EZ Server

General Category => General Discussion => Topic started by: sohami on July 27, 2010, 09:39:22 am



Title: Punching through QVIC
Post by: sohami on July 27, 2010, 09:39:22 am
I have a predominately 3-box team, but ocassionally I 4-box.

Here's my setup:

SK - 1h 2.5, 15k hp, ~400aa + (oracles lvl1)

MNK - 3.0 x2, 17k hp, max aa

RNG - 2.5x2.0 + Qvic bow

CLR - 2.0 + (oracles lvl1)

My usual box team is RNG, MNK, CLR. Monk tanking because pre-qvic he kills so fast he's a better tank than the SK. My plan is to beef the SK to the point whre I can box qvic fairly easily.

What should I focus on? RoA on SK? Beefing up Oracles? Max AA first?

disclaimer: I refuse to make a war, even if SK tank is a more challenging setup.


Title: Re: Punching through QVIC
Post by: Loyal on July 27, 2010, 10:35:09 am
I just recently became 3 boxable in Qvic. Naturally I run the usual War/Rng/Clr.

With my warrior haveing full LDON + Few pieces of of Qvic and 2x 3.0s (about 21k hps). My ROA was to low to wear. My cleric also was sitting at a 2.0.

I found that the trash could tear my tank a new one and i could only kill a boss if Stonewall was up. I was constantly healing my warrior for trash mobs. This lead to an easy wipe. Or having to pop a defensive disc when i got multiple trash.

I recently got my ROA up to 30 and got my Cleric his 3.0. With these two changes my warrior can tank Qvic trash and bosses fairly easy. With my Cleric able to heal for much much more.

So i would suggest to you to work on your SKs ROA (with 400AA i would hope you have nearly all the usefull AAs for tanking). Secondly I would suggest working on your clerics 3.0 (which has a clickie to increase your heals by 400%) and you will never run out of mana. Since ramp is gonna be an issue for you the cleric being able to cast group heals that CH your group and having never ending mana is prolly gonna be a big deal.

Hope it helps - Qvic has been a 2 week hang up for me ;\


Title: Re: Punching through QVIC
Post by: sohami on July 27, 2010, 10:41:29 am
Interesting, very helpful info ... im curious, how long did it take you to crank out RoA 30? I figure.. if im going to crank out 1-70 abunch of times what's the harm in maxing AA first anyway.

What's your method for RoAing? 1-47 in CoM w/ druid regen and PLing in Pofire, rinse and repeat? About how much HP does your war have with Roa30 now?

21k Seems high for just some qvic and ldon gear. That's where my monk is at, half qvic/half ldon and he's sitting at 16900.


Title: Re: Punching through QVIC
Post by: Thyl on July 27, 2010, 10:42:51 am
Learning the pulls for Qvic helps. You would be surprised but I'm pretty sure you can actually get through it from entrance to all bosses with never having had to pull more than 2 mobs.


Title: Re: Punching through QVIC
Post by: Loyal on July 27, 2010, 10:58:06 am
Learning the pulls for Qvic helps. You would be surprised but I'm pretty sure you can actually get through it from entrance to all bosses with never having had to pull more than 2 mobs.

Yes, I did notice that the 3 packs could be pulled solo depending on where you stood when you pulled. But if getting 3 trash mobs is a big fright for you, I would almost go so far as to say farming Qvic bosses is going to be a tough slow process.


@ Sohami

Well once i got my ROA i went to Tacvi. I got some armor upgrades there for the current Qvic pieces i had. So with all that my warrior is now sitting at 30k hps buffed. I also got a few guardian upgrades during this time.

As far as ROA goes I dont have Dru/Shaman 3.0 instead i dusted off the first char i made which was a bard. I paid 50k for a Qvic run and got him a 3.0.

My warrior could pull a good amount of mobs in CoM and only has to tank them for 5 seconds or so. I invite my warrior Sing a DS song and disband. The mobs kill themselves in 5-7 seconds. Then I go to PoFire where i have a second warrior with 3.0's (that i geared up specifically to ROA my original warrior). Pull mass mobs with the bard in the group singing both DS songs and the mobs tend to go down quite fast.

