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Author Topic: T10 Bugs/Problems/Questions  (Read 223939 times)
Dimur
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« Reply #105 on: December 03, 2015, 08:12:23 pm »

I don't think T10 was intended for the masses... people asked for a gut check, ass-handed to you type zone. Hearing people complain about how hard it is almost makes me want to check it out, but I burned out waiting forever for it to be released in whatever fucked up iteration it would end up being.  Ask Blarr and Denzig how many people actively played the original T9 zone, I'd wager that it's about what you are seeing in T10. Good work on the steady stream of constructive feedback from the early adopters though.
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Kruciel
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« Reply #106 on: December 03, 2015, 10:45:23 pm »

And the all time winner of mass death is!
a desert orc stormbringer - rape mode damage
every druid plagueborne mob - rape mode damage

plagueborn goes on a WILD RAMPAGE!
A corpse sniffing hierophant crushes YOU for 5830953 points of damage.

Thisss lmao~
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Brunaa
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« Reply #107 on: December 04, 2015, 02:58:01 am »

I think Kruciel is doing a real good work on T10 .
Dimurwar you are right that T 10 is not made for the mass but that was the same with t9 even t8 was hard in the beginning but it was good before the mass started to complain how hard it was and Hunter made it much easier. The fun of the game ist to find out yourself
how the tier works. But not all have the time to do it themself but these should keep the there feets quiet for a while because I am sure that t 10 will go after a while the same way as all the other tiers when t11 is out to be much easier. My good how proud I was on myself as I was the first one on server who had all the t 8 amor done. It was also fun to work out how t9 works to get to the Boss spawn.
Ok I did  a mistake in t10 by taken the wrong faction on some of my toons (so take care on that) I just hope if the faction are done I can change them then.

with a few change which Kruciel told in his posting t 10 will be fun.
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Kruciel
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« Reply #108 on: December 04, 2015, 11:05:37 am »

Figured out something new yesterday. While Orc Thundermaker is spawned, he freezes the time in the zone so it stays noon. Interesting thing to have not noticed before, but on the days where I was trying to spawn him I typically just ran over and killed him to get my tier. I think every time he spawns, he's resetting BoB's spawn logic, which might explain the "only 1 BoB spawn in 3 days" (real days, not game time days). So yeah, at the moment Sarnak tier is basically unavailable.

Another note, since I'm done with Orc tier and the only other person in zone yesterday had the only piece he had unlocked via faction, there was no need for us to kill him. So we simply left him up all day, undead never spawned, and we used his aoe to mass farm sarnaks and gnolls. It seems a bit out of control for him to take them all to 14% HP butttt one good thing came of it. I learned gnoll archers would be fine in their current positions / damage dealing insanity amounts if they JUST had less hp. I was able to fully clear the entire south gnoll platforms and kill all of the war reinforcement repops for about 20 minutes, resulting in the orcs absolutely demolishing the upper gnoll base. Even though I wasn't up there to see it, it fealt good watching those archers at the top of the tower get rekt.

I wish more people would post here instead of venting to me in tells so it seems less like me saying "this is how I want the zone to be" and sounding like a jackass.
« Last Edit: December 04, 2015, 11:12:36 am by Kruciel » Logged
Expletus
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« Reply #109 on: December 04, 2015, 12:49:14 pm »

I would if i could survive. Sorry bro.
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Keeze
Kruciel
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« Reply #110 on: December 04, 2015, 01:19:00 pm »

wiki page is up in a severely limited - barebone like fashion.

http://www.ezserverwiki.com/Sunderock_Springs

will add more some day.
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Kruciel
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« Reply #111 on: December 04, 2015, 01:57:53 pm »

Random suggestion: The vampire and bandit loot are so extremely rare, you will finish the entire quest line on your entire raid from boss kills alone before looting enough of these to even finish the quest on a single character. Because of this, and because they are unstackable, my bank is literally filled with them at this point.

How about adding 'a miner' to the camp and allow him to be traded "bandit loot" and "vampire loot" 1 at a time for a chance to gamble the following:

Fortune Cookie: 93%
Kidney: 2%
Immaculate Chromatium Fragment: 2%
Virginblood Nightgown: 2%
Essence of Sunderock: 1%

Because, at this time, the droppable things for these quests are so rare compared to the boss spawns and the fact they only give 1 out of 5 out of # of characters you possess. Let's say I kill 5 Sharptooths today, that would equal 25 Bandit drops x 17 = 425 Bandit loots automatically awarded. I haven't even come CLOSE to looting that many in entire time I've spent here.

