Welcome, Guest. Please login or register.
Did you miss your activation email?
November 25, 2024, 05:35:34 pm *

Login with username, password and session length
Pages: 1 2 [3] 4
Print
Author Topic: Updates 08-28-12  (Read 23660 times)
Warbash
Hero Member
*****
Posts: 563


View Profile
« Reply #30 on: August 28, 2012, 07:42:19 pm »

Oh and let me add, I pray for a trouble free 4 day weekend this week. Got all my outside fun activities done this past weekend and looking forward to a nice grind, hopefully with added holiday benifites /wink
Logged

Warbash and crew <Ancient Elites>
Natedog
Master
******
Posts: 830


View Profile
« Reply #31 on: August 28, 2012, 08:31:03 pm »

The downtime is worth it guys! There was a NASTY exploit that just recently got fixed thanks to Akkadius.



-Hate


Been messing around on another server and we had people running around with 40 billion platinum on their IP.

-- edit typo was 40 not 400 lol
« Last Edit: August 28, 2012, 08:42:07 pm by Paldail » Logged

genoside
Newbie
*
Posts: 21


View Profile
« Reply #32 on: August 28, 2012, 08:32:10 pm »

FS VI augs are no longer aoe is this supose to be??  also agro seems to be a bit messed up my war with 1h no augs and my pali's with 2h no augs pull agro off pali with 1h and 3 fs VI augs never had issues before.
Logged
Griz
Sr. Member
****
Posts: 319


View Profile
« Reply #33 on: August 28, 2012, 08:34:06 pm »

Uh what? No strike augs were ever AOE. The only aoe augs were anger Vs. Strike augs being AOE would be broken as all hell.

The only AoE paladins have ever had is Crusader Fury.
Logged
genoside
Newbie
*
Posts: 21


View Profile
« Reply #34 on: August 28, 2012, 10:15:03 pm »

Fire strike 4 plus were ae but also think something happened to the agro calculator having major issues even my new baby war with 1.0 got agro on a single target fight and bard even poped in agro box a couple times over pali with 3 fs VI's and clicking scepter?? am i only one noticing this im using sword and board.
Logged
Xiggie | Stone
Legend
*******
Posts: 2119



View Profile
« Reply #35 on: August 28, 2012, 10:46:33 pm »

Firestrike has never been AoE.
Logged

Darkintellect
Newbie
*
Posts: 25


View Profile
« Reply #36 on: August 29, 2012, 12:44:02 am »

I was checking the specs on the end line for the rotary girder...

But seriously:
Magelo on the home isn't working.

Issues I've seen in-game so far:
LDON illusion isn't permanent, 120 hours or until you zone.
LDON illusion changes pets too (don't believe it did before) - although i like having a DE pet running around Smiley

Good things i've seen:
A few additional AA's available to buy, some are unavailable until higher level (71-80)

Just some of the things i've noticed in the first few minutes, for what it's worth.

In regard to it working on pets, the spells from the illusion clickes were always targetable. They could be used on other players and pets. Playing an Enchanter in live, once targetable illusion AA was introduced, I was illusioning my animation pet all the time, or a charmed pet for a little fun.

Allowed for a few player exploits too back in the day.

-Vessel
Logged
Hunter
EZ Server GM
Legend
*******
Posts: 8100


EZ Server GM


View Profile
« Reply #37 on: August 29, 2012, 04:19:25 am »

Wonder if I could make it a worn effect, that'd be cool hehe.
Logged

Hunter - EZ Server GM
Natedog
Master
******
Posts: 830


View Profile
« Reply #38 on: August 29, 2012, 04:22:40 am »

Wonder if I could make it a worn effect, that'd be cool hehe.

Could give everyone the Enchanter AA that allows you to keep illusions when zoning!
Logged

Natedog
Master
******
Posts: 830


View Profile
« Reply #39 on: August 29, 2012, 04:25:35 am »

LDON illusion isn't permanent, 120 hours or until you zone.


120 hours is a permanent buff. Eventually the timer resets back to 120 hours again
Logged

Takishi
Full Member
***
Posts: 119


View Profile
« Reply #40 on: August 29, 2012, 08:43:53 am »

Was just throwing my 2 cents out there in case some changes/functionality was inadvertent.   Still a noob for the most part here  Grin
Logged
Shawo
Newbie
*
Posts: 17


View Profile
« Reply #41 on: August 29, 2012, 09:15:31 am »

Perm Illusion AA that rogues/bards/enchanters have would be better than reclicking on zone.
Logged
Fanon_Emarr
Jr. Member
**
Posts: 54


View Profile
« Reply #42 on: August 29, 2012, 09:31:10 am »

Looks like a quiet fix to instance timeouts and respawns went in too. Any chance this means we'll see FG/CG available to WPs again?
Logged

Faynon (Pal) / Necrofanster (Really?) / Nonaf (SK) / Fanfabulous (Bard) / Fandurable (War) / Fanfireworks (Mage)
Takishi
Full Member
***
Posts: 119


View Profile
« Reply #43 on: August 29, 2012, 10:07:51 am »

Hope so, have a few kits I need to farm/buy  Tongue
Logged
Darkintellect
Newbie
*
Posts: 25


View Profile
« Reply #44 on: August 29, 2012, 10:11:19 am »

I much prefer a race change over a permanent Illusion. Reason being, race change bestows bonuses (iksar AC bonus and regen bonus ** regen not important**, Ogre frontal 100% stun immunity, etc...). Illusions do not aside for the minor bonuses a few of the spells produce.

-Vessel
Logged
Pages: 1 2 [3] 4
Print
Jump to:  

Recent

Stats

Members
  • Total Members: 6156
  • Latest: Rin1
Stats
  • Total Posts: 65127
  • Total Topics: 5066
  • Online Today: 407
  • Online Ever: 8678
  • (December 19, 2022, 02:32:09 pm)
Users Online
Users: 2
Guests: 381
Total: 383
TinyPortal v1.0 beta 4 © Bloc