25k group instances and 50k guild instances. Double that for certain zones like all the ldons, hoh and pofire. Make instances expire on server reboot. If by chance keeping them at 7 days, the double those prices.
This is good Xiggy.
I don't know - I'm
almost of the mind that the Group Instances could go completely.
*Cue opening the can of worms now*
I understand that they're good for players who aren't guilded - and for players in guilds who want to PL or help non-guilded players. I also understand the benefit of being able to have your own private instance whenever you want one. I get that.
So why make the suggestion to remove them?
As Xiggy suggests above - it appears the server is struggling to maintain all the instances players are demanding at this point in time. Simply put - the system does not appear to be coping. Raising the price will deter folks from using these instances for a period of time - but, as we've seen in the past, our player base is very resourceful in acquiring things (like plat) and this will only serve as a short term solution. In removing the group instances we don't loose our ability to create instances - we just reduce the amount of ad-hoc instances being created (thus freeing up system resources and hopefully stabilising the system).
Strix