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Author Topic: Updates 08-09-10  (Read 14035 times)
Hunter
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« on: August 09, 2010, 06:03:11 pm »

Epic 4.0 Boss increased HP since intended regen of 100-200k is broken, currently capped at 32k. Still haven't found a fix for this.

Epic Vendor will now warn you with big yellow text, and a pop up window, if you have an Incomplete Epic Book in your inventory when you hail it. Currently, if you give the Epic Vendor the Incomplete Book with all the pages inside, and forget to click combine, it returns the book without the pages inside. No refunds will be given for this mistake.

LDoN 2-6 had their trash respawn times changed due the growing population of the EZ Server. There are currently no plans to make instances in LDoN. See results below:


Code:
[SQL] UPDATE spawn2 SET respawntime = 240 WHERE zone = "mmcd" AND respawntime = "360";
Affected rows: 130
Time: 0.080ms

[SQL]
UPDATE spawn2 SET respawntime = 240 WHERE zone = "takd" AND respawntime = "360";
Affected rows: 94
Time: 0.057ms

[SQL]
UPDATE spawn2 SET respawntime = 240 WHERE zone = "ruji" AND respawntime = "360";
Affected rows: 144
Time: 0.047ms

[SQL]
UPDATE spawn2 SET respawntime = 240 WHERE zone = "guka" AND respawntime = "360";
Affected rows: 87
Time: 0.055ms

[SQL]
UPDATE spawn2 SET respawntime = 240 WHERE zone = "mirh" AND respawntime = "300";
Affected rows: 179
Time: 0.056ms
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Hunter - EZ Server GM
brakkin
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« Reply #1 on: August 09, 2010, 06:04:38 pm »

Hunter you are awesome!  ty!!!
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Laaros-3.0 tacvi/T1 SK
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sohami
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« Reply #2 on: August 09, 2010, 06:08:23 pm »

So to be clear, the respawn time went FROM _____ to _____ ?
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Odiji
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« Reply #3 on: August 09, 2010, 06:12:13 pm »

So to be clear, the respawn time went FROM _____ to _____ ?
According to the code, from 6 minutes (or in LDoN6's case, from 5 minutes) to 4 minutes for all LDoNs.
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sohami
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« Reply #4 on: August 09, 2010, 06:13:23 pm »

Cool, thanks for doing that hard math for me. Haha.  Tongue
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Hunter
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« Reply #5 on: August 09, 2010, 06:13:40 pm »

All except LDoN 1, yes.
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Hunter - EZ Server GM
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« Reply #6 on: August 09, 2010, 06:16:30 pm »

All except LDoN 1, yes.

Rumor has it that LDON will have no mobs at all. There will be a trail of "Stone of Decent" on the ground from the zone in to the Gatekeeper.

This is good and just in time for me to double back and start farming my charms
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walk2k
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« Reply #7 on: August 09, 2010, 06:24:55 pm »

Bitchin.
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Crabthewall
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« Reply #8 on: August 09, 2010, 06:40:40 pm »

Epic 4.0 Boss increased HP since intended regen of 100-200k is broken, currently capped at 32k. Still haven't found a fix for this.

Just killed new Epic 4 boss, now this is what I'm talking about. This fight is now awesome and epic! I love it
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Lexington
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« Reply #9 on: August 09, 2010, 07:50:25 pm »

possible fix in mind (no code available since i haven't a clue about it)
maybe a proc the mob does every tick that heals for that much would be a way to get the 100 to 200k per tick regen?
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Hunter
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« Reply #10 on: August 09, 2010, 07:53:49 pm »

Maybe AoE Life tap, so the more people you bring, the more regen it has? Would be a new style raid.
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Hunter - EZ Server GM
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« Reply #11 on: August 09, 2010, 08:13:53 pm »

I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa.
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Xiggie | Stone
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« Reply #12 on: August 09, 2010, 09:00:09 pm »

I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa.


wtf man, stop inspecting my rangers!

I do have to agree though, this tact seems to promote making it harder for those that are up and coming.
« Last Edit: August 09, 2010, 09:02:23 pm by Xiggie » Logged

ieawenpo
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« Reply #13 on: August 09, 2010, 09:23:41 pm »

I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa.


wtf man, stop inspecting my rangers!

I do have to agree though, this tact seems to promote making it harder for those that are up and coming.

I am sure they will take the up and comers into consideration.
(at least we hope) Smiley
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Crabthewall
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« Reply #14 on: August 09, 2010, 10:15:04 pm »

I understand wanting it to have the desired regen but a aoe lifetap would not solve that. It would hurt the upcoming guilds only. Plus it would just mean more rangers with t2bp, 1 3.0, 1 arrow and like a total of 45aa.


Well not if the aoe was island wide, but you have a valid issue about up and coming guilds I think. The fight is pretty sweet now. I do however really like hunters idea for future mobs - maybe not mcp but others, have that aoe lifetap set to bring the regen up to the intended level if it hits the numbers of fighters you designed the fight for. So if you can take it with less you end up with slightly less healing, if you zerg it, it will regen faster, seems like an awesome game mechanic for future use.
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