the 4 ranks.
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Poker-ecaf
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« Reply #28 on: November 25, 2012, 09:05:03 pm »

yesterday do 400 aas in 30mins on Potion buff in PoFire
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Raygan
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« Reply #29 on: November 25, 2012, 09:24:34 pm »

I like the whole 2k aa at rank 25 or the hell levels.  Will help slow down the folks trying to just pump out geared up toons one after the other.  I much prefer it being AA too so I can continue my play without feeling like I am going back to square one each time. And if it take 20+ hours to do a hell level thats still not too bad considering what UC and UCv2 take...I do one full clear of Anguish in a day and a half.  So 10 full clears = 15 days played to get a UCv2....its all a grind really.  Just have fun grinding.
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