Would it be possible to tweak the pvp mobs so that when it spawns, everybody in the zone currently is banished?
It doesn't seem right to me that people can camp the spawn by staying in the zone all day, giving them a huge advantage over the mob. I feel like even though it hasn't been a large problem so far, it is soon coming as DPS increases. If I were to camp the zone with my crew, I gurantee I would kill the mob before a single player zoned in.
Another good option would be to make the mob untargetable/immune/etc for the first 3-5 minutes, allowing people to zone in before campers can mass aggro the mob and move him to ~lame locations.
I'd also love to see the EZ credit token on the OT mob, I'm sure that would generate more interest than the plat has done thus far
2M plat seems excessive anyway given the event compared to typical EZ content.