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Author Topic: Warrior Mitigation - A New Discussion  (Read 45171 times)
Felony
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« Reply #60 on: January 20, 2012, 08:12:23 am »

I openly state I went IS aug on the warrior so that is a valid reason for lossing agro *IF* I dont click my 3.0 enough.
Its part of the group make up and I expect my rogue to steal agro here and there for a second or two.
I've been around for awhile, pretty sure I know how to play the warrior so its not a lack of knowledge on what disc to use.
Just now in abyss public my warrior got killed in one round 3x in a row but stuff only mildly hurt the paladins and did slightly more to the rogue.
(345khp vs 241khp)

I do like

Something is wrong there.. You have 100k more HP than my paladin, and I can tank nameds in Abyss with no problems.

Yea i know. Had some good laughs with some guys over this. I'm trucking on and not to concerned with Abyss, just sucks that the pets and epics and just about everything else shares the same recast timer.
349 vs 310 now so less of a gap between war and paladin but the warrior still eats dirt faster then shit. I put on a shield to see if it was due to riposte but saw no improvement so went back to weapons.
From what I've been told about T6 this will be a serious issue for my group, guess I might need to go full IS6 and start tanking with the paladins.
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Fugitive
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« Reply #61 on: January 20, 2012, 09:21:39 am »

Well, I'm hopeful Hunter will look into this more this weekend if he has time, all those driving Hours on the road with Ice and what not has to be tiring though.

There is hope though  Grin Just roll 4 enchanters and 2 druids...
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Jackal1950
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« Reply #62 on: January 20, 2012, 10:28:24 am »

5 chanters and 1 druid, you don't want TOO much dps, else warriors will get upset.
 Shocked or 3X3 for the win
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Fugitive
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« Reply #63 on: January 20, 2012, 10:29:29 am »

5 chanters and 1 druid, you don't want TOO much dps, else warriors will get upset.
 Shocked or 3X3 for the win

yeah, you're right sorry bout that
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Gannicus
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« Reply #64 on: January 20, 2012, 03:46:12 pm »

I wish hunter could just goof around with the 2hs idea

yeah, worse thing is can just delete it if doesn't work or leave it shrug

Yeah , that's how I look at it. He could be busy - but even if the given scenario doesn't work , doesn't hurt to try. Could just be an option for warriors and he wouldn't have to take it out or anything, could honestly tweak it from there on if he so pleased.
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Hunter
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« Reply #65 on: January 20, 2012, 05:12:15 pm »

Top of my list with new spells for Epics. Might trade DPS for Stonewalls, by choice of 2hs.
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Gannicus
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« Reply #66 on: January 20, 2012, 05:57:27 pm »

Top of my list with new spells for Epics. Might trade DPS for Stonewalls, by choice of 2hs.

I dont think words could quite express how happy you have made me by finally posting on here Hunter!
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Fugitive
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« Reply #67 on: January 20, 2012, 06:02:39 pm »

Top of my list with new spells for Epics. Might trade DPS for Stonewalls, by choice of 2hs.

I dont think words could quite express how happy you have made me by finally posting on here Hunter!





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Gannicus
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« Reply #68 on: January 20, 2012, 06:13:49 pm »

That sums it up fugi Tongue
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Strix
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« Reply #69 on: January 20, 2012, 07:59:36 pm »

Top of my list with new spells for Epics. Might trade DPS for Stonewalls, by choice of 2hs.

I dont think words could quite express how happy you have made me by finally posting on here Hunter!







+ 100000000000000000000000000000000000000000000000000
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Natedog
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« Reply #70 on: January 21, 2012, 05:04:44 am »





^^-- All warriors on the server
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Hunter
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« Reply #71 on: January 21, 2012, 07:04:57 am »

Is that stiffler? Seems familiar.
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Gannicus
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« Reply #72 on: January 21, 2012, 08:04:25 am »

Is that stiffler? Seems familiar.

I thought that at first, but found out later on he wasnt.
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Hunter
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« Reply #73 on: January 21, 2012, 08:04:56 am »

Need to experiment and find out which melee mitigation stacks with each other so I don't make in invincible warrior by accident.

Does stone monster familiar buff (melee mitigation) stack with either the Warriors AA Stonewall or possibly the Clerics buff for Stonewall? Or is it like haste where the highest value is the one that takes effect?

Ultimately I'll have to try it out myself before releasing it when I make it. But some quick advice or answers will help me to get this out the door quicker and hopefully before my vacation in less than 2 weeks from now.

Might just make an offhand shield with higher stonewall than the Warriors AA ability, then start adding 3-5% more per Epic but would eventually cap some where.

If a warrior gives up some of his procing by using a shield, how do they maintain aggro? What is the best way to hold aggro on this server? Would a warrior holding a shield be able to hold aggro from a Monk or Ranger?

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Hunter - EZ Server GM
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« Reply #74 on: January 21, 2012, 08:07:09 am »

On second thought, I might make a slow 2-handed weapon for stonewall to help with mobs hitting back. Would need to do less damage than regular epics, probably by having less augs total wielded.
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Hunter - EZ Server GM
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