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Author Topic: Halloween 2014  (Read 142462 times)
Gannicus
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« Reply #120 on: October 28, 2014, 01:36:49 pm »

To the ones freaking about strikes and kits and such I'm pretty sure they have the intention to bring that back (not 100% sure) but just did not have the time yet to have it fully functional and ready to go giving Love/Hate/Akka have a busy life just like the rest of us. Let the week play out and I'm sure you'll have your answer.
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Dimur
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« Reply #121 on: October 28, 2014, 01:58:16 pm »

7 CT spawned today so far, and a few mobs from Diablo...only one CT chained to SM and stopped, no other mobs have chained.  Plat/gems never made it in either.  Is it possible some of the fixes added last night got reset during server reboot?
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balidet
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« Reply #122 on: October 28, 2014, 02:14:41 pm »

I am with dim...the ct that I have had only 1 chained and it went one mob and that was it..
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hateborne
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Don't nerf me bro!


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« Reply #123 on: October 28, 2014, 02:31:08 pm »

Task Slimy Fur Kebab is borked...no Werewolf Fur drops...only werewolves are at the far west (near mansion) and they don't respawn when killed...think ghosts and scarecrows repopulate when you kill the werewolves.

They only pop at midnight. I've cut it down the required amount and increased the chance for them to drop. New instance, reboot, or me manually adjusting (this evening) will resolve it for you. Moved required amount to 5 (down from 25).



As for plat bags, I'll double check the scripts. :-)


-Hate
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I'm so sorry Hunter, I tried...
Kovou
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« Reply #124 on: October 28, 2014, 02:32:38 pm »

Hate i dont normaly bitch but WTF man seriously just went thru a full cycle comeing form BU to chilled to Arch...as SOON as arch spawned he crashed zone.....and come to find out when that happened... you lose all corpses? really? all that work for nothing....
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Dimur
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« Reply #125 on: October 28, 2014, 02:38:14 pm »

For werewolves, after clearing their area once I watched every time at midnight when you get the howling emote, they don't seem to be respawning.  Instead of vampires and werewolves, poltergeists and scarecrows keep respawning regardless of time for me.

Also, have killed another 5 CT and 2 spawns from Diablo, zero chains although on one of Diablo's spawn, Black Unicorn, CT popped from the death like he does off normal trash lol.

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huffdady
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« Reply #126 on: October 28, 2014, 02:47:15 pm »

melee haste DOES work if the delay on your weapon is high enough... it can not get any faster than I think 30 or 35 delay...


UW 2 hander has 100 DELAY SO 300% haste is nice to at least get it close to min delay..

Awesome !   Thanks.   I actually just switched from dual wielding to the 2 hander.  That makes my choice for which pet to get very easy.
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Xatok
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« Reply #127 on: October 28, 2014, 02:59:11 pm »




Black Unicorn:
  • 15% Spell Mitigation
  • 175% Movement Speed
  • 65% Spell Haste*
  • 225% Melee Haste
  • 100k HP



For the record, I'm not sure if the spell haste is even working at all. My wizard's Hateborne's Glacial Gift is 2.4 second cast with worn spell haste + quick damage aa, and is still 2.4 after the unicorn buff. With the 50% spell haste from Timeless: Haste, it drops to 2.0 with or without unicorn buff. Is there a 50% spell haste cap maybe?
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Expletus
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« Reply #128 on: October 28, 2014, 03:04:54 pm »

Same boat as I was in last night Hate. I got close to 8 CT in 2 hours with no chains. Should I delete my instance?
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Keeze
Kardthe
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« Reply #129 on: October 28, 2014, 03:05:04 pm »

Halloween Pets Breakdown!




Chilled Devil:
  • 250 point increased Cold Resist Cap
  • 35% Spell Mitigation
  • ~40% Sympathetic Proc (Proc on Cast) of Icestrike VI
  • 75k HP


-Hate



* = Subject to scale up as it may not be as powerful as originally though.
* = Somehow this was missed and will be there on next reboot.

I assume that would have to be an actual cast spell... or would it proc from augs firing off?  
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hateborne
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« Reply #130 on: October 28, 2014, 03:12:20 pm »

Hate i dont normaly bitch but WTF man seriously just went thru a full cycle comeing form BU to chilled to Arch...as SOON as arch spawned he crashed zone.....and come to find out when that happened... you lose all corpses? really? all that work for nothing....

I love it that the second the boss spawns and something bad happens, it's immediately my fault or my failing instead of one of the dozens of people writing the EQEMU source code or your computer...or people in the sky....or gnomes. He didn't crash me or Love and we spawned nearly 30 of them back to back. Spawning 50 Cazic Thules  did end up crashing our clients as we chained 25mil AOEs and it chained pops.

I'll revisit the code shortly!



Kardthe, yes, casted (not proc'ed) spells only.


-Hate
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I'm so sorry Hunter, I tried...
Expletus
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« Reply #131 on: October 28, 2014, 03:19:29 pm »

Hi hate ! I'll try to delete the instance and try again later tonight.
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Keeze
Fugitive
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TROLL KING


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« Reply #132 on: October 28, 2014, 03:24:53 pm »

Is the zone set up for regular zoning/instancing? or still only expeditions?


Thanks

Troll
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Quoted for the Brotherhood of Warriors
"I want my wizard to cast Fugitives instead of fireballs.
We can't always get what we want. ;-)"
-Hate"
hateborne
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« Reply #133 on: October 28, 2014, 03:27:18 pm »

Is the zone set up for regular zoning/instancing? or still only expeditions?


Thanks

Troll

Expeditions for now. ;-)


-Hate
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I'm so sorry Hunter, I tried...
Kovou
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« Reply #134 on: October 28, 2014, 03:35:23 pm »

Hate not blaming more just bitching lol i guess it came across like that lol just annoying happened to me 2 more tiems....no diea why Sad but done for the day...will try it again tomorrow morning
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