I can't think of any reason to change anything t9 or below....
it all seems to function well.
faster is not better.
One thing that ...might...may ...make it better is to shrink all the really silly giant ass mobs down to 1/3 the current size in many zones...as much as we enjoy batteling a non stop cascade of various toes....might ...you know...just look better.... not sure how much work that would be...just a thought I have had ....
Not sure about that, it is pretty standard for games to adjust content of lower progression tiers as the game progresses. EZ server is now a 7 yr old game at this point.
It has been mentioned in this thread but I think the T5 boss rate is worth a review. T5 is fun the first time you go through, but it is not that enjoyable when trying to back flag toons. I back flagged 4 or 5 toons in June and July of this year and it was tedious to say the least.
Another area for review I believe is T9. Specifically Black Priest and spells. At some point in time it appears that the number of undead spawning in the night time spawn was reduced. It looks like only 30 spawn now. Perhaps I am wrong but I believe this used to be a 50 spawn. That reduction of undead spawn per game day equates to a reduced amount of BP spawns. So, if you hunt just the undead you are looking at a BP spawn of maybe once every 70 min. Now, once you have it spawned you have a plethora of spells with 0 value in todays dynamic sitting on the spell table.
It would be nice if the spell drop logic could be reviewed. Here is a list (may be incomplete) of spells dropping in T9.
Word of Vification 2 is a T8 spell and should be removed immediately from T9. Spells categorized as Crap could be removed from the game with 0 negative effects.
Spell: Word of Vivification 2 - T8 Spell dropping in T9 - Should be removed from T9
Spell: Druid Regeneration V Druid - Good Spell
Spell: Baited Breath III Shaman - Crap
Spell: Call of the Void V Shadow Knight - Good spell
Spell: Elemental Rage II Magician - I guess good
Spell: Essencesink IV Wizard - Crap
Spell: Harvest VII Wizard - Crap
Spell: Incisor of the Unholy III Necromancer - Crap
Spell: Keep of Alendar III Enchanter Crap
Spell: Mark of Emperors IV Cleric - Useful
Spell: Polarity Flux III Enchanter - Dunno
Spell: Shy Crustaceans Rain of Frogs IV Druid Could be useful I guess
Spell: Timeless: Vampiric Thunder II Chanter Good spell
Spell: Tower of Calrena III Wizard: Crap
Spell: Unholy Shackles IV Necromancer - Good spell (never drops)
Spell: Vicious Ice IV Beast Lord - Good spell (do peeps play BL?)
Spell: Wail of Tashan IV Enchanter - Useful
Spell: Yamakagis Fiery Passion Inferno IV Wizard - Good DD
Spell: Son of Sathir Shadowknight - Seriously? Crap
Spell: Virulence IV Shadowknight - Good Spell
Spell: Theft of Toughness III Shadow Knight - Good Spell
Spell: Acquittal of the Tribunal III Shaman - Good Spell (never drops)
Spell: Gale Force III Ranger - Useful