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Author Topic: Unstable Zones  (Read 5789 times)
Kushie
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« on: September 21, 2011, 01:37:00 am »

T5, Hoh and PoSky have been crashing a lot lately. It tends to happen more often with 6+ people in the zone.
We had PoSky crash twice during MCP killing, less than ten minutes apart. I've noticed HoH and t5 crashing a lot lately too.

Is there anything we can do to prevent this from happening?

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Xiggie | Stone
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« Reply #1 on: September 21, 2011, 02:44:48 am »

How many toons do you have in the zone?
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Kushie
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« Reply #2 on: September 21, 2011, 04:26:20 am »

For MCP we had 12 in zone, crashed twice.
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Xiggie | Stone
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« Reply #3 on: September 21, 2011, 05:22:18 am »

Some things I have noticed and heard from others about sky, hoh, and T5. The more you have in the zone the more likely you are to crash. I have had 6 up there and seen the zone crash much much less than when I put 2 groups up there.  I have heard from others that using the kraken buff also ups your chance of crash. Additionally if I spawn the same mob over and over I have noticed I crash less. I hope some of that helps.
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stonebeard22
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« Reply #4 on: September 21, 2011, 02:58:38 pm »

Just wanted to provide some info from my experiences.

I run about 12 people in PoAir, but in an guild instance. With running kraken etc, spawning lots of different names over 3-4 hours without a crash.
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Xiggie | Stone
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« Reply #5 on: September 21, 2011, 03:02:42 pm »

I forgot about one thing. Having lots of filters turned off seems to effect it too. Turning melee and spell crits off and such as that has made a difference to me in the past. I knew of a guy who had 1 toon up there but would crash with about 8 of us up there. He did fine when there was 3 or 4 toons but always crashed when there was more than that. We finally figured out he had all filters turned on. He was literally choking his connection out.
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Thebone
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« Reply #6 on: September 21, 2011, 06:37:40 pm »

This has been a issue for some time now. When I was doing t3/t4 we could only get 1 or 2 bosses before a crash so be glad its not like that anymore.

What We use to do before a MCP fight is zone to pub and wait about a minute then zone back in to your guild zone. It seems to help reset everything Once we started that we never lost another.
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