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2
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General Category / Sticky Topics / Re: EZ Server Rules
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on: December 24, 2012, 08:46:11 am
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Clear rules, I have broken one or two of them - unknowingly.
I have seen several 25+ mob pulls in LDoN4/5/6 by 'known' people, guilds, etc. Blatantly too. Is this something I should be SS'ing or taken a video of?
I personally didn't mind, but reading this thread, I saw a few names quoting the 'absoluteness' of the ninja looting rules, yet break the train rule for custom zones. Usually if someone is pulling that many mobs, I ask if I can loot the items I am looking for, usually chest cards, and some gear upgrades.
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3
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General Category / Suggestions / Re: FG/CG task housekeeping (instancing, etc)
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on: December 24, 2012, 07:54:58 am
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Was it not mentioned somewhere around here about the cg/fg items being in lower zones - to help the lower level players generate coin? Seems there shouldn't be a problem for kicking at 35/40 from MM. This will just bring the cash back to the higher levels via Qvic+/Epic3.0+ runs, no?
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General Category / Updates / Re: Noobie Package
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on: December 24, 2012, 07:49:00 am
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You should add the FG or CG flag for 15 credits, both for 25 credits. Not overly priced, and would generate more cash. Keep it out of the noob_package_001.
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General Category / Suggestions / Re: FG/CG task housekeeping (instancing, etc)
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on: December 18, 2012, 06:40:27 pm
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Adding code to kick players at a certain level from Mistmoore is something to consider, is this not why those jewelry drops were made non vendor fodder in the first place? I remember a lot of level 50+ players farming the drops in there for them.
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General Category / Suggestions / Re: FG/CG task housekeeping (instancing, etc)
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on: December 18, 2012, 06:25:57 pm
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What about changing the jewelry drops in Mistmoore back so players can sell them, and kicking players 35th+ out of the zone, like Dulak does at 60. Disable aaxp IN Dulak, and increase gem drops in the zone? I think this would increase the pp a newbie player attains, on the path to 70, by about another 10-35k.
Isn't getting to 70 with enough cash for a few runs the whole point? Even if said newb got to 70 with 200k ... that is 1/3rd the cost of fg/cg kit, maybe the 1.5, 2.0 run? Possibly a Qvic run as well IF the person being paid was kind enough for all of that?
As I am still a relative newb, and am just barely starting to farm a little LDoN for a charm(ugh hate the drop rate) I have about 70kish. Haven't bought anything aside from mistakenly paying for 6 tinker bags. Don't make the quest easier, don't make the plat income easier, don't give it away. Do increase the plat a newbie player can achieve by the time 70 comes around, since they need it the most?
Once 70, the options for making more, open up a lot more it seems
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General Category / General Discussion / Re: Free 2 Play Client
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on: December 18, 2012, 05:16:53 pm
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The aggro meter was JUST released with the current expansion. I like the claim stuff, was a good idea. Sony does have them from time to time, I was logged in today for a few minutes to talk with a few old friends, was a nice little visit. I would like to see a few more zones opened up that are made better experience for low levels. Blightfire Moors would be awesome for levels 15 through to around 40ish. Goru'kar Mesa is a well laid out zone for levels 35ish through 50, and The Steppes is great through to 70. The revamped paw(elemental) is one of my most favorite zones for level 65 through to 70 there - great cash, lots of fun. All the TSS zones are very well laid out, and done well except for Sony gearing them for players that have better gear than the average level player, it is a good challenge though. I pl my level 60 toons right through to 80 now, in Valdeholme. Really love smaking giants around  Hope to see some of your inspirations brought over to EZ!
