Welcome, Guest. Please login or register.
Did you miss your activation email?
September 28, 2024, 01:13:00 pm *

Login with username, password and session length
Pages: 1 2 [3]
Print
Author Topic: EQEmu Server Code Update  (Read 20137 times)
walk2k
Hero Member
*****
Posts: 718

Hero Posts: 99999


View Profile
« Reply #30 on: September 06, 2016, 12:43:27 pm »

the purple color is hard to see ...

so what exactly was causing the fubar-aggro issues, or is it some boring coding thing I don't want to know, and probably wouldn't understand anyway. Smiley
Logged

Akkadius
Administrator
Legend
*****
Posts: 2016



View Profile
« Reply #31 on: September 07, 2016, 03:36:59 pm »

the purple color is hard to see ...

so what exactly was causing the fubar-aggro issues, or is it some boring coding thing I don't want to know, and probably wouldn't understand anyway. Smiley

https://github.com/EQEmu/Server/commit/ec87656d583c100624bf42daaf6e315ce22e3e35

It was related to a live-like target type change that affects certain types of spells, especially some of the EZ custom ones.
Logged


EZ Server GM
Pages: 1 2 [3]
Print
Jump to:  

Recent

Stats

Members
  • Total Members: 6149
  • Latest: Acaelis
Stats
  • Total Posts: 65081
  • Total Topics: 5061
  • Online Today: 439
  • Online Ever: 8678
  • (December 19, 2022, 02:32:09 pm)
Users Online
Users: 1
Guests: 195
Total: 196
TinyPortal v1.0 beta 4 © Bloc