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Author Topic: Brawler Charm (a fixing tale, includes pictures!)  (Read 17787 times)
ieawenpo
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« Reply #15 on: April 11, 2010, 02:03:03 pm »

What exact spell file should we be using?
Can only use tit or SoF, ?
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OGFemme
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« Reply #16 on: April 11, 2010, 02:09:50 pm »

Update hasn't gone thru..
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ieawenpo
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« Reply #17 on: April 11, 2010, 02:12:34 pm »

Aye understood, but, even without the update, i still get some spell errors, not sure what should be our main spells.us.txt file?
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OGFemme
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« Reply #18 on: April 11, 2010, 02:23:26 pm »

The latest one is April 7th 2010 - which is dated when you click the link on the left Panel...

Yes, some spells, discipline are not working as intended and they have been like that for a while. And will probably remain. Since it's an EMU thing and not EZ problem.
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Zartaxis
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« Reply #19 on: April 24, 2010, 11:47:39 pm »

Was this ever fixed?
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sebekl
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« Reply #20 on: April 25, 2010, 11:10:20 am »

The new brawler charm now works.  My monk now crits for 4800 no discs
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Zartaxis
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« Reply #21 on: April 25, 2010, 11:12:03 am »

The new brawler charm now works.  My monk now crits for 4800 no discs

Is it only melee damage?  I saw no increase on ranger damage.
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sebekl
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« Reply #22 on: April 25, 2010, 11:13:03 am »

does not increase bow dmg. but does increase melee
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Daggum
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« Reply #23 on: April 25, 2010, 03:26:18 pm »

Hmm that's odd that it doesn't affect bow damage but the same effect on the shaman spell Champion does affect it.  They are both the same effect (185 Increase All Skills Damage Modifier by 10%).

Only diff I see offhand is one is casted buff and one is worn effect?
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Zartaxis
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« Reply #24 on: April 25, 2010, 07:25:45 pm »

does not increase bow dmg. but does increase melee


Can we please get this changed?  I am not sure my ranger even knows how to melee attack.
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Secrets
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« Reply #25 on: April 25, 2010, 08:48:37 pm »

Last I heard Hunter is changing Brawler Charm amongst other things to the stackable version of dmg mod. Instead of the highest modifier taking effect, it will be a minor increase that stacks with itself, and will work like the damage modifier that already exists (just it will stack with itself.)

This modifier works with both ranged and melee (the previous one did, just didn't stack with itself.)
« Last Edit: April 25, 2010, 08:50:23 pm by Secrets » Logged
Zartaxis
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« Reply #26 on: April 25, 2010, 09:06:31 pm »

Last I heard Hunter is changing Brawler Charm amongst other things to the stackable version of dmg mod. Instead of the highest modifier taking effect, it will be a minor increase that stacks with itself, and will work like the damage modifier that already exists (just it will stack with itself.)

This modifier works with both ranged and melee (the previous one did, just didn't stack with itself.)

As always your posts are informative and rock!
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