Really, i couldn't care less about easy, i wouldn't mind if everything hit twice as hard and had twice as many hps in every progression zone I've been to so far.(besides t10 obviously). ToFs is fun because you can't just ez mode through the whole thing, mobs hit you a lot more often and you actually have to be careful sometimes unless your close to end game geared.
I care about monotony. Every single person on this server gets sick of seeing the same zone at some point. Breaking that up with different area's to explore/progress makes it so much more enjoyable. Sorry if this comes off as bitchy, i love this server, i just feel like this is inevitable to happen, it fits perfectly in line with the servers overall progression and would only add to the fun imo.
Mqmelee shouldn't be allowed imo. It's literally automating your characters so I don't understand how it could be perceived as okay. For me part of the fun though is also designing complicated macros and refining over time for efficiency. Its fun being a puppet master!! That's just my 2 cents though and everyone will have a different opinion!
tt11 in sleepers tomb or a t11 exp there with the sleeper as an insanely hard almost impossible to beat boss would be the tits also. Should have a quest to slay all these really hard dragons around the world to get flagged similar to the blacklist quest. Always dreamt of killing him on live.
Updated spell list would be amazinggggg. Also fixing the ones that are wrong like pally avenger 2 recipe....wasted so much plat on buying Velium and the recipes not working.
Anyway, two things that I realllllyyy love, and get me excited to play are. 1 those items that give you that feeling of a big jump in power such as ultimate charms.
2 having alternate places for farm for them. Would love an alternate to farming v2 v3 UC upgrades. It really helps to keep grinding more interesting, the expeditions for instance are an amazing addition. Another place using more a recent zone in the similar style of ToFs with different "tiers" but for higher charms maybe picking up at t7 difficulty and beyond would not only fall perfectly in line with the servers style but help break up the monotony of farming the same zones day in and out.