I couldnt stand to do more than 5 RoAs in a day and taking a few days break in betwee each one. to level to 47 in CoM took about 20 mins if nobody was there Killing everything before the locked door could get my Ogre 47.

Then it was off to PoFire where it could take anywhere from 40 - who knows when. I tended to wake up early on the weekend mornings to get the zones to myself.


Title: Re: Punching through QVIC
Post by: ieawenpo on July 27, 2010, 11:18:56 am
I think you will be hard pressed to complete qvic with 4 toons without 3.0's.
I commend your efforts, each boss would be an awesome battle and it would be a huge accomplishment but in reality, the zone was intended to be multiple groups to complete the token mobs.
If you want to do it yourself boxed with no help? I would suggest getting a full group at a minimum.
Or... focus on getting the SK/Clrc his 3.0 with help from others.


Title: Re: Punching through QVIC
Post by: Thyl on July 27, 2010, 11:44:18 am
I did it with a 3 box with 2.5s. It was a long time ago though so changes to damage mitigation might have made it easier/tougher back then. I did have to stonewall for every boss back then.

In any case I think its cool you are trying to get through it and not just demading someone run you through like others do.


Title: Re: Punching through QVIC
Post by: barrettd04 on July 27, 2010, 01:00:55 pm
Yea, I'm working on ROA for my warrior right now(2x 3.0 qvic bp, bracers, gloves rest ldon, max aa), I have 2.5 druid regen and I go straight to mistmoore, invis and run to the castle, and in 2 pulls I'm level 30 in about 3 mins.  I then head to dulak,  invis, run to boats.  I'm 47 in about 15-20 mins.  Then to fire where i have my SK PL to 70 in about 20-30 mins.

 My SK is full tacvi + 3.0 + max aa so cutting down huge trains in fire is easy as hell.  I've been averaging about 3-4 roa's a day cause i'm lazy and can't play all day long.  Next up is getting my cleric flagged, then gearing up either my ranger or rog.
At that point i'd have my war, sk, cle, rng/rog.  

My SK can tank stuff pretty decently as it is in qvic, and could probably do bosses with a 3.0 cle and someone to take adds, but i'm going to beef up my war for main tank anyway.


Title: Re: Punching through QVIC
Post by: Xiggie | Stone on July 27, 2010, 01:03:04 pm
Trying to 4 box qvic without a warrior while not having any toons 3.0'd is really going to be a problem. Frankly the content is not meant to be done with that setup. There have been some to be able to go in there with 3 or 4 toons with only 2.5's but not everyone was able to do it like that. In addition everyone that I know that was able to do it had to have a warrior and had to use stonewall on the bosses.

Having said that, I completely understand reluctance to make a warrior. My warriors surname is The Necessary. Basically I did not make him until I absolutely had to. Another class I have been reluctant to make is ranger. However I have reached the point that I need the auto dps to go farther in the content. Being reluctant or refusing to make a class that is needed to move forward is only limiting yourself. I play my warrior as little as possible. I don't even use him to tank t1 anymore, I use my monk. But, had it not been for my warrior, my monk would not have reached a point that he could tank T1 bosses. Basically my suggestion is make a warrior and use him when you have to, when you don't have to, use the sk.


Title: Re: Punching through QVIC
Post by: Xiggie | Stone on July 27, 2010, 01:04:15 pm
Yea, I'm working on ROA for my warrior right now(2x 3.0 qvic bp, bracers, gloves rest ldon, max aa), I have 2.5 druid regen and I go straight to mistmoore, invis and run to the castle, and in 2 pulls I'm level 30 in about 3 mins.  I then head to dulak,  invis, run to boats.  I'm 47 in about 15-20 mins.  Then to fire where i have my SK PL to 70 in about 20-30 mins.

You do know this will get you banned, right?


Title: Re: Punching through QVIC
Post by: sohami on July 27, 2010, 01:57:01 pm
Why would that get him banned? Trains of over 10?

edit:

Quote
In any case I think its cool you are trying to get through it and not just demading someone run you through like others do.

