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Author Topic: Target rings  (Read 7040 times)
Xiggie | Stone
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« on: November 17, 2011, 07:24:09 pm »

Figured out to modify them. Fun Fun.
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Thebone
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« Reply #1 on: November 17, 2011, 07:28:50 pm »

I like it!
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Ogah
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« Reply #2 on: November 17, 2011, 07:32:13 pm »

Share man share - what file has the targeting ring specifications? I'm sure it just references a small graphic file, too, yes??
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Xiggie | Stone
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« Reply #3 on: November 17, 2011, 07:37:40 pm »

In your ui folder that you are using there is a file called targetindicator.ini. Open that up in notepad. Inside there you will see different settings, various lines say texture=ltblue or texture=green. One for each con. Look back in your ui folder and you will see tga files with those same names, (yellow, red, white, green, etc.). Those are the pictures you want to modify or insert new ones to replace it. I suggest making a back up of your original ui so you don't mess it up.
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Felony
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« Reply #4 on: November 18, 2011, 04:20:22 am »

http://www.eqinterface.com/
Learn it, Love it.
Just like http://www.eqtraders.com
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Ogah
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« Reply #5 on: November 18, 2011, 06:52:01 am »

Balx - thanks man.

I can learn so I wont have to rely on Xiggie continuously feeding me information Smiley
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Dethundrel
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« Reply #6 on: November 19, 2011, 11:37:19 pm »

I cant get any damn target rings to work besides the default.  Every old one I've made that works on live, and on Titanium here, will not work on SoD.  All of the ones I've tried from EQInterface wont work for me on SoD, any suggestions?
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Xiggie | Stone
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« Reply #7 on: November 20, 2011, 12:57:14 am »

I tried the one I made for UF and it worked for SOD. One thing I did notice though is you have to log all the way out for it to work. Going to post my whole ini and mark the items I changed in mine to get it to work. All the parts marked point to tga files. They are image files. What I did was open those tga files and just modify the picture in there. This is from my working SoD directory.

[TargetIndicator]

Additive=1
PointCount=64

[Trivial]
Texture=grey
TwistFactor=1.0
TwistSpeed=0.0
FrameCount=0
Duration=0
TextureScale=.7
TextureSpeed=0
ScaleMin=0.5
ScaleMax=2.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FloorOffset=0.5

[VeryEasy]
Texture=green
TwistFactor=1.0
TwistSpeed=0.0
FrameCount=0
Duration=0
TextureScale=.7
TextureSpeed=0
ScaleMin=0.5
ScaleMax=2.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FloorOffset=0.5

[Easy]
Texture=ltblue
TwistFactor=1.0
TwistSpeed=0.0
FrameCount=0
Duration=0
TextureScale=.7
TextureSpeed=0
ScaleMin=0.5
ScaleMax=2.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FloorOffset=0.5

[FairlyEasy]
Texture=blue
TwistFactor=1.0
TwistSpeed=0.0
FrameCount=0
Duration=0
TextureScale=.7
TextureSpeed=0
ScaleMin=0.5
ScaleMax=2.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FloorOffset=0.5

[FairMatch]
Texture=white
TwistFactor=1.0
TwistSpeed=0.0
FrameCount=0
Duration=0
TextureScale=.7
TextureSpeed=0
ScaleMin=0.5
ScaleMax=2.5
ScaleSpeed=1.0
Alpha=200
Red=255
Green=255
Blue=255
FloorOffset=0.5

[Difficult]
Texture=yellow
TwistFactor=1.0
TwistSpeed=0.0
FrameCount=0
Duration=0
TextureScale=.7
TextureSpeed=0
ScaleMin=0.5
ScaleMax=2.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FloorOffset=0.5

[Deadly]
Texture=red
TwistFactor=1.0
TwistSpeed=0.0
FrameCount=0
Duration=0
TextureScale=.7
TextureSpeed=0
ScaleMin=0.5
ScaleMax=2.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FloorOffset=0.5

[AssistMarker]
Texture=Assist
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=.9
TextureSpeed=0.0
ScaleMin=2.0
ScaleMax=3.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FloorOffset=.5

[Marker0]
Texture=Mark1
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=0.7
TextureSpeed=0.0
ScaleMin=0.5
ScaleMax=1.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=255
Blue=255
FadeStart=10
FadeEnd=20
OpaqueStart=1
OpaqueEnd=1.5
InitialLength=1
GrowSpeed=1
FloorOffset=0.6

[Marker1]
Texture=Mark2
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=0.7
TextureSpeed=0.0
ScaleMin=0.5
ScaleMax=1.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=200
Blue=255
FadeStart=10
FadeEnd=20
OpaqueStart=1
OpaqueEnd=1.5
InitialLength=1
GrowSpeed=1
FloorOffset=0.6

[Marker2]
Texture=Mark3
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=0.7
TextureSpeed=0.0
ScaleMin=0.5
ScaleMax=1.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=200
Blue=255
FadeStart=10
FadeEnd=20
OpaqueStart=1
OpaqueEnd=1.5
InitialLength=1
GrowSpeed=1
FloorOffset=0.6

[Marker3]
Texture=Mark4
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=0.7
TextureSpeed=0.0
ScaleMin=0.5
ScaleMax=1.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=200
Blue=255
FadeStart=10
FadeEnd=20
OpaqueStart=1
OpaqueEnd=1.5
InitialLength=1
GrowSpeed=1
FloorOffset=0.6

[Marker4]
Texture=Mark5
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=0.7
TextureSpeed=0.0
ScaleMin=0.5
ScaleMax=1.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=200
Blue=255
FadeStart=10
FadeEnd=20
OpaqueStart=1
OpaqueEnd=1.5
InitialLength=1
GrowSpeed=1
FloorOffset=0.6

[Marker5]
Texture=Mark6
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=0.7
TextureSpeed=0.0
ScaleMin=0.5
ScaleMax=1.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=200
Blue=255
FadeStart=10
FadeEnd=20
OpaqueStart=1
OpaqueEnd=1.5
InitialLength=1
GrowSpeed=1
FloorOffset=0.6

[Marker6]
Texture=Mark7
TwistFactor=1.0
TwistSpeed=0.0005
FrameCount=0
Duration=0
TextureScale=0.7
TextureSpeed=0.0
ScaleMin=0.5
ScaleMax=1.5
ScaleSpeed=1.0
Alpha=255
Red=255
Green=200
Blue=255
FadeStart=10
FadeEnd=20
OpaqueStart=1
OpaqueEnd=1.5
InitialLength=1
GrowSpeed=1
FloorOffset=0.6
 
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Dethundrel
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« Reply #8 on: November 20, 2011, 02:35:13 pm »

Now that I see yours, I know where I fucked mine up, thanks Smiley
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Xiggie | Stone
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« Reply #9 on: November 20, 2011, 03:25:36 pm »

Good stuff. Glad it helped.
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