Title: SoD Question... Post by: Lodar on May 02, 2010, 09:21:59 pm So is there a away to turn some mob looks on?
I mean orc in oasis look like human hehe... i guess they arent the only ones either... The gargoyle like mobs in LDON are human too. Title: Re: SoD Question... Post by: zolton32 on May 02, 2010, 09:30:06 pm Check here:
http://ezserver.online/forums/index.php?topic=87.0 (http://ezserver.online/forums/index.php?topic=87.0) Title: Re: SoD Question... Post by: Lodar on May 03, 2010, 06:42:08 am Check here: http://ezserver.online/forums/index.php?topic=87.0 (http://ezserver.online/forums/index.php?topic=87.0) FAIL... thats the beginners guide... nowhere it talks about turning on textures for mobs in SoD! Title: Re: SoD Question... Post by: zomgDanyelle on May 03, 2010, 09:17:19 am Check here: http://ezserver.online/forums/index.php?topic=87.0 (http://ezserver.online/forums/index.php?topic=87.0) FAIL... thats the beginners guide... nowhere it talks about turning on textures for mobs in SoD! Ummm did you even read the thread? The following may be relevant to your interests. Q. Why are there humans in South Ro/Oasis etc? A. If you're using SoF/SoD these zones will not boot their models properly meaning only globaly booted models will show (player character models/ alligators/ elementals etc) There are a couple ways to fix this. The easiest being changing the mobs booted in the zonename_chr.txt files. It seems even though you are using the old zone files it uses the new zone's _chr file for model booting (as opposed to the old one). Thus your best bet would be to make sure the followwing files look as a show below: sro_chr.txt: Code: 24 Code: 25 Code: 10 If you used the old GlobalLoad.txt fix for this bug simply open the file and erase what YOU put inside. Be careful what you take out as it may cause some models to no longer display or worse yet break you game. Next time read the WHOLE thing before you claim an answer is fail. (http://i13.photobucket.com/albums/a264/bobmcbean/tumblr_kws3qtPAfM1qzfxk8o1_1280.jpg) Title: Re: SoD Question... Post by: Lodar on May 03, 2010, 01:34:07 pm Yeah I guess I didnt see that part cause when I read it the first time i wasnt using SoD and didnt need that info ;p
Thanks Title: Re: SoD Question... Post by: robpickles on May 03, 2010, 01:37:22 pm Yeah I guess I didnt see that part cause when I read it the first time i wasnt using SoD and didnt need that info ;p It happens to all of us sooner or later....LOL! Title: Re: SoD Question... Post by: Reed on May 03, 2010, 09:34:07 pm That beginner's guide is no joke. gotta take like an hour to read it all well and grasp it =p
Dany made it pretty amazing. Title: Re: SoD Question... Post by: xoltrek on May 04, 2010, 06:11:28 am It will be nice to make a wiki/FAQ for that instead of forum post.
Title: Re: SoD Question... Post by: Lodar on May 04, 2010, 07:18:40 am It is really a good piece of work and very informative... but like i said.. i went through it the first time but skipped what i didnt need to know, like the texture for instance so when this problem arised... I didnt remember that it was in the guide.
Note to self... always read the whole thing lol Title: Re: SoD Question... Post by: Reed on May 04, 2010, 04:41:17 pm It will be nice to make a wiki/FAQ for that instead of forum post. i offered to make a wiki, but didnt know the finer points of it. No one else seemed knowledgeable, so i gave up assuming no one really cared to have one. |