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Author Topic: Feature reversion?  (Read 3290 times)
Chunka
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« on: March 16, 2014, 04:30:19 pm »

Hunter, as we all know, made a lot of unique bandaid fixes to deal with myriad issues.....melee delay changes to deal with lag pops to mind! With some of the fixes recently made, and others on the way, do the PTB think we'll perhaps see some reversions?
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hateborne
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« Reply #1 on: March 16, 2014, 07:49:18 pm »

If we can get a larger list of some of these things, they can be addressed one by one.

Immediately though, the melee delay change was something that should stay as is. The reason being is the original system (with augs and all) turned EZ into more of a WoW/Diablo feel with it's super fast play style. 1-2 sec delay and you are dead. For a boxing environment and for an Everquest feel, I don't believe bringing back the STUPID fast attack speeds/procs is a good choice.


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Gannicus
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« Reply #2 on: March 16, 2014, 08:04:37 pm »

Why would you want to change the melee speed, that would mean a lot of things having to be changed and completely unnecessary as is. If it ain't broke don't fix it.
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Chunka
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« Reply #3 on: March 16, 2014, 11:09:21 pm »

Sorry, I didnt word my post well. I didnt want to revert the melee speed, was just using it as an example. The melee speed as it is I think is fine.
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"When any government, or any church for that matter, undertakes to say to its subjects, "This you may not read, this you must not see, this you are forbidden to know," the end result is tyranny and oppression, no matter how holy the motives. Mighty little force is needed to control a man whose mind has been hoodwinked; contrariwise, no amount of force can control a free man, a man whose mind is free. No, not the rack, not fission bombs, not anything — you can't conquer a free man; the most you can do is kill him." R.A. Heinlein
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