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General Category / General Discussion / Re: Free 2 Play Client
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on: December 18, 2012, 05:14:14 am
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- You can transfer to FV and Zek for free, you can not transfer off. Mercs cost platinum after 10th level, have 2 tiers, 4 ranks in each iirc. - MQ2 is absolutely not allowed, not map, stick, any part of it. If detected, account is banned(so they say). - Test server has Gold status on all accounts, for that server - although there is likely less people there on a busy night than here on a Monday night. It is good for exploring though, and finding a spot in a hotzone - FV has *almost* everything with the NOTRADE(or NORENT for long term MIA's) removed, epics have the tag still - Lots of new stuff, tons of new zones. I prefer the dragon spine zones for space, they are huge and have a nice variety of mobs/camps in each of them. Giants are always a plus  - Lots of "Hot Zones" are in game now, special themed set of zones that have an increased ZEM. The ZEM is not larger than all other zones, they just double the normal ZEM for each zone, makes some zones insane. I remember when The Hole was a HZ, there was almost 100 people in there everyday! - Bards can solo effectively - but not like before, the AE kiting mass trains was killed in OoW expansion. Mobs take zero damage from the 2 AE dots if they are moving, the single target chants still work though. - Necro + Druid are good soloers, Mage is arguably best(with cleric merc). Since accounts are free. Mage + shaman +chanter(with 1 cleric merc and 2 wiz mercs) is a mini raid force. I haven't logged in to Test now in 3-4 months. Boxing is a hassle compared to here 
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General Category / General Discussion / Re: RoA Poll
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on: November 23, 2012, 06:24:11 am
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If you're planning on keeping the "One hour per rank RoA" guideline, then you should rethink your 100aa/rank up. I get roughly 3-4% aaxp on my SK in bothunder, 10-15minutes per aa. I am not that well geared atm, ll I can see is a loooooong time leveling the ring.
xp pots are beyond my progression point(I think), am I missing something? Friend went to PoFire and said he was getting barely 7%aaxp per kill, if this is the norm, and intended, then shouldn't the cost of the ring be approx 5-10aa for the first 50 levels, then 10-15 per rank for the last 50 levels?
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General Category / General Discussion / Re: Learning to box
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on: November 21, 2012, 10:41:28 am
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Thanks Napoleonn, I have been considering putting a warrior in there as dps(mt later on). I will drop the 2nd paladin and make it a cleric, level it with the bard perhaps.
Big thanks on not doing the RoA - that will be a huge time saver !
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General Category / General Discussion / Learning to box
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on: November 21, 2012, 10:18:11 am
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I just recently decided I am going to start boxing, and it has been an adventure for sure, I have a some questions for you boxers out there about getting started.
1) When you started did you start with just one character, level/progress as far as you could before starting to box?
- I am currently running an SK, and close to completing he FG/CG quests, and starting the Time/LDoN farming for the gear and 1.5. I also have a paladin that has been played for awhile, has decent gear(pre-qvic, 1.5) that will box with the SK. I am planning on adding another paladin, and a bard for a 4box. I have a rogue that will be added when she is 70 with BoT gear, and done with CG/Fg as well.
2) Is there any reason to do the RoA quest more than on the main tank? It looks like a LOT of work for more than one character.
- I would love to have it on several characters, just not sure the grind will be worth it.
3) How far can I expect to get with SK(mt), pal, pal, bard, rogue, and eventually a 6th?
- I have read that 4.0's are doable, that information seemed to be over a year old - doesn't it still hold true?
Thanks for your time, and if there are any other tips/information you can loan me - I will certainly pass it on in the future to another newbie!
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General Category / Updates / Re: RoA Quest Fix
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on: November 20, 2012, 05:06:32 pm
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Would recommended levels on BD armor, and all other 'roa' friendly armor solve the problem with the level 70 mobs be decimated at level 1? For example:
Level 1 fully buffed(300k as was mentioned): 300k / 70 = current hp or roughly 4.2khp per level up.
It will still go a little quicker, just won't be able to survive more than a couple level 70 mobs at a time. I am not sure of how hte PLing in popular zones is going to work out, but there is rules against pulling more than 10 at a time, so run the risk of getting banned(which really slows down your RoA speed leveling)
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