Definitely. Its fun, and its lame to log in one char and sit around, hoping you can convince someone to help. Although, if anyone were so kind, a qvic run for my cleric 3.0 or SK would certainly help me in my progression of my army. Heh  :P


Title: Re: Punching through QVIC
Post by: sohami on July 27, 2010, 01:58:50 pm
Xiggie, have you played an SK? (Not being snappy, it just seems as you dont know how awesome they can be)

when my SK got his 2.5, i could pull several LDON mobs and tank them and (slowly) hack down each one, and end the fight will full health because of lifetap procs + Oracle charm. Several times in that fight a proc would crit and complete heal. If this isn't as good in Qvic then say so, but im under the impression if i have enough HP via RoA, the SK would be almost as good as a war (or better, if lucky on procs)


Title: Re: Punching through QVIC
Post by: Isaaru on July 27, 2010, 02:46:01 pm
Qvic is rough.  Period.  I still die occasionally on an odd pull, sand monster agro out of nowhere, too many widowmakers, coercers suck bad, etc.


My group:
3.0 Warrior w/ 37k
3.0 Cleric
2.5 Paladin
2.0 Bard
Two 2.0 Rangers


Title: Re: Punching through QVIC
Post by: sohami on July 27, 2010, 02:54:14 pm
I cannot, for the life of me have the attention span or commitment to box 6. ugh.  :/


Title: Re: Punching through QVIC
Post by: Loyal on July 27, 2010, 03:17:40 pm
Why would that get him banned? Trains of over 10?

Yes I doubt hes pulling everything in mistmoore 10 mobs at a time in 3 minutes.

 


Title: Re: Punching through QVIC
Post by: sohami on July 27, 2010, 03:21:54 pm
Hmmmmm. I was under the impression trains were only 'trains' if you're killing people via carelessness or people are dying because of them. /shrug. Because what's harm in a train not killing anyone?


Title: Re: Punching through QVIC
Post by: Loyal on July 27, 2010, 03:26:57 pm
Its a Rule that you can not make trains larger than 10 mobs in custom Zones. The harm is in the new players to the server. I would hate for my first experience to be getting lvl 20 and going to mistmoore to find someone doing their ROA and training the entire zone a few times so you can sit there with no mobs to kill for 20 minutes.

There are plenty of other zones out there where you can train your nuts off and have no value to new players.


Title: Re: Punching through QVIC
Post by: Xiggie | Stone on July 27, 2010, 03:39:52 pm
As stated it is a rule in custom zones to not pull anything more than 10 mobs. That means if you have 11 mobs on you and you move back to your camp and someone fraps you, you can be banned.

As for the sk, sure, if you get your ring up so that you have 30k hp while entering not qvic then you may well be able to tank the bosses. But let me tell you what will happen practically. You will be tanking a boss who spawns adds. Because your tanking with an sk you have to maintain the hate with spell clicks. Meanwhile you are going to need your cleric healing every few seconds and your dps needs to be switched to adds otherwise they will overwhelm you. You will spend your entire fight tabing here and clicking there over and over again. The slightest little mishap and your done. Now you have to fight your way back to from the zone in.

You could eventually do it, but it will take you a hell of a long time. What a lot of people don't figure on is the frustration that comes along with this tact. Dying over and over and having to fight your way just to get back to where you were instead of fighting your way to get ahead will only result in using the /exit function out of frustration. I have seen this happen over and over again.


Title: Re: Punching through QVIC
Post by: barrettd04 on July 27, 2010, 08:00:52 pm
I'm most certainly not pulling "everything in Mistmoore".  I'll have 10 mobs(IF that) and in 2 pulls I'll be around level 28-29, then i'll just do mob by mob till 30.  The reason I get to 30 in a few minutes is because all the shit in the castle is a lot higher level to a level 1 toon than the stuff at zone in and leading to castle. I'm not breaking any rules.


Title: Re: Punching through QVIC
Post by: Isaaru on July 27, 2010, 08:20:29 pm
As stated it is a rule in custom zones to not pull anything more than 10 mobs. That means if you have 11 mobs on you and you move back to your camp and someone fraps you, you can be banned.

