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Author Topic: Halloween 2014  (Read 142458 times)
hateborne
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Don't nerf me bro!


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« Reply #165 on: October 29, 2014, 12:53:57 pm »

.. also SM mezz not begin resistable is lame  Undecided. 3100 resists should count for something  Wink

Wait until you are close to 3400 and you still get mezzed. 

As mentioned a dozen times before, people objected HEAVILY to me touching Hunter's work...so it's staying as is. He set the spell as unresistable so it will never be a matter of getting X resists.


-Hate
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Kovou
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« Reply #166 on: October 29, 2014, 12:58:04 pm »

CT only mob with loot still Sad
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Kovou
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« Reply #167 on: October 29, 2014, 01:10:10 pm »

Mobs respawning again as level 70 again Sad still no loot
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Fjord
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« Reply #168 on: October 29, 2014, 01:21:55 pm »

Might have been said, but if you're having expedition issues, do "/say #expedition" for options
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hateborne
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« Reply #169 on: October 29, 2014, 01:23:46 pm »

Ok, I fixed a few things and broke one more. Just fixed (for realz) this time and can confirm it's working. Reform or send me a tell for GM repop.


-Hate
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balidet
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« Reply #170 on: October 29, 2014, 01:24:52 pm »

Quote
never realized it did this...you need the EZ cureall


2 toons (enchy and zerker have it)  the ver 3 radiant cure my drood and cleric have take it off too.  The ranger and my tank are the only 2 who can't cure it.  All of that does no good because my warrior doesn't have one.  I guess I will have to remedy that.



Yea my main tank has everything


he is the only toon with 4k resists and 3mill hps ....I am thinking of adding an AE rezz click to my druid just encase of disaster...


My point was that more DPS cures everything:P
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Warbash
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« Reply #171 on: October 29, 2014, 03:02:20 pm »

Hate,

My average group level is 74 and mobs in instance are leveling to 76. Also No Minion of the Underworld (The Red On) was in there nor Diable (was daytime thought)

working good, CT spawned (Blue) so that seems fixed
« Last Edit: October 29, 2014, 03:12:43 pm by Warbash » Logged

Warbash and crew <Ancient Elites>
Kardthe
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« Reply #172 on: October 29, 2014, 03:09:20 pm »

My mobs had been even con for most of the event... then they all went to light blue and super easy to kill (ie hard to train them because they died to riposte easy).  Now they are yellow and pretty damned meaty..  Not sure if this is how it is supposed to be or not...  I do have 77's and 75's in my raid.
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hateborne
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« Reply #173 on: October 29, 2014, 03:27:18 pm »

The trash mob scaling was adjusted due to some slightly awkward setup by people trying to manipulate the system. At this point, it should provide fairly stout npcs without making them trivially easy or unkillable.


-Hate
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Warbash
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« Reply #174 on: October 29, 2014, 03:31:41 pm »

Yeah I am good with it.
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Warbash and crew <Ancient Elites>
Expletus
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« Reply #175 on: October 29, 2014, 03:54:16 pm »

Since your last big reboot, people are seeing significant decrease in pop rates of CT. New expedition doesn't help either.
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Keeze
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« Reply #176 on: October 29, 2014, 04:09:00 pm »

I Havent logged in for 24 hours but I can almost feel that the spawn rate on (mobx_ubarlewtz) is less than it should be!  Please stop what you are doing and correct my loot drops so I can (acheive_ubarlewtz) before I die...


thank you..
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Dimur
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« Reply #177 on: October 29, 2014, 04:11:49 pm »

Diablo seems to despawn during daytime hours now, the only issue this presents is with the lack of chains firing to the next named, Diablo was the only reliable source to be able to get the BU+ spawns.  Just making an observation, will still be doing the zone regardless.
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hateborne
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Don't nerf me bro!


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« Reply #178 on: October 29, 2014, 04:20:41 pm »

Diablo seems to despawn during daytime hours now, the only issue this presents is with the lack of chains firing to the next named, Diablo was the only reliable source to be able to get the BU+ spawns.  Just making an observation, will still be doing the zone regardless.


I was under the impression that he WAS despawning until today. He should still be up during night hours, giving you slightly delayed spawns. This would really only affect you in a significant fashion if your kill rate was...REALLY REALLY high.

I will continue to keep an eye on it during the course of the event. :-)


-Hate
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Warbash
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« Reply #179 on: October 29, 2014, 04:22:24 pm »

The trash mob scaling was adjusted due to some slightly awkward setup by people trying to manipulate the system. At this point, it should provide fairly stout npcs without making them trivially easy or unkillable.


-Hate
Well its not bad I should say really slowed me down getting whites. Would be better if it was a bit lower. Im 76 but most all my toons are 74 maybe a compromise in them being 74?
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