Draca
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« Reply #15 on: December 23, 2021, 03:46:52 pm » |
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VP tuning should make it do-able by a 6-man group, however there are a few variables that may or may not have mattered to this point. First is group composition, where a single paladin healing may not be sufficient in the later areas of the zone. There are several quests available in the zone to boost the group heals of several underused/underpowered healing type classes, so 2 paladins isn’t the only solution to this. Second, while the 5 UA requirement is contentious, 5 piece UA is not likely enough to survive in the later stages of the level. This will somewhat solve itself, as Sarthin alluded too, and I’ve said repeatedly, GSS’s are considerably more common here. Third, the boss fights are by no means complex, but they will require more attention paid to mechanics, which means some more complex DPS usage, especially if you have limited numbers of them. Fourth, pulling and positioning discipline. There is almost no margin for error even with large groups, and next to none with smaller groups. In a typical 6-man scenario, a wandering add on top of a 2 mob pull will kill you 90% of the time. Finally, it’s going to be slower than you’re used too, and that’s to be expected. Sure, there are groups like Ekiir who still mow through these mobs, but he’s still trying to tank his pulls like anyone else, his margin of error is wider because stuff is dead considerably faster, that said, he wiped multiple times while testing.
If tuning needs adjustments when we go Live…then we make adjustments. Nothing is set in stone.
Sarthin - Thank you for the time, and feedback.
-Draca
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