Bogreaper
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« on: July 10, 2017, 05:17:37 am » |
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Hi all.
I always like to support the communities that I am a part of. With that being said, I recently upgraded to the latest and greatest macroquest compile. I got mine from RedGuides.
Well when I installed the newest mq2 and got everything setup, the very first thing I did was fired off my buff macro, because everyone had been standing around for a few hours while I fixed windows, ui's etc etc...
Cast one spell and stopped.
Long story short, they changed a variable that may cause some others a problem so I thought I would share here to make things a little easier for you to fix, if you run into the same issue.
This is how I was casting my spells.
/cast 6 /delay ${Int[${Math.Calc[${Spell[6].CastTime}+.5]}]}s
The /delay would go and look at the cast time of the spell in gem 6, add 1/2 a second the make the delay.
Well they desided to change the format of CastTime from a Float to HH:MM:SS .. well a little hard to do math on that. The fix is , just add .Float
/cast 6 /delay ${Int[${Math.Calc[${Spell[6].CastTime.Float}+.5]}]}s
Bottom line. If you just upgraded mq2 and your macros just halt after spell cast, this could be the issue.
Peace
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