Point is, Vampire loot and Bandit loot are almost fully unuseable, and because they don't stack they're starting to fill up mah bank.

« Last Edit: December 04, 2015, 04:31:23 pm by Kruciel » Logged
Kruciel
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« Reply #112 on: December 05, 2015, 12:07:26 am »

Oh, I almost forgot. Is there a new HP augment type planned at some point? I noticed leaves of vitality don't drop here and was really really hoping for something new finally  Cheesy Also, the Cowardice gems aren't showing up either, if those could get tossed into chests and goops or something. I still haven't gone back to t9 to refarm them after they went poof and my rogue is pulling aggro every time he uses frenzied stabbing.
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Kruciel
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« Reply #113 on: December 05, 2015, 01:49:44 pm »

Confirmed after 4-5 days Thundermaker has been spawning. BoB has an increasing chance to spawn night after night, but everytime Thundermaker spawns he's resetting BoB's spawn % back to 0. There are literally 0 Sarnak bosses spawning at the moment.

Also, no new bosses found yet and we used Orc Thundermaker's aoe to lay waste to the entire zone for a couple nights in a row. Just a bunch of Thundermakers, Venombites, and Sharpclaws spawning.
« Last Edit: December 05, 2015, 03:03:53 pm by Kruciel » Logged
Kruciel
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« Reply #114 on: December 05, 2015, 06:06:22 pm »

Vampire Divination Lord clones are still bugged. The real version of the boss drops the correct loot table: gowns, resist stone, 5x spells. The clones ALL dropped 2 spells, 1 plat bag, 1 vampire artifact. He spawned about 30 clones. This wasn't intentionally exploited, I thought the adds were fixed already. We had someone in the raid afk who came back after I had already pulled, so we waited for him to run across the map, during which the boss spawned clones nonstop and dropped 60+ spells (and 0 of them were static burst 3, denzig was saddened)

This is literally the second time he has spawned ever, after posting he was bugged the first time weeks ago (I didn't see which type of Lord it was last time) all of the spawns since then have been Evocation, Alteration, Conjuration, or Abjuration. So out of the 5 Vampire Lords:

Divination: adds bugged still, dropping their own loot tables. Adds do 0 damage as well, they were swinging on the warrior for 3000.
Evocation: didn't notice this guy do anything, ever. Tank and spank
Conjuration: summons an extremely slow moving pet, instantly resummons it every time it dies. Pet seems to do nothing, I never see it attack or do anything at all. Very odd.
Abjuration: I don't remember if I've seen this one yet.
Alteration: awesome fight, on a whole different difficulty level from the other 4. Throws a box to their death (timed) and requires chain dispelling as he runes and hots himself over and over. Side note: his spam casting of necro dots makes dispelling a nightmare because you have to fight to dispel him dotting himself (because the warrior reflects so much) to reach the beneficial buffs later on in the fight. I was spamming dispel like a mad man  Tongue
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Kruciel
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« Reply #115 on: December 05, 2015, 06:15:46 pm »

And now presenting my favorite thing from all of t10 so far  Grin monk bp is a dress!



Boom mind blown
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Kruciel
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« Reply #116 on: December 05, 2015, 09:00:48 pm »

Curiosity finally got the best of me since you showed me how to look up Unknown### effects. From this I knew that Scroll of the Martyr did a Cast on Death, but I didn't know what it cast and I thought maybe it spawns a boss! I'm really grasping at straws, ya whatever I know. So I clicked one on my monk, ran him into some mobs and let him eat it, andddd nothing happened. Didn't cast anything by the looks of it.
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Brannyn
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« Reply #117 on: December 06, 2015, 02:26:06 am »

What if It has to be used by a cleric? Cleric would be a perfect candidate for a martyr wouldn't they?
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Kruciel
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« Reply #118 on: December 06, 2015, 12:18:08 pm »

Chest spawn location @ 1197, 2299, 352 is inside a mountain in the Sarnak base. My boxes, however, do not see this mountain at all on their skinned down clients. They can run directly thru it and access said chest. Curious if my warrior just needs a new zone file, because there is in fact a building at this location.
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Warbash
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« Reply #119 on: December 06, 2015, 03:02:56 pm »

Krucial,
You are the man, nice work.

Wish I could be playing.
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Warbash and crew <Ancient Elites>
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