I guess my real intent of this post was not to explode another AA argument/discussion, but rather throw out some content ideas (good or bad). AA's have become a method of acquiring/ranking certain items (Mask, RoA, Earring) thus far and I was just looking at other additional items to grind towards.
I threw out the run speed idea knowing the Reward clicky is great and all, but I also thought it would be cool if there was a way I could run a little bit faster. A tough path, but obtainable. I've always had a need for speed.
Yes, AA xp has become an issue. Acquiring AA's has become too easy and I have every confidence that Hate will resolve the issue. I am a true believer in No Pain...No Gain. Nothing should come easy.
Halloween event gave me an idea...not as a fix for AA's, just something different for future stuff. What if we incorporated some old school methods...quests? Like kill quests. Could you do kill quests where you had to grind out 10k 20k ... 50k ... 100k mobs? ...or fewer rare mobs. I might have went a little crazy on those numbers, but something that would take a long time.