My suggestions for ToFS
Instances
Instances would be allowed however instance cost is multiplied by the by the number of floors.
Bosses
All bosses on each floor will spawn 30 minutes after the zone is activated. This is to keep people from spamming bosses by recreating instances.
Keys
Floor tokens are used only once to gain access to the next level. Key components can be re-used at the mirror of each floor. Master key can be right clicked for floor 7.
Not allowed
CoTH would not be allowed. Mobs can see through sneak/hide and invisibility.
Floors
First FloorAs hard has ldon6 and bosses. 1 boss.
• Trash has a .8% (1/125) chance to drop a charm upgrade.
• Bosses:
o 5% chance to drop a charm upgrade,
o 1% chance to drop a universal v1 charm upgrade.
o 3% chance to drop key component 1
o 25% chance to drop a floor 2 token (library card)
Second FloorAs hard as qvic trash and bosses. 1 boss
• Trash has a 1.6% chance to drop a charm upgrade
• Bosses:
o 10% chance to drop a charm upgrade
o 2% chance to drop a universal charm upgrade.
o 2% chance to drop key component 2
o 25% chance to drop a floor 3 token. (Suggestions?)
Third FloorAs hard as T1 trash and bosses. 2 Bosses
• Trash has a 2.5% chance to drop a charm upgrade
• Bosses
o 15% chance to drop a charm upgrade
o 3% chance to drop a universal charm upgrade
o 1% chance to drop key component 3
o 25% chance to drop a floor 4 token (Suggestions?)
Forth FloorAs hard as T3 trash and T3/4 bosses. 2 Bosses.
• Trash has a 3% chance to drop a charm upgrade
• Bosses
o Boss 1
oo Same as T3 boss
oo 20% chance to drop a charm upgrade
oo 4% chance to drop a universal charm upgrade
oo .25% chance to drop key component 4
oo 25% chance to drop a floor 5 token (Wedding invitation)
o Boss 2
oo Same as T4 boss
oo 23% chance to drop a charm upgrade
oo 4.5% chance to drop a universal charm upgrade
oo .5% chance to drop key component 4
oo 25% chance to drop floor 5 token (Wedding invitation)
Fifth Floor
Trash is as hard as T3 bosses. 1 Boss
• Trash has a 3% chance of dropping charm upgrade
• Boss
o Difficulty
oo This boss is just like MCP, death touch, hp and dps. This boss has a chance to respawn like the first boss in tacvi. The DT is the same as MCP in that it is single target and agro based.
o 0% chance to drop a charm upgrade
o 5% chance to drop a universal charm upgrade
o 5% chance to drop a key component from any floor or a key container.
oo Key container is used to combine all keys to get to floor 7
oo Can be combined at this point for a completed ToFS keyring to be turned into A Weakened Keymaster
oo There is no re-useable key to gain access to the 6th floor
o 25% chance to drop floor 6 token (Suggestions?)
Sixth Floor
As hard as T5 trash and Bosses. 2 Bosses
• Trash has a 4% chance of dropping charm upgrade
• Bosses
o Both bosses are equally difficult and have the same drops and % except the first boss drops a token used to get to the second boss (15% chance, not re-usable)
o 0% chance of dropping a charm upgrade
o 3% chance of dropping a universal charm upgrade
o Boss 2 has a 10% chance to spawn A Weakened Keymaster.
o Weakened Keymaster
oo Though he is unattackable he is very weak and will only stick around for 30 seconds. He will despawn once given a completed ToFS keyring or after 30 seconds, thereby only allowing one turn in per spawn. Turning in a completed ToFS keyring yields The Keymaster's Keyring.
oo The Keymaster's Keyring
• Right click self port to Floor 7
Seventh Floor
Trash as hard as trash in T6
• Trash has a 5% chance to drop universal charm upgrades
• Boss
o Difficulty
oo As hard as the last boss in T6
oo Somewhere in each 20th % she spawns bosses from floors 2 through 6. Each boss she summons behaves just like the bosses from those floors. If there are 2 bosses on a floor, she summons 2 bosses. If the bosses on those floors summon adds they also summon adds in this fight.
oo Each summoned boss has their original drop chances of charms but no keys or components
oo Has a 25% chance to be re-incarnated. Each re-incarnation doubles the amount of bosses spawned.
oo This boss drops no loot.