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1  General Category / Updates / Re: Downtime on: March 05, 2011, 02:13:14 pm
do we know about how long it will be?
2  General Category / Suggestions / Enchanter fix?? on: February 01, 2011, 02:08:38 am
I believe there was a silence spell in live that prevented casting on PC's perhaps the chanter could gain this spell to stop mobs from casting spells?
3  General Category / Suggestions / Re: nerf mitigations... on: January 23, 2011, 10:51:58 pm
I'd also like to say i don't mean this as criticism but more of suggestion as a possible roadmap.. or things to consider...
4  General Category / Suggestions / Re: nerf mitigations... on: January 23, 2011, 10:50:32 pm
3.) the damage mitigation would make heals of less frequency be as effective... so the tank wouldnt have to be an SK.
7.) the partially effective would limit the amopunt they cna be slowed... you may want to look into this as a possible solution.
5  General Category / Suggestions / nerf mitigations... on: January 23, 2011, 09:45:47 pm
so i hear there are a few  nerfs coming and a few boosts. from what i understand the following may happen:
1.) pallies will have healing reduced 10-25%
2.) SK's will get a DPS increase
3.) no other classes will be majorly impacted

here's the proposal I believe to be best:
1.) reducing the pallies heals is alright, but please consider reducing mob HP's by approx 10% or more
2.) enhance clerics with instant heals is good, but those healing values need to be super high
3.) increase damage mitigation of warriors
4.) wizzards need more DPS (more so then SK's; perhaps increase the hate an SK's proc creates?)
5.) Mages need some sort of buff to increase the effectivness of their pets or possibly a boost to the Mage pet's HP
6.) Beastlords need the same...
7.) shamans and enchanter's need not see the "this mob is immune to changes in its attack speed" live delt with this via "the spell was partially effective."


I understand that this is rather difficult but there are a ton of neglected classes at the moment, perhaps we shouldnt be nerfing the classes that can hold their own but enhancing the classes that aren't being used.

it's not about who is more powerful or who is overpowered, the classes need an overall re-balance... all of them!



6  General Category / Server Status / server hard crash on: January 21, 2011, 12:33:08 am
server down 01:18:00 EST
7  General Category / Server Status / unknown error... on: December 22, 2010, 02:02:24 pm
getting "an unknown error has occured while attempting to join the server" message when trying to log into EZ from server select screen...
8  General Category / General Discussion / unable to sell items... on: December 18, 2010, 02:06:13 pm
Forgive me if i missed this but it would appear as if all crafted/tradeskill items EG: bows, rings, necklaces, arrows, etc... are not able to be sold back to the merchants to help recoup the costs of crafting... also several tradeskills have been reset to 0 (that has happened before so im not concerned about that...)
9  General Category / General Discussion / Re: Yawn... on: November 07, 2010, 06:25:19 pm
the more i think about it, it's quite funny how much eq can be applied to daily life.  refrigerator= chest full of stat boosters. dresser = chest full of armor. car = mount. computer = /gems. uxt = that neighbor you walk briskly away from Grin wife = faction based NPC, subject to highly variable faction swings. kids = familiars/pets (familiars just stare at you and follow you, pets do your every command even if it means certain death). And the list goes on. Smiley

LMAO too funny. What would that make your domestic animals then?

NPC wildlife... like a wolf to a ranger... but you have animal empathy with them innately...
10  General Category / Server Status / Re: 11/7/2010 3:15pm on: November 07, 2010, 06:23:26 pm
WTB server Viagra...
11  General Category / Suggestions / Should/could the server be self healing? on: November 07, 2010, 02:39:22 pm
I've noticed recently that we can be playing in game and get the message "World server disconnected" then we can't log in additional toons, zone, create/delete instances, and heaven forbid you die...

but since we are able to still be logged in what does that mean exactly? is there a way to have the server restart script go off if the system brodcasts that message? might be worth investigation... perhaps IP sentry or one of the Ping monitoring programs could facilitate the kick off if the login server is unreachable...?

just some thoughts...
12  General Category / Server Status / Re: Server Mass lag on: November 06, 2010, 02:28:32 am
The world server simply means that you can't connect anymore zones, or load into any other instance... the instance your in now is stuck... but you should retain your loot and such...
13  General Category / Server Status / Re: Server Mass lag on: November 06, 2010, 02:24:32 am
well according to the server specs we are using 6GB DDR3 memory... I'd suggest maybe plugging in the other 6Slots with another 6GB of ram, also we are using 2 Drives (possibly need to expand this to 4-6 drives or more in a raid 10 configuration... this would enahance read/write capability as well as memory... I sent hunter a PM with the suggestions, We shall see what his responce is...
14  General Category / General Discussion / Re: balancing SoD/ Titanium difference on: September 24, 2010, 08:25:15 am
Big FYI, Those who still use titanium, even after you can google that crap for free and torrent it are holding all SoD users back, the response " it's not fair for me to have a coin weight" is like a 4 year old saying I should be able to drive a car is what it sound likes. ALL of you who use titanium think about this, I just got a computer about 6 months ago, and it's my first one, I also was resistant to getting SoD ( ZOMG my macros )  I get it, but man up and work around it! there are stick and map macros for SoD unless most of you are using illegal macros on titanium?HuhHuhHuh??

Honestly if you can find me an SoD tracker that has more then 2 seeds I'd like to have it... vuze returns very low health torrents for this particular search... i have been trying for several weeks to locate an SoD download that is legit and actually works... I have the steam version but it doesn't seem to launch or even want to launch...
15  General Category / General Discussion / Re: balancing SoD/ Titanium difference on: September 23, 2010, 02:00:03 pm
i understand that but its 100k per bar... sof/sod clients don't have to pay that premium...
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