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391  General Category / General Discussion / Re: New Content on: September 29, 2016, 01:57:32 pm
I could see raising spawn rate only IF trash was made substantially harder as well as boss mobs. T5 has been nerfed a lot from what it once was. The fact that you now have Heroic Resist makes the trash/bosses easier. i still think T5 needs to remain as it is (to give people a chance to gear up strike augs etc.). With SoA/UW being available to anyone, of level, it makes content easier.  So make that content more difficult.  If content in later tiers is making UW/SoA/RoA mandatory then make the lower levels require it as well.  Then you can make the content less (boring) and make it about the grind (just replace the grind of thebosses in zone into a grind for UW/SoA/RoA)....makes sense to me.  What do ya'll think?
392  General Category / General Discussion / Re: New Content on: September 27, 2016, 04:58:47 pm
You all need to stop using the LEET branding bullshit.... you are just trying to label opinions you don't like so they will be dismissed.


Just because its hard does not me its unfair.... ALL of the people who have made it past t5 MANY times are proof that it is not broken.

Its a filter...


If you remove the filter you will have people bitching about t6....how hard it is......then you "FIX" that and then T7 is so  unfair....


its is not an accident...



Damn, Hurty, you trying to give me a hard on?  Kiss
393  General Category / General Discussion / Re: New Content on: September 26, 2016, 04:52:51 pm

he asked if there's simple things they can do to make things better, just my opinion.

Simplify things and making it a cake walk are two different things...t5 and t7 are a pita when they are new "as they should be" hell EVERY zone should be HARD when you first break into it, but that's just my opinion.  Cool
394  General Category / General Discussion / Re: New Content on: September 23, 2016, 08:13:59 pm
What about a zone similar to ToFS but for UC2 and UC3? An alternative in a dungeon crawl style, and something that scales to the people in the instance that would make it possible to get scales and/or upgrade orbs? Perhaps something that also has spiffy alternative loot? Keep it CoH free.

Zones that might work well for this: Dreadspire Keep, Deathknell, Skyshrine, Morell's Castle, etc.

For UCv3! YES PLEASE! But just for the scales.....obviously. GREAT idea, Chunka Chunka Burninglove!
395  General Category / General Discussion / Re: New Content on: September 21, 2016, 05:09:26 pm
I currently play on Stormhave (boo if you want).

I realllly enjoy how the raiding is done there. Mechanics, separate zones, Quest lines (Separate zones)

I stopped here because of T10 - Leveling up alts with RoA (fine) but SoA was ridiculous and didn't guarantee AOE Rampage. I still point to the date Hunter removed it, and did so for a reason.

If T10 was broken into different Zones, it might entice me but that AOE rampage is for the super elite that have no kids with soccer practice year round.



You are an idiot. "AOE rampage is for the super elite that have no kids with soccer practice year round" I have 3 kids a wife and a full time job...I still completed T10....just chalk it up to you not using all the spells or abilities on your toons. Saying that people with no-life are the only ones who can handle it is an ignorant ass statement.
396  General Category / General Discussion / Re: New Content on: September 20, 2016, 06:35:46 pm
go OLD SCHOOL and use Kithicor (FUN flashbacks to Halloween 1999)

Ummmm no plz, thx....I use to HATE running that wall around kithcor at night time...undead.......the sound effects (back when I use to play with sound) use to scare the crap out of me back then (and i was in my twenties back then) lol
397  General Category / General Discussion / Re: New Content on: September 20, 2016, 06:32:23 pm
Would you like to see an alternative entirely to T10? What would that challenge look like to you (Again, a previous tier style? Dungeon crawl?)

