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if ($npc_id == 00000) # if Arcing Demon T8 Boss{ my $spawn_chance = int (rand(X)); # Random Spawn Chance Y% to spawn Mistress of Flame quest::gmsay("GM: Spawn Random Chance X-Y = $spawn_chance", 14); if ($spawn_chance == 1) { $a = 00000; quest::say("Shocking..."); }} elsif ($npc_id == 00000) # if Chilled Devil T7 Boss{ my $spawn_chance = int (rand(X)); # Random Spawn Chance Y% to spawn Arcing Demon quest::gmsay("GM: Spawn Random Chance X-Y = $spawn_chance", 14); if ($spawn_chance == 1) { $a = 00000; quest::say("Death is cold."); }} elsif ($npc_id == 00000) # if Black Unicorn T6 Boss{ my $spawn_chance = int (rand(X)); # Random Spawn Chance Y% to spawn Chilled Devil quest::gmsay("GM: Spawn Random Chance X-Y = $spawn_chance", 14); if ($spawn_chance == 1) { $a = 00000; quest::emote(" snorts."); }} elsif ($npc_id == 00000) # if Insane Goblin T5 Boss{ my $spawn_chance = int (rand(X)); # Random Spawn Chance Y% to spawn Black Unicorn quest::gmsay("GM: Spawn Random Chance X-Y = $spawn_chance", 14); if ($spawn_chance == 1) { $a = 00000; quest::say("Aaaarg! Don't touch my precious"); }} elsif ($npc_id == 00000) # if Stone Monster T4 Boss{ my $spawn_chance = int (rand(X)); # Random Spawn Chance Y% to spawn Insane Goblin quest::gmsay("GM: Spawn Random Chance X-Y = $spawn_chance", 14); if ($spawn_chance == 1) { $a = 00000; quest::say("My Goblin Friend will avenge my death!"); # Boss Death Say }}elsif ($npc_id == 00000) # if Cazic Thule T3 Boss{ my $spawn_chance = int (rand(X)); # Random Spawn Chance Y% to spawn Stone Monster quest::gmsay("GM: Spawn Random Chance X-Y = $spawn_chance", 14); if ($spawn_chance == 1) { $a = 00000; quest::say("The Stone Monster will get you!"); # Boss Death Say }}