Spell file 05-03-13 now available.
Added new custom spells created by Hateborne to loot list:
Timeless: Vampiric Thunder T3/T4
Breathless T1
Breathless II T3/T4
Breathless III T5
Breathless IV T7
Gift of Annihilation T3/T4
Coat of Bright Lights T1
Coat of Bright Lights II T3/T4
Euphoria II T3/T4
Black Hole Before T4
Ancestral Grudge Wisdom Spell Vendor
Defensive Boon Research ONLY
Changed Keeper_of_the_Ages NPC to have less spam shouts when doing RoA quest, only every 25 ranks now.
Changed Instances to have 5 day duration instead of 3 days.
Changed how to spawn Terrorantula and gave him some adds. No longer static spawn. Going to remove the Quillmaine npc until I get some feed back on Terror, tweak if needed, then copy similar system to Quillmaine.
Timeless: Vampiric Thunder is just a group version. Surprise. :-P
Breathless (line) is similar to the old "Choke" line that did damage with DoT component. The HPOnce value seems somewhat high, but it will NOT scale with charm. The DoT component will scale quite nicely.
Gift of Annihilation is a single target buff to give EXTREME crit chance and HUGE spell power addon for 18 seconds (3min CD).
Coat of Bright Lights (line) is a single target buff that has a 40% chance to defensively proc short duration Mezz. This will be primarily used for breaking into new content on tank. Buff duration may act up on UF, but shouldn't be very long. The spell has a limited number of hits (5 if memory serves) before it fades.
Euphoria II is the new default enchanter mezz. It also gives a small self-only twincast buff after using it (both to encourage players to use and to give the enchanters a small offensive boost) for 10 seconds. This will proc EVERY cast of Euphoria, but the twincast is limited to a somewhat small range of damage spells.
Black Hole is a druid AoE gravity-pull and snare. It's PBAOE, lasts only a few seconds, and will likely piss off EVERYTHING when used. The primary design goal for this was given players a way to FORCE ranged mobs to join the fight. Very short duration but the mobs will be pulled in a fair distance.
Ancestral Grudge is a shaman melee buff. For 18s every 60s (can be bumped to 90 or 120s), everyone in group gets 100% flurry chance. This can cause a SIZEABLE increase in white damage (which will scale well with the Vicious Disempower debuff proc on shaman epic). Some classes will see little benefit from it (i.e. monks) as they are already at cap for attacks per round.
Defensive Boon is a pet Stonewall buff and max HP adjustment. This will become a fairly expensive researched spell. This spell is suitably powerful so the cost will be suitably high. With this and standard buff lineup, pet owners will never have room to complain unless they are tanking with their pets (dumbasses...).
Other Changes:
Various max damage increases (to better randomize damage) Increase Mana cost on a few things
Increase Kraken II and Mana Burst damage (~20%) Remove the ability to MGB Call of the Companions (lol)
Add the druids' new "Feelings" bonus system. When casting Timeless: Chlorobon or Skin of the Drake, they get a decent frost damage bonus on next frost spell.
When casting Chaotic Frost or Timeless: Tempest Wind, they get a decent healing bonus on next healing spell.
Necromancer shifting forms (returns mana, does extra damage, self harming DoT) saw VERY sizable increase in the damage (while form is maintained).
Thanks Hunter!
-Hate
EDIT: Sorry for the delay. I logged out of the world for this last world.