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Author Topic: Source Updated / Loot Lag  (Read 20506 times)
Hunter
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« on: February 11, 2012, 02:38:14 am »

Source code was updated for loot lag.

Disabled logging who discovered items for the first time, see if that helps with loot lag.

Got the tip from Secrets.

Character:EnableDiscoveredItems   false   

If enabled, it enables EVENT_DISCOVER_ITEM and also saves character names and timestamps
« Last Edit: February 11, 2012, 05:44:09 am by Hunter » Logged

Hunter - EZ Server GM
Hunter
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« Reply #1 on: February 11, 2012, 02:40:45 am »

Actually might need to update source for it to work. Will update later.
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Hunter - EZ Server GM
Secrets
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« Reply #2 on: February 11, 2012, 02:42:28 am »

Actually might need to update source for it to work. Will update later.

Yeah there's a source fix that goes along with it that solves a majority of the lag. The actual adding of items was not an issue, just the database query every time an item is looted is ><
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Lexington
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« Reply #3 on: February 11, 2012, 03:46:11 am »

Thank you Secrets for your continued expertise! =)
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Secrets
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« Reply #4 on: February 11, 2012, 03:54:53 am »

Thank you Secrets for your continued expertise! =)

I'm honestly not sure if that was the cause but it didn't happen till this recent update... so yeah, assuming it's the cause.
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lerxst2112
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« Reply #5 on: February 11, 2012, 04:03:57 am »

If only someone mentioned that 4 days ago...

http://ezserver.online/forums/index.php?topic=2639.msg34387#msg34387

Wink
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Secrets
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« Reply #6 on: February 11, 2012, 04:27:29 am »


Yeah, I looked into it because of that post. It's been on the back of my head to look at the code, never got around to it...
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Secrets
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« Reply #7 on: February 11, 2012, 04:40:46 am »

Also, update SVN again, I committed two more fixes lerxst2112 pointed out.

They should be gone in r2102.
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Hunter
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« Reply #8 on: February 11, 2012, 05:24:02 am »

I'm recompiling again.
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Hunter - EZ Server GM
cerwin
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« Reply #9 on: February 11, 2012, 08:23:23 am »

Good news, hopefully it will fix the issue. Does this go active next server reboot?
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Fugitive
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« Reply #10 on: February 11, 2012, 08:24:53 am »

You guys rock!!!
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Fliker
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« Reply #11 on: February 12, 2012, 02:14:58 pm »

Still getting loot lag with SoD client
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cerwin
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« Reply #12 on: February 12, 2012, 05:07:35 pm »

Still getting loot lag with SoD client

Yea Ive noticed no change using UF, but others have said looting on Titanium is now very fast.
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Shawo
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« Reply #13 on: February 15, 2012, 09:28:05 am »

This may seem weird but using the same computer with no macroquest running.

6 toons all older are looting with a 3 to 5 sec lag before it opens up the corpse.

6 new toons, are looting instantly.

Any idea what I can do to get the first 6 faster?
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Fliker
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« Reply #14 on: February 15, 2012, 11:38:49 am »

Awesome info Shawo! If Hunter and Secrets can find the update just before the loot lag started it should help to see the difference between new and old toons looting code. Is there a way to look at a single toons code for looting?
« Last Edit: February 15, 2012, 11:45:51 am by Fliker » Logged
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