Title: Wizard Damage Post by: ricorez on November 19, 2010, 02:17:26 pm I was curious if anyone could tell me how wizards do in T1 and T2 named. I was thinking having 1 for just the named and using manaburn would be decent but I hear even thats worthless.
Also if you get lucky enough to get them the t3 spell are they the highest DPS class. I never saw what the Cast time/recast on the t3 spell is. THanks Title: Re: Wizard Damage Post by: Xiggie | Stone on November 19, 2010, 07:13:41 pm Once you get though T3 I can see a solo Wiz being competitive damage wise. However, that is SOLO. They are extremely high maintenance, a lot of click this and click that. Burst damage though they are unparalleled.
Title: Re: Wizard Damage Post by: Faceless on November 21, 2010, 09:49:06 am thats why you box 3 of them :O
Title: Re: Wizard Damage Post by: Xiggie | Stone on November 21, 2010, 05:50:45 pm thats why you box 3 of them :O That would make them redundant and you would not get anywhere near the maximum potential of them. Title: Re: Wizard Damage Post by: Reid on December 05, 2010, 06:29:22 pm Just shelve them until Hunter finishes tweaking them G-Naughty. I'll still love them for the bunson burners they really are. If you want some real laughs you could team them up with me and quickly realize it could be a lot worse. :P
You posted again while I was typing, so i'll answer that too. 50k mana is unreasonable. 30k wouldn't have been as bad, and would have more accurately put the wizard into t3 content before it could be cast anyways. Title: Re: Wizard Damage Post by: Teehee on December 05, 2010, 09:07:35 pm Wizard sorc 44, full T2 but has one t4 wrist.
70000 mana Title: Re: Wizard Damage Post by: Gnaughty on December 05, 2010, 09:48:16 pm Yeah I think I'm done trying to communicate about what I see as stuff messed up or class balancing issues. Frankly because I get too into it and nothing ever becomes of it so basically I'm going to take a step back and let the rest of the server deal with it. And take the hint from Hunter, if I dont like it I can play some other class or somewhere else which I need to take to heart.
Title: Re: Wizard Damage Post by: Demin on December 06, 2010, 07:39:42 am I worry about some of the recent overreactions to class balancing lately. It makes me fearful for EZs future, frankly. If we, the players, wanted to be tortured while playing, we would switch to P1999. I tried it, made it to level 4, and never went back. I don't have the patience for it any more. EZ is more fun and relaxing to me...a GAME, if you will, instead of WORK. I already have a job, I don't want another.
For one, I wish Secrets, et all, would stop making master game CHANGES to source code that is on all EMUs, and concentrate on game FIXES to source. In other words, fix broken haste, yes, but leave it up to the server on how often an aug procs. Second, don't make wild changes to classes. When the wizard sucked, make their spell better. If it isn't good enough, bump it up some more. then some more. Don't make it awesome to where people farm full T3 and charms (ugh) then make them suck again. Third, all this talk from people about nerfing classes....just stop. Let's concentrate on making other classes worth playing instead of ruining 99% of the server because you are the 1% that wants to play an Enchanter/Necro combo. PS - I don't have a wizard. Title: Re: Wizard Damage Post by: hateborne on December 18, 2010, 09:04:59 am Yeah I think I'm done trying to communicate about what I see as stuff messed up or class balancing issues. Frankly because I get too into it and nothing ever becomes of it so basically I'm going to take a step back and let the rest of the server deal with it. And take the hint from Hunter, if I dont like it I can play some other class or somewhere else which I need to take to heart. Gnaughty, now you see why I was sad playing a wizard? Did that stop me from running the wizard (Hateborne), SK (Verlorenen), and Druid (Wifflebat) combo though? Nope. Stacking Druid and Wizard AoEs was actually DEVASTATING. If memory serves, last two ranks of the fire AoE and then strongest druid AoE actually yielded some sexy damage. Then of course, the druid HoTs were keeping SK up while his Lifetaps and epic kept heals screaming too. -Hateborne Title: Re: Wizard Damage Post by: Xiggie | Stone on December 18, 2010, 10:10:40 am Yeah I think I'm done trying to communicate about what I see as stuff messed up or class balancing issues. Frankly because I get too into it and nothing ever becomes of it so basically I'm going to take a step back and let the rest of the server deal with it. And take the hint from Hunter, if I dont like it I can play some other class or somewhere else which I need to take to heart. Gnaughty, now you see why I was sad playing a wizard? Did that stop me from running the wizard (Hateborne), SK (Verlorenen), and Druid (Wifflebat) combo though? Nope. Stacking Druid and Wizard AoEs was actually DEVASTATING. If memory serves, last two ranks of the fire AoE and then strongest druid AoE actually yielded some sexy damage. Then of course, the druid HoTs were keeping SK up while his Lifetaps and epic kept heals screaming too. -Hateborne That's about like saying that your 31hp pinto runs great downhill. Against a bicycle. Title: Re: Wizard Damage Post by: Balthor2 on December 18, 2010, 10:44:56 am Yeah I think I'm done trying to communicate about what I see as stuff messed up or class balancing issues. Frankly because I get too into it and nothing ever becomes of it so basically I'm going to take a step back and let the rest of the server deal with it. And take the hint from Hunter, if I dont like it I can play some other class or somewhere else which I need to take to heart. Gnaughty, now you see why I was sad playing a wizard? Did that stop me from running the wizard (Hateborne), SK (Verlorenen), and Druid (Wifflebat) combo though? Nope. Stacking Druid and Wizard AoEs was actually DEVASTATING. If memory serves, last two ranks of the fire AoE and then strongest druid AoE actually yielded some sexy damage. Then of course, the druid HoTs were keeping SK up while his Lifetaps and epic kept heals screaming too. -Hateborne That's about like saying that your 31hp pinto runs great downhill. Against a bicycle. made me laugh Title: Re: Wizard Damage Post by: Balthor2 on December 19, 2010, 12:34:44 am Bumpy bump-
Hunter will you please consider changing wizard t3 spell to 35,000 mana instead of 50,000? Title: Re: Wizard Damage Post by: Fugitive on December 19, 2010, 12:46:19 am /nod
Title: Re: Wizard Damage Post by: Gnaughty on December 19, 2010, 08:41:18 am Change it to 1ook mana cost so I can have a lofty goal to shoot for.
Title: Re: Wizard Damage Post by: ricorez on December 22, 2010, 02:24:05 pm I was trying to think of ways to increase wizard damage before t3 spell and I was wondering how hard it would be to put a damage modifier on each epic. such as 100% on 1.5, 200% on 2.0, 300% on 2.5 and 400 or 500% on 3.0.
It would be the same as Cleric. Clerics can't heal at all until you get the 400% heal on the epic 3.0. Its a very simple fix (although I am not familiar with coding). I would think 500% would be better taking 6k Nuke to 30k every 10 sec (8 cast time and 2 recast) although I think w/ haste and such it would be around 6 sec. Thats still only only roughly 5k DPS which would be less than most melee but its a start. Seems like an easy fix to add this modifier onto the item or hell even add onsor Title: Re: Wizard Damage Post by: Balthor2 on December 22, 2010, 03:09:51 pm You can already get a damage mod by getting the sorc charm ranked up.
What you want to see is the stupid resist adjustment changed from -10 on the lvl 70 nuke to something like -500 I really have nothing positive to say about wizards. |