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1  General Category / General Discussion / Re: Any .exe/bat file for boxes? on: July 25, 2013, 11:49:42 am
If you need something to click the enter everquest button at character select screen a plugin might be the way to go. But not sure if that's legal.
2  General Category / Updates / Re: Server Up! on: June 12, 2013, 03:01:52 pm
Wizards are still broken imo. No one plays em. Gotta get a UW to consider dps'ing near melee augs yay! (Working as Intended? Riiiight)
3  General Category / Updates / Re: Server Up! on: June 12, 2013, 12:55:56 pm
proc rate is zero if that has anything to do with it.
just trying to help


I believe it has always been 0. If memory serves, a proc rate of 0 is suppose to be normal (unmodified).

Does anyone holding a warrior T7 breastplate able to confirm it is broken as well? If so, it's the effect that's broken and we didn't restart as cleanly as desired.

-Hate

I'm wearing T7 BP and UW (rank 2), as mentioned previously, is not healing.
4  General Category / Updates / Re: Server Up! on: June 12, 2013, 11:52:26 am
I'm using rank 2, sorry no screenshot
5  General Category / Updates / Re: Server Up! on: June 12, 2013, 11:09:44 am
It appears UW no longer heals since the reboot... intended?
6  General Category / General Discussion / Re: public apology on: February 13, 2013, 12:13:58 pm
Can't we all just get along?
7  General Category / General Discussion / Re: Halloween Weapons EZ Credit on: January 20, 2013, 07:04:22 pm
O.o
8  General Category / General Discussion / Halloween Weapons EZ Credit on: January 20, 2013, 06:29:02 pm
Hunter,

You should put Halloween weapons as to be purchased with EZ credits!
9  General Category / General Discussion / Re: Equipping Multiple Augments on: January 14, 2013, 09:00:21 am
Thank you both!
10  General Category / General Discussion / Equipping Multiple Augments on: January 14, 2013, 08:41:18 am
Got a newbie question here; I read on a post before but can't seem to find it.

I'm trying to equip multiple of the same augment (yes the piece has more than one slot) but it's not letting me. What I remember from the post was that I need to augment the piece with some kind of placeholder augment(s) first?
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