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Author Topic: Updates 08-09-10  (Read 17692 times)
Fecs
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« Reply #15 on: August 09, 2010, 10:21:24 pm »

The really big problem with the ae lifetap thing is, it super encourages you to completely ignore the weaker classes even more than now, since they can just be a net loss bringing them.

Unless niche rolls are fleshed out a lot more.
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Isaaru
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« Reply #16 on: August 09, 2010, 10:44:47 pm »

Epic 4.0 Boss increased HP since intended regen of 100-200k is broken, currently capped at 32k. Still haven't found a fix for this.

Just script the regeneration and bypass the limited source code.

You could use a dummy npc to heal the boss or a timed regeneration via quest script.
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Gnaughty
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« Reply #17 on: August 09, 2010, 11:29:40 pm »

OH my gawd.. thats it just wanted to say that.
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Poop
xoltrek
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« Reply #18 on: August 10, 2010, 03:52:31 am »

Get the epic boss to proc a 32K heal for himself each time he hit someone.
Also, on rampage,  more melee player = more heal proc for boss !
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Chunka
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« Reply #19 on: August 10, 2010, 06:34:03 am »

Maybe make charm functional in limited areas, and make charmed NPC's immune to the effect? Would be nice to see bards, chanters, necros and mages get a lil more play!
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Xiggie | Stone
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« Reply #20 on: August 10, 2010, 02:10:38 pm »

This message was brought to you by the guy out in left field, cause he gets bored.



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trendkiller
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« Reply #21 on: August 10, 2010, 03:55:37 pm »

giving all the attributes of a class back to..the....class....WOAH!
EUreka!!!
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<insert lame excuse to try to be original here>
Isaaru
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« Reply #22 on: August 12, 2010, 10:22:10 pm »

I suggested a simple fix and no reply  Roll Eyes
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Powar
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« Reply #23 on: August 18, 2010, 03:54:36 pm »

I like Xiggie's Idea.
There's a narrow spectrum of classes that are played, spell casters are pretty useless.
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