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Author Topic: Spell Bug  (Read 5761 times)
Dragonmist
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« on: December 12, 2010, 02:38:12 am »

The spell Nature Veil level 66 doesnt not work when casted you always resist it as if its harmful when its purpose is an aggro reduction just thought id let you know .
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WAR-Warfiend
SK-Ciera
PAL-Fevein
PAL-Zelera
PAL-Kordel
RNG-Dragonmist
ROG-Consealed
WIZ-Zeldraco
BER-Shadeis
krujo81
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« Reply #1 on: December 12, 2010, 03:31:36 am »

because it is a harmful spell, you cast it on the mob and it works that way. it just doesn't have a good icon for that type of spell
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Dragonmist
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« Reply #2 on: December 13, 2010, 12:04:32 pm »

Nope its not a harmful spell, its a buff for players, it works like jolt does sort of and on live we always used it on ranger,monk,rog,zerkers on raids or in risky groups so dps didnt have as much hate from the mobs we were killing . I think your thinking of the Harmony spell line that is used for pulling mobs.

Below is posted from Allakhazam.com

Description
1: Add Defensive Proc: Nature's Veil Parry rate mod 300
Details   Raw Spell Data, Lucy Spell View
Spell Type:   Beneficial   Skill:   Abjuration
Mana:   250   Target Type:   Single
Casting Time:   6   Duration:   15.0 mins
Recast Time:   1.5   Resist:   Magic (0)
Fizzle Time:   1.5   Range to target:   200
AE Radius:   0   Interruptable:   Yes
Location:   Any   Time of Day:   Any
Reflectable:   Yes
Messages
Cast on you: Your form shifts in and out of focus.
Cast on other: Soandso 's form shifts in and out of focus.
Effect Fades: Your form stops shifting.

Cloaks you in a veil of nature, providing a chance for creatures attacking you to be less hateful towards you.
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WAR-Warfiend
SK-Ciera
PAL-Fevein
PAL-Zelera
PAL-Kordel
RNG-Dragonmist
ROG-Consealed
WIZ-Zeldraco
BER-Shadeis
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