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Author Topic: Aug Exploit  (Read 5302 times)
Hunter
EZ Server GM
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« on: February 01, 2013, 02:14:35 am »

When Epic Augments were created, the 2-handed Epic Augs are set to Primary Slot Only but forgot to set 'augment restriction' to 2-hand weapons only.

Some players may have caught on to this, and are inserting what was suppose to be a 2-handed aug into 1-handed weapons because the 2-hand versions have more HP. This is obviously not intended, and playing dumb doesn't work either.

I have quest code already to check for this, and soon I will use it. If your 1handed weapon is detected to have a 2handed augment in it, then both will be deleted. There will be no refunds.

If you know your doing this then you may want to un-slot it before I put in the code to delete your weapon and augment.  You have been warned.

Code being used is

Code:
$client->GetItemIDAt(); 
$client->GetAugmentIDAt();
$client->NukeItem();

T7 is the first tier with Epic Augs so at last we are able to hammer this out before future content with similar stuff.



« Last Edit: February 01, 2013, 02:16:22 am by Hunter » Logged

Hunter - EZ Server GM
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