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Author Topic: what classes to box with  (Read 25298 times)
sofaking
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« on: October 10, 2012, 01:22:01 pm »

Hi all

Kinda new to server, got one char SK to 3.0epic and most TACI armor.

Ralizing I need to box more toons, what is a good group to have?  I don't play a lot, so prefer a group that can make it very far on their own.

Is a 4box possible?  Prefer 4 over 6

Also, noticed a lot of teams say cleric, but not sure why, explaining that would help as well..
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Kenshou
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« Reply #1 on: October 10, 2012, 01:56:08 pm »

There are about a hundred threads that start like this. To go far you need tank, healer, dps
Warr with 2hs to tank, epics will have a click stone wall
Pally to heal, Proc for group
Ranger, rog, bard, Beastlord, monk for DPS, (can equip Ninja strike augs) Bard seem to be popular these days with a new kick ass song they have
Can get to t5 np,

read older post for more
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Poker-ecaf
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« Reply #2 on: October 10, 2012, 02:58:52 pm »

1 Tank 2 Heals 3 Dmg

Warrior  Tank

Cleric and Paladins for Heal

Bard Zerker Necro for Dmg
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Kovou
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« Reply #3 on: October 10, 2012, 03:21:38 pm »

monk or rogue would be better dps then zerker...and instead of necro use wizard since you have the bard to keep mana up
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Poker-ecaf
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« Reply #4 on: October 10, 2012, 05:37:40 pm »

sure dps better on rogue and monk but few aoe looks anytime good
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Brokyn
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« Reply #5 on: October 11, 2012, 07:41:06 am »

Your SK can tank just fine.  You'll want to have 2 healers.  If you go with 2 Paladins, you'll have 2 off tanks as well.  You can get by with a group of 4, but dps will be slow.  Add a monk or rogue with the SK, Pal, Pal and you'll do ok.
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Lord Traxor
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« Reply #6 on: November 14, 2012, 12:49:54 am »

SK - Tank

BER / MAG / MNK - DPS

PAL / CLR - HEAL

That Berserker AE damage is lovely, speeds up many encounters and farming by far.
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Felony
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« Reply #7 on: November 14, 2012, 05:11:00 pm »

I agree that the Berserker dps is pretty decent.
I hear pet classes are good but I prefer to never play a pet class.
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genoside
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« Reply #8 on: November 14, 2012, 05:15:57 pm »

If i had it all to do over again and was only going to play one group i would have started war for tank pali pali clr monk rogue with the rogue just being pref if not a rogue would have two monks pali's when you get up there and have good augs are decent dps and the over healing is never a bad thing specially if one healer dies on accident or something.
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Felony
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« Reply #9 on: November 14, 2012, 06:56:15 pm »

Never a bad idea. My group atm only has 2 "dps" classes in it. Always preferred to over heal
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Fugitive
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« Reply #10 on: November 14, 2012, 07:02:36 pm »

I enjoy overhealing also @ least with primary group
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Pukagiz
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« Reply #11 on: November 14, 2012, 07:42:42 pm »

all of them are great box combos!
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lookin
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« Reply #12 on: November 14, 2012, 08:08:11 pm »

i started with war, pally, pally, shaman, necro, mage
now that im getting into t5 iv'e phased out my mage for a bard, one of my pallys for a monk, my shaman for a cleric and i will soon be phasing my necro out for a monk or rogue. I keep the shaman outside the group often though for kraken and buff.
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Chunka
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« Reply #13 on: November 14, 2012, 10:44:20 pm »

Zerker is nice AE dps....but all in all I prefer a warrior for AE, because the warrior is a much easier tank than an SK. Pally/War/Bard/Necro is a solid base to start with, because the necro alone can pretty much solo til HoH. However, around T3/4 phasing out the necro for a melee dps class (monk is nice) is a good idea.
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Sebastionleo
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« Reply #14 on: November 15, 2012, 04:29:35 am »

If you just want to use 4 chars, your best bang for your buck will be SK, Pal, Pal, Bard. Bard proc song will improve DPS on all chars, and bard does decent augged dps as well.
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