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Author Topic: Broken Stuff Repair Shop v2.0  (Read 632427 times)
balidet
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« Reply #960 on: March 22, 2016, 03:26:40 pm »

can you add /ezhurty and it just kills you... cause that would be fun
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Chunka
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Been gone so long I'm a newbie again!


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« Reply #961 on: March 22, 2016, 07:22:13 pm »

Ok....so just to be sure, other than the debuff/buff proc there is no advantage to using Twhip anymore?
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"When any government, or any church for that matter, undertakes to say to its subjects, "This you may not read, this you must not see, this you are forbidden to know," the end result is tyranny and oppression, no matter how holy the motives. Mighty little force is needed to control a man whose mind has been hoodwinked; contrariwise, no amount of force can control a free man, a man whose mind is free. No, not the rack, not fission bombs, not anything — you can't conquer a free man; the most you can do is kill him." R.A. Heinlein
hateborne
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« Reply #962 on: March 22, 2016, 10:37:58 pm »

Ok....so just to be sure, other than the debuff/buff proc there is no advantage to using Twhip anymore?

Given the change in EZ's augment system and the hilarious ease in getting one now, I would say that it's time it safely be retired. Given UW 1H, the proc bonus from whip may be significant enough to overcome the lacking stats and DPS...but that's a choice for the player to make. Even having one pc wielding it drops the mob's melee output slightly, unless you have a shaman to match that effect.


-Hate
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Kelordis
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« Reply #963 on: March 22, 2016, 11:45:26 pm »

Whenever I get close to that area and my cyclone blade proc go off, I aggro'd the invisible creature that I cannot target or kill. Thus they stay in extended targets and keeping me in combat, preventing me from repopping the instance. Everytime that happen, I have to leave the instance and re-enter just so i can repop it.

Creature name -
the wind
the flame

http://i.imgur.com/K9hswpX.jpg
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Dimur
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« Reply #964 on: March 22, 2016, 11:49:24 pm »

CoH should be able to fix it, if you don't have it asking in /ooc is an option albeit tedious one.  But yeah, untargetables that can get on agro list suck.
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warrior5
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« Reply #965 on: March 23, 2016, 12:41:02 am »

Raid window in frozenshadow is showing up black, meaning I can't see the toon names. Seems to only happen in frozenshadow, and only with sars41713 UI and only when the map is open.

Also, I could be imagining this, but I think I placed some essences on a stack in my bank, and the sum was over 100, but after I clicked, the extra essences over 100 vanished.
« Last Edit: March 23, 2016, 01:08:42 am by warrior5 » Logged

hateborne
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« Reply #966 on: March 23, 2016, 07:08:54 am »

Whenever I get close to that area and my cyclone blade proc go off, I aggro'd the invisible creature that I cannot target or kill. Thus they stay in extended targets and keeping me in combat, preventing me from repopping the instance. Everytime that happen, I have to leave the instance and re-enter just so i can repop it.

Creature name -
the wind
the flame

http://i.imgur.com/K9hswpX.jpg

I'll see what I can do with that friend when I get home (~2h).

-Hate
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Kobrakai Pwnstar
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« Reply #967 on: March 24, 2016, 12:29:41 pm »

This isn't hurting anything really but I noticed a minor typo in the caster's guild quest whilst double flagging some of my toons. "Sack" in Light Burlap Sack is spelled "Sac" on the quest window.

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Eliseus
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« Reply #968 on: March 24, 2016, 06:18:58 pm »

Gem 10 doesn't work.

Also, would it be possible to see debuffs/buffs on targets without have 3 or more in party?
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Kelordis
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« Reply #969 on: March 25, 2016, 01:27:37 pm »



That number does not belong in there. lol
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balidet
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« Reply #970 on: March 25, 2016, 02:37:42 pm »

it does if you have 5 corpses...that is the identifier for that particular corpse:)
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Kelordis
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« Reply #971 on: March 25, 2016, 02:57:00 pm »

it does if you have 5 corpses...that is the identifier for that particular corpse:)
But he only died once and that's his first and only corpse?

EDIT: I should also note that there's only me and my Jullee in the entire dungeon at the time.
« Last Edit: March 25, 2016, 03:00:08 pm by Kelordis » Logged

Eliseus
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« Reply #972 on: March 26, 2016, 01:15:36 pm »

Zeal 8.0 from Paladin Defensive Class Augment 8.0 doesn't stack with Kaldar's Helping Hand II. All the defensive augments up to this point though have. Maybe it has to do with the 8.0 giving a 20k hp buff?
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Kelordis
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« Reply #973 on: March 26, 2016, 06:59:16 pm »

Two items I thought should have lore that ID them.

Medallion of the Nathsar - Drop by Froglok Hunter
Medallion of the Kunzar - Drop by Froglok Forager

This way if someone forgot which they looted it from, they can just inspect the item.
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hateborne
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« Reply #974 on: March 26, 2016, 07:01:24 pm »

Two items I thought should have lore that ID them.

Medallion of the Nathsar - Drop by Froglok Hunter
Medallion of the Kunzar - Drop by Froglok Forager

This way if someone forgot which they looted it from, they can just inspect the item.

Actually, wouldn't be a bad idea to grab all items from caster's guild and fighter's guild and update. Will get it done tonight or tomorrow night. :-)


-Hate
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