I have at last been able to replicate the xtargets issue that people have been complaining about. Well one of them.
I took 2 characters to Frozen Shadow, and was manually running them around testing out gear and spells.
I had 16 characters standing in Nexus.
I pulled somewhere in the neighborhood of 30 gnolls on floor 6 and started to kill them.
As the npc(s) died they left blank spaces in the xtarget window.
When the fight was done, I was left with xtarget 1 through 6 in the xml window empty.
xtarget 7 and 8 had corpses in them
the rest were blank.
a /say ${Me.Xtarget[1].ID} returned 553
but a /say ${Spawn[id 553]} returned Null
a /tar id 553 returns no spawns matching any id 553
/say ${Me.Xtarget[1].Name} returned a shadow beast guard.
The characters in nexus showed no xtarget, and all variables for their Xtarget
When I looted the corpses the ones in slots 7 and 8 went away, but /say ${Me.Xtarget[7].ID} and /say ${Me.Xtarget[8].ID} still returned IDs of dead gnolls.
I waited for 30 minutes and the xtargets values never emptied.
This is the first time I have experienced this.
The only 2 changes from yesterday is.
1: The shadowknight upgraded his ultimate weapon from 5 to 6
2: Everyone in the group progressed to T10 / Level 78 and made their T9 Armor.
Hope that gives you a little bit of data to chase this rabbit with, sorry I could not provide you with more.
Let me know if you want to try and replicate it with you watching to see what you can see on the server side.
Peace
Guess you cant do a [ then an S then another ] It strikes through your text