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Author Topic: Visual C++ crashes  (Read 11128 times)
Blurring
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« Reply #15 on: July 24, 2013, 04:44:07 am »

Depends on how much RAM you have and hard drive space, but what is it set to now? Maybe try doubling it at first to see if that helps with the crashes.

These numbers are probably higher than necessary but are safe guidelines:
1-6 clients: (2x your system RAM or 8GB)
7-12 clients: (12-16 GB)
13-18 clients: (16+ GB. Sound crazy? It is. So is loading this many copies of the same game.)
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Raygan
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« Reply #16 on: July 24, 2013, 03:44:51 pm »

Was thinking about it (running this on a windows 7 OS....should I make this (through eqgame properties) compatable with windows 98/ME...and run both uf clients as administrator priveledges?
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lerxst2112
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« Reply #17 on: July 24, 2013, 04:09:08 pm »


There's no need to run as admin or with compatibility settings.  As long as the game isn't under Program Files or another restricted directory it runs fine on Windows 7.
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