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Author Topic: Updates 09-22-13  (Read 31948 times)
Hunter
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« on: September 22, 2013, 01:58:31 am »

Fixed a few bugs and exploits in ToFS.

Players should properly receive fading memories buff each time they click on a mirror to port. A simple name typo prevented this when I originally made ToFS custom earlier this year. Should be working as intended now. Will help to prevent any mobs/trains from following players to other floors when getting teleported. This includes the pit trap exit on one of the floors too.

Still planning to revamp the Essences of Frozen Shadow for UW some time soon, by either making them super rare on lower floors, or different versions of it off bosses on lower floors.

Cara should already be fixed and no longer equipping a dagger when its in the loot list. Haven't heard any complaints since so I'm guessing its working and fixed now. Any other npcs with this problem just let me know. Its a simple edit in loot tables db.

** New Boss **
An Angry Beholder now spawns as super rare boss in Qvic with tons of loots on it, just like the AD boss does.
« Last Edit: September 22, 2013, 04:09:29 am by Hunter » Logged

Hunter - EZ Server GM
Hulkpunch
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« Reply #1 on: September 22, 2013, 05:59:14 am »

woot thanks hunter!
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Expletus
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« Reply #2 on: September 22, 2013, 09:11:02 am »

Here's an idea...  Keep the essence on the boss you have it on. Add a piece of broken essence on each boss on each floor. Make the drop chance small, but once you get ALL 6, you can combine to make the essence.
can use icon 1031 or 1032 and just label them different. Obviously different per level.
level 1: Broken piece of essence
level 2: Shattered piece of essence
level 3: Crushed piece of essence
level 4: Fragmented piece of essence
level 5: Split piece of essence
level 6: Cracked piece of essence

Lore and could make them no drop or drop for player sales...

I dunno, it kinda keeps in theme the idea of different levels in my mind.
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Keeze
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« Reply #3 on: September 22, 2013, 12:12:17 pm »

or, expletus' idea but require less per type. level 1, broken essence, 1/400 drop rate, requires 10 to make a level 2 piece, ten that drop on lvl 2 make a lvl 3 piece. so either a shit-ton of level 1 pieces, or farm higher levels for tiny chances of ''larger'' pieces if you cant get to/kill svartmane.

but I'd think no drop for the parts and only tradable for the complete essence or the higher pieces.
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Dinadas
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« Reply #4 on: September 23, 2013, 05:51:43 am »

I think it would make sense if UW1 needed an item off TofS 1, etc etc

Then UW7+ all need a ToFS essensce from floor 7.

Another simple tweak for tofs that i think everyone would like.

Could 2 recipes get added 8 rank 1 stones in magic box -> IV stone (Same amount but hell of a lot less clicking)
And
8 rank 2 stones -> V stone

Same amount of required stones whole lot less pain in the arse.

Also could the first floor key, be made to be a clicky to ToFS.  Every other zone has a ring or some sort to gate back. 

I think those few tweaks would improve the ToFS experience.
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Maydaay
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« Reply #5 on: September 23, 2013, 07:40:09 am »

You Rock hunter!
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Anuli
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« Reply #6 on: September 23, 2013, 02:13:06 pm »

No wait, I changed my mind, people shouldn't be able to get a UW unless they can kill on floor 6 and 7 of ToFS. It should still be rare for top tier peeps (and impossible to get if you arent at least geared up in close to the top progression zone).

If there will be a possibility of essences on lower floors, keep it just to 6 and 7 and maybe put a new unknown trigger mob there just as rare as the 7 final boss with the essence. Keeps the top players from farming them 10x quicker than everyone else, and still gives slightly smaller people a chance if the boss spawn is still rare.

floor 6 essence boss rarer than floor 7 boss would be even better.
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Dimur
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« Reply #7 on: September 23, 2013, 02:40:04 pm »

I don't get what you're saying Anuli, why would you want to keep the top players from farming them quicker than everyone else when the whole point of the weapon's inception was something for only top tier players to farm anyhow?

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Expletus
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« Reply #8 on: September 23, 2013, 08:39:36 pm »

Well if you stick with my idea you have to get all 6 to combine to make A full essence. Thus having to kill the boss on floor 6.
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Keeze
Kovou
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« Reply #9 on: September 24, 2013, 02:23:55 am »

Hunter - Maybe make inks drop 75% less and stackable me and several others have many backpacks full ive started destorying them i think there are just to many that have dropped
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jmaneuv011
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« Reply #10 on: September 24, 2013, 09:11:49 am »

Drop rates on ink is alright and they've been selling in bazaar.  You get maybe 1-2 per t5 and t6 run which is fair and maybe 2 or 3 on a longer t7
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Kovou
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« Reply #11 on: September 24, 2013, 09:35:37 am »

i get 5-10 per T5 clear.....
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Premador
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« Reply #12 on: September 24, 2013, 09:48:49 am »

wow I've gotten 1-2 max and sometimes none per t5 clear.
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Maydaay
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« Reply #13 on: September 24, 2013, 10:36:10 am »

i agree stackable inks would cut back on a lot of bag space.
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Fliker
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« Reply #14 on: September 24, 2013, 11:30:31 am »

Inks stackable - yes please
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