Title: Updates 08-09-10 Post by: Hunter on August 09, 2010, 06:03:11 pm Epic 4.0 Boss increased HP since intended regen of 100-200k is broken, currently capped at 32k. Still haven't found a fix for this.
Epic Vendor will now warn you with big yellow text, and a pop up window, if you have an Incomplete Epic Book in your inventory when you hail it. Currently, if you give the Epic Vendor the Incomplete Book with all the pages inside, and forget to click combine, it returns the book without the pages inside. No refunds will be given for this mistake. LDoN 2-6 had their trash respawn times changed due the growing population of the EZ Server. There are currently no plans to make instances in LDoN. See results below: Code: [SQL] UPDATE spawn2 SET respawntime = 240 WHERE zone = "mmcd" AND respawntime = "360"; Title: Re: Updates 08-09-10 Post by: brakkin on August 09, 2010, 06:04:38 pm Hunter you are awesome! ty!!!
Title: Re: Updates 08-09-10 Post by: sohami on August 09, 2010, 06:08:23 pm So to be clear, the respawn time went FROM _____ to _____ ?
Title: Re: Updates 08-09-10 Post by: Odiji on August 09, 2010, 06:12:13 pm So to be clear, the respawn time went FROM _____ to _____ ? According to the code, from 6 minutes (or in LDoN6's case, from 5 minutes) to 4 minutes for all LDoNs.Title: Re: Updates 08-09-10 Post by: sohami on August 09, 2010, 06:13:23 pm Cool, thanks for doing that hard math for me. Haha. :P
Title: Re: Updates 08-09-10 Post by: Hunter on August 09, 2010, 06:13:40 pm All except LDoN 1, yes.
Title: Re: Updates 08-09-10 Post by: Loyal on August 09, 2010, 06:16:30 pm All except LDoN 1, yes. Rumor has it that LDON will have no mobs at all. There will be a trail of "Stone of Decent" on the ground from the zone in to the Gatekeeper. This is good and just in time for me to double back and start farming my charms Title: Re: Updates 08-09-10 Post by: walk2k on August 09, 2010, 06:24:55 pm Bitchin.
Title: Re: Updates 08-09-10 Post by: Crabthewall on August 09, 2010, 06:40:40 pm Epic 4.0 Boss increased HP since intended regen of 100-200k is broken, currently capped at 32k. Still haven't found a fix for this. Just killed new Epic 4 boss, now this is what I'm talking about. This fight is now awesome and epic! I love it Title: Re: Updates 08-09-10 Post by: Lexington on August 09, 2010, 07:50:25 pm possible fix in mind (no code available since i haven't a clue about it)
maybe a proc the mob does every tick that heals for that much would be a way to get the 100 to 200k per tick regen? Title: Re: Updates 08-09-10 Post by: Hunter on August 09, 2010, 07:53:49 pm Maybe AoE Life tap, so the more people you bring, the more regen it has? Would be a new style raid.
Title: Re: Updates 08-09-10 Post by: Balthor2 on August 09, 2010, 08:13:53 pm I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa.
Title: Re: Updates 08-09-10 Post by: Xiggie | Stone on August 09, 2010, 09:00:09 pm I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa. wtf man, stop inspecting my rangers! I do have to agree though, this tact seems to promote making it harder for those that are up and coming. Title: Re: Updates 08-09-10 Post by: ieawenpo on August 09, 2010, 09:23:41 pm I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa. wtf man, stop inspecting my rangers! I do have to agree though, this tact seems to promote making it harder for those that are up and coming. I am sure they will take the up and comers into consideration. (at least we hope) :) Title: Re: Updates 08-09-10 Post by: Crabthewall on August 09, 2010, 10:15:04 pm I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa. Well not if the aoe was island wide, but you have a valid issue about up and coming guilds I think. The fight is pretty sweet now. I do however really like hunters idea for future mobs - maybe not mcp but others, have that aoe lifetap set to bring the regen up to the intended level if it hits the numbers of fighters you designed the fight for. So if you can take it with less you end up with slightly less healing, if you zerg it, it will regen faster, seems like an awesome game mechanic for future use. Title: Re: Updates 08-09-10 Post by: Fecs on August 09, 2010, 10:21:24 pm The really big problem with the ae lifetap thing is, it super encourages you to completely ignore the weaker classes even more than now, since they can just be a net loss bringing them.
Unless niche rolls are fleshed out a lot more. Title: Re: Updates 08-09-10 Post by: Isaaru on August 09, 2010, 10:44:47 pm Epic 4.0 Boss increased HP since intended regen of 100-200k is broken, currently capped at 32k. Still haven't found a fix for this. Just script the regeneration and bypass the limited source code. You could use a dummy npc to heal the boss or a timed regeneration via quest script. Title: Re: Updates 08-09-10 Post by: Gnaughty on August 09, 2010, 11:29:40 pm OH my gawd.. thats it just wanted to say that.
Title: Re: Updates 08-09-10 Post by: xoltrek on August 10, 2010, 03:52:31 am Get the epic boss to proc a 32K heal for himself each time he hit someone.
Also, on rampage, more melee player = more heal proc for boss ! Title: Re: Updates 08-09-10 Post by: Chunka on August 10, 2010, 06:34:03 am Maybe make charm functional in limited areas, and make charmed NPC's immune to the effect? Would be nice to see bards, chanters, necros and mages get a lil more play!
Title: Re: Updates 08-09-10 Post by: Xiggie | Stone on August 10, 2010, 02:10:38 pm This message was brought to you by the guy out in left field, cause he gets bored.
(http://i179.photobucket.com/albums/w281/Xiggie/left_field.jpg) Title: Re: Updates 08-09-10 Post by: trendkiller on August 10, 2010, 03:55:37 pm giving all the attributes of a class back to..the....class....WOAH!
EUreka!!! Title: Re: Updates 08-09-10 Post by: Isaaru on August 12, 2010, 10:22:10 pm I suggested a simple fix and no reply ::)
Title: Re: Updates 08-09-10 Post by: Powar on August 18, 2010, 03:54:36 pm I like Xiggie's Idea.
There's a narrow spectrum of classes that are played, spell casters are pretty useless. |