I like the level of difficulty here. I can't go to sleep on any mob since the changes to pally procs. However, the DD might need to be toned down by about half. I did the leg work to get my resists up and have all the toys to add to those levels, but a normal toon would not fare well against that onslaught.
My Pally has 1700 resists and is only missing 2 pcs to be full T8. He loots second in all cases of tank drops so has a decent chance in any other zone of tanking until my War is ressed back. In this zone, even with board and sword, Keldar's, Avenger and Epic click... he is a deader with the first DD.
He is only missing resist Augs in a few slots and most of those are 10s, and his ROA is 160+ so it isn't as if he didn't work to get the resists up or max out his gear. He doesn't have a UW or SOA so I would consider him a normal toon and would have expected him to tank so so with H8's new changes. He can't, and it's so fast no player cast heal spell will save him (without a huge bit of luck per cast). A couple of normal hits then the DD and no more Pally.
It seems unreasonable that a normal tank toon that is almost done with the zone should be insta killed by one trash mob in that zone. Would it be too much to ask that the DD be lowered? Say by half? 1.3 mil HPs gone in one round while in tank mode means this normal toon cannot tank ToV trash.
Perfectly reasonable for a gimp character to die in here. sorry ezmode is over, you are all lucky hunter lowered the resists, I think they should have gone up.