I think having an alternate T10 for INSTANCING, would be cool....maybe use a different zone or something would be cool. Allow the current version to stand (if you wish) for those few crazy guys who enjoy open raids.....or alllow guild instancing of the same zone (one guild instance per guild) so that fellow guildies could group up in a raid? The one thing i didnt like about T10 (other than traps and broken mechanics) was the way it was 100% different than the prior server culture for instancing and being self sufficient. As I don't play well with others.... Tongue

I undertsnad that the current T10 is VERY heavy on server resources....don't know what all could be done to cut down on that.  Heard mention of reducing mob movement or overall # of mobs in the zone. Keep the difficulty where it is though!
398  General Category / General Discussion / Re: New Content on: September 19, 2016, 08:07:13 pm
I also REALLY like the story line that Rent wrote for the T10 expedition! I think it would be awesome (cause we have some really creative minds on this server) to come up with story lines for new content....kinda immerse you into the environment. That was the first time since live their was a backstory to what you were doing in ANY zone on this server.  Grin
399  General Category / General Discussion / Re: New Content on: September 19, 2016, 08:04:36 pm
What do you like about gear progression upgrades and what would you like to see more of.


I would also like to see UW augs for slots 3 type 28 and slot 5 type 30(on a warrior) and slot 2 type 27 slot 5 type 30 (on a bard) slot 3 type 28 and slot 5 type 30 (on a pally)...those are some examples...but you cant fill every slot currently on any toon with an UW for some reason.
400  General Category / General Discussion / Re: New Content on: September 19, 2016, 04:15:48 pm
I like the idea of gearing in t10 BUT I would like to have it setup so that you could do all 3 faction types ( I thought that was a new and exciting idea Hate put in for gearing up)...for example: Orc armor is nice for the hp factor but it limits you on offensive/defensive mods (caster vs. healer mods)...so a paladin would want the orc faction for the hp's but make it so he/she could (after completing a full set of orc gear) continue on with the gnoll or sarnak faction for that mod...would take twice as long to finish content but with nice gains for those individuals willing to put in the time....I think having that kind of gear setup in the future would extend the life of each new zone as well. Instead of steam roll "x" content now wait for new content to come out.

I would like to see some of the old items get some love (Scepter of Time for example)

How about something new in the line of waist/shoulders/etc (thinking along lines of EoBA/SoA.....

As far as new tiers: Some of the newer content in EQ was kinda cool (think Brell's Rest and whatever zone had those ant-men in it)

How about custom items for each class?  Some kind of awesome bard mask with clicky illussion that gives some kind of awesome buff (just as a thought for each class...kinda like mage is good for "xyz" so give him/her "abc" item that is mage'ish type item...etc etc...I think warriors have been shown a lot of love but some of the other classes have been pushed aside)

See if anything can be done to make rangers/beastlords a viable class...I know I deleted my ranger because he was just a waste of a toon (IMO! So don't all you ranja lovers start hating on me...well more than you already do lol)

I like dungeon crawls as well....like first time in HHK when a goblin jumped out at me and scared the crap out of me lol...Miss those feelings.

Please whatever you do, don't make traps that spawn more mobs! I have said it before but that is a cheap way to make content "challenging" and takes ZERO thought.
401  General Category / General Discussion / Re: T10 Bugs/Problems/Questions on: September 18, 2016, 05:18:50 pm
I will agree that ROA, shield and UW on the main tank aren't optional in T10, but if alts are around 500 ROA they survive decently and if you have the mass rez item you can just rez in your gimps as they die to rampages or use range tactics to keep them from splatting.


I have found that if you have IG pet and all toons max SoA through T9...they wont splat on AoE rampage.....high RoA's help but other than Ray all other toons are between RoA 500 and 750. I don't think I would waste my time w/o IG pet at bare minimum on alts though or you will be rezzing toons all day long....and that gets old FAST!
402  General Category / General Discussion / Re: 9-18-16 Server acting stupid on: September 18, 2016, 08:16:22 am
Getting to character select but toons are crashing on entering world  Roll Eyes
403  General Category / General Discussion / 9-18-16 Server acting stupid on: September 18, 2016, 08:13:54 am
Laggy and seeing zone disconnects (have seen last few days as well) but has been very laggy for a few days  Huh
404  General Category / Ranger / Re: do rangers Ninjastrike harder? on: September 17, 2016, 01:43:41 pm
I got one....T10. Completely unimpressive dps last parse. I think if I unbenched any of my team when I return this week it'd be the SK.

I deleted my t10 ranja....he was just a waste of space
 Undecided
405  General Category / Ranger / Re: do rangers Ninjastrike harder? on: September 17, 2016, 09:06:21 am
Quick everyone make a ranja they is leet  Grin
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