Welcome, Guest. Please login or register.
Did you miss your activation email?
November 29, 2024, 04:55:15 am *

Login with username, password and session length
Pages: [1] 2
Print
Author Topic: One Last Testing Push..  (Read 10073 times)
Draca
Administrator
Sr. Member
*****
Posts: 459


View Profile
« on: June 15, 2022, 07:37:15 pm »

One more time...I promise.



I know everyone is getting tired of me asking for testing help, but this should be the last time for awhile, at least for server stability. We have updated the test server with some new underlying code that needs some significant stability testing. This code update is a new interface between the code we use for scripting on EZ, Perl, and the underlying EQ Emulator server code (primarily C++). While this has been tested quite extensively, EZ Server uses Perl scripting near universally, and is the most Perl heavy populated server on EQEmu, as such, we volunteered to be the guinea pigs in wider testing, as it benefits us the most. Scripting controls nearly every aspect of the game, including all custom NPC behavior, some spells, quests, chat interactions with NPC's, Teleporter etc., so even zone pulling and clearing some zones is helpful, as the NPC scripts will run, and we look for any issues. Even simply interacting with NPC's is helpful, and no amount of testing help is too small. If you are able to jump onto the Test server, and notice any issues, please respond here.

Following this testing, we will be basically up to date with the EQ Emulator server code, and shouldn't need to update for some time. We greatly appreciate the help, as it greatly reduces the chances of a bad update making it to our live server, and making a mess.

Immediately upon the completion of this test period, and the successful push to Live, I think it's time for....


HALLOWEEN!!

Thank you everyone,

For Akkadius & Rent,
     -Draca
          EZ Admin Team
Logged

Ginge
Guest
« Reply #1 on: June 16, 2022, 07:21:18 am »

Don't forget to mention the "special" item people can get for helping test, that might encourage some more people than Sarthin,chief myself and DW to pop on and help.

Tank

« Last Edit: June 16, 2022, 11:12:15 am by Tankus » Logged
Sarthin
Administrator
Legend
*****
Posts: 1036

Common sense is not so common


View Profile
« Reply #2 on: June 16, 2022, 07:57:37 am »

Got some time to write down what I've found so far, which is nothing really. Just that what I've tested works like Live, nothing weird so far.

General:
ZP seems to work as it should. I tested it in four custom zones.

Nexus:
Epic Vendor seems to display stuff as he should and links to zones worked.
Trainer NPC for spells and discs works. All skills tested.
Siinge Blacklisted shows correct quest text and gives quest.
Audyins dialogue works and he gives quest and Epic book.
A Miners dialogue tested and action links work. Rainbow crystals gamble works.
Tsukasas dialogue works. I didn't have credits to test the shop.
Keeper of the Ages, handed in all types of crystals successfully.
MacGyver, sends you off to CG zone and gives quest if you're not flagged.
Teleporter seem to display her text correctly and send me to the custom zones with no issues so far. I've tested all the custom zones.
Free Buff Bot works.

Fighters Guild:
Trainer upgrades your skills like he should.

Plane of Dragons:
Rot Bot works.
Tikis tested and working.

Halls of Honor:
Greetings merchants dialogue works and correctly ports you to PoA upon request.

Plane of Air:
Observer NPCs dialogue works and teleports you to the boss island. Summoning bosses with tokens works.

Abyss:
Greetings Merchants dialogue works and correctly hands Epic book.

Anguish:
UCv2 NPC gives quest and updates when you hand in quest parts.

Loping Plains:
Zone pulled the place. NPCs drop stones, boss chains works and Archeologist spawns and ports you in to kill Epic boss once you have turned in the 12 stones.

Old Commonlands:
Hill Giants spawn as they should when clearing mobs in the zone, same with the sunken chest.

Sunderock Springs:
Bandit quest and accessories menu tested and working.
T10 expedition is tested and worked.

Will continue to update this along the way.


« Last Edit: June 16, 2022, 09:53:50 am by Sarthin » Logged

Ginge
Guest
« Reply #3 on: June 16, 2022, 01:03:44 pm »

T10 is borken, I'm getting 100% mitigation on Tank, mobs do no damage until I turn my back.

Tank
Logged
Chieftan
Hero Member
Sr. Member
*****
Posts: 262



View Profile
« Reply #4 on: June 16, 2022, 01:47:27 pm »

Further to what sarth/tank already checked / listed

ZP/DL/TL all working fine

SR - facction quest npc's  - report correct faction and give armor ok
other quest npcs - respond ok

Nexus
Lotto Bot ok - gives pp / shouts on win
other npc respond as normal ( although leaderboard is fubar ) - needs a fix or just remove

Abyss
Bosses trigger as expected with the pulls i did

General loot from all mobs as expected

All in all everthing i tried script wise seemed fine


If any specific thing wants a good test, let us know

Chief

Logged

Sarthin
Administrator
Legend
*****
Posts: 1036

Common sense is not so common


View Profile
« Reply #5 on: June 16, 2022, 01:48:35 pm »

I did T10 and ToV ZP and mobs never did any damage.

I tried to remove ALL buffs and still taking no damage. It wasn't until I removed random equipped items that I started taking damage.

If I remove UW12 I take a little damage. The more UA pieces I remove the more NPCs will hit me.

Spell damage seems to hit.

Also VP mobs hit me like normal.
Sleeper mobs also hit me like normal.

« Last Edit: June 16, 2022, 04:32:59 pm by Sarthin » Logged

Ginge
Guest
« Reply #6 on: June 16, 2022, 02:54:22 pm »

All mobs up to ST don't do any frontal damage, anything after t10 is fine..

Turn your back and they'll do damage but from the front I'm taking 0 damage in all zones apart from Sleepers and Veeshans..

Tank
Logged
Sarthin
Administrator
Legend
*****
Posts: 1036

Common sense is not so common


View Profile
« Reply #7 on: June 16, 2022, 03:05:00 pm »

Also as an important note:

The same applies for live, so this is not something isolated to test server only. I just ZP'ed T10 on live and I am taking zero melee damage.

#stats show 79% stonewall.

Assume this might have to do with the Int64 update that was pushed recently.
« Last Edit: June 16, 2022, 03:10:27 pm by Sarthin » Logged

Pubