quest::addloot(item_id, charges = 0, equipitem = true)
Just curious if you used quest::addloot(113379,0) or quest::addloot(113379,1)
I have no experience using addloot but if charges is set to 0 might be the issue.
I was using with a 0, just updated to a 1, should take effect after server reboot.
First time using addloot on EZServer which actually speeds up having to add the same item to many mobs rather than editing individual loot tables for each mob, just 1 size fits all in default.pl in the zone.
Thanks for the help on how to fix.
Hunter