When Epic Augments were created, the 2-handed Epic Augs are set to Primary Slot Only but forgot to set 'augment restriction' to 2-hand weapons only.
Some players may have caught on to this, and are inserting what was suppose to be a 2-handed aug into 1-handed weapons because the 2-hand versions have more HP. This is obviously not intended, and playing dumb doesn't work either.
I have quest code already to check for this, and soon I will use it. If your 1handed weapon is detected to have a 2handed augment in it, then both will be deleted. There will be no refunds.
If you know your doing this then you may want to un-slot it before I put in the code to delete your weapon and augment. You have been warned.
Code being used is
$client->GetItemIDAt();
$client->GetAugmentIDAt();
$client->NukeItem();
T7 is the first tier with Epic Augs so at last we are able to hammer this out before future content with similar stuff.