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Author Topic: Recent Server Code Updates and Fixes  (Read 4896 times)
Draca
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« on: February 18, 2023, 09:13:19 am »

As you may or may not have noticed, the past few weeks we have had a number of server source code updates, which generally shouldn't have much of an effect on you directly. At the same time, Akkadius and I have been working to correct script errors where the logging system is catching them. These aren't specific to any one zone, we've fixed issues ranging from mobs in Veeshan's Peak, to a random NPC interaction in neriakb. Ultimately, we want to be able to use this error logging system as a reliable indicator of potential issues, so getting these current errors sorted out is a priority.

What this means for you, is that some NPC's may not function as they used too, in some cases this may mean they are harder because it's possible they weren't previously casting spells or spawning adds due to scripting errors, or they could be easier because scaling wasn't being applied accurately. Ultimately, if something seems different it's likely that it's now working as intended, but as always, if it seems like it's too hard or otherwise janky, let me know.

Current Known Issues:

Ultimate Weapon combines not working - Fixed
Last Stop in Sleeper's Tomb not working correctly - Fixed
« Last Edit: March 01, 2023, 04:16:40 am by Draca » Logged

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