As for the sk, sure, if you get your ring up so that you have 30k hp while entering not qvic then you may well be able to tank the bosses. But let me tell you what will happen practically. You will be tanking a boss who spawns adds. Because your tanking with an sk you have to maintain the hate with spell clicks. Meanwhile you are going to need your cleric healing every few seconds and your dps needs to be switched to adds otherwise they will overwhelm you. You will spend your entire fight tabing here and clicking there over and over again. The slightest little mishap and your done. Now you have to fight your way back to from the zone in.

You could eventually do it, but it will take you a hell of a long time. What a lot of people don't figure on is the frustration that comes along with this tact. Dying over and over and having to fight your way just to get back to where you were instead of fighting your way to get ahead will only result in using the /exit function out of frustration. I have seen this happen over and over again.

Yep, it only takes those adds mere seconds to drop non-tanks.


Title: Re: Punching through QVIC
Post by: barrettd04 on July 27, 2010, 08:34:57 pm
What'd be a good strat?  Stick the warrior on the boss, when adds pop, just kill those then back to boss? 


Title: Re: Punching through QVIC
Post by: Afini on July 27, 2010, 09:38:44 pm
Hmmmmm. I was under the impression trains were only 'trains' if you're killing people via carelessness or people are dying because of them. /shrug. Because what's harm in a train not killing anyone?

The harm of trains on EQEmu is actually the fact that numbers over 10, especially in custom zones, starts creating a large possibility for zones crashes.  Especially if you use AOEs like Rampage.  I can almost guarantee you crash a custom zone if you kill around 15~20 mobs with Ramp.


Title: Re: Punching through QVIC
Post by: Gnaughty on July 27, 2010, 10:47:30 pm
It was tough when I first started there with my mage cleric and warrior.  I died over and over getting it down man.


Title: Re: Punching through QVIC
Post by: nuska on July 27, 2010, 10:48:02 pm
you can crash zones with 2 mobs also


Title: Re: Punching through QVIC
Post by: sohami on July 28, 2010, 07:31:43 am
Thanks for the tips guys. But I think im still going to try my way with my SK-fronted team. Just because I roll that way. I refuse to make a warrior, as long as I can help it. Challenge be damned. If I have to crank out another 20 RoA, id rather do that than make a warrior. o.O


Title: Re: Punching through QVIC
Post by: trendkiller on July 29, 2010, 08:52:52 pm
/agree


They tank pretty well t2 geared out, I can solo trash with no issue in there.
adding ROA will only make it that more workable post t2 to have a Sk fronted tank group


Title: Re: Punching through QVIC
Post by: Gantrathor on July 30, 2010, 09:53:08 am
Hmmmmm. I was under the impression trains were only 'trains' if you're killing people via carelessness or people are dying because of them. /shrug. Because what's harm in a train not killing anyone?

That's a common interpretation, and misconception with the rule.  There is a difference between 'a train' and 'training someone.'

A Train:  A group of two or more mobs following a toon.  (on this server, trains of up to 10 mobs are permitted)

Training Someone:  Pulling a group of mobs over top of another player often (tho not necessarily) resulting in the death of the trained player.

So, you can pull up to 10 mobs at a time in a custom zone.  You can pull any number of mobs in a non custom zone.  It is never acceptable to train someone.

As to the harm, others have covered that.


Title: Re: Punching through QVIC
Post by: sohami on July 30, 2010, 10:31:25 am
Word. Thanks for that clarification.


Title: Re: Punching through QVIC
Post by: sohami on August 03, 2010, 08:20:22 am
An update for all those interested:

Got 2x3.0 on my monk, 3.0 on my SK and am very close to a 3.0 on my cleric. A little bit more gearage and hopefully some ROA and Oracle 11 on my SK and I will be ready to rock.

My SK can solo ~8 LDON6 mobs at once @ 19k hp buffed. Admittedly relying completely on procs. But with just that fact, im tempted just to try qvic with SK/MNK/CLR as they are atm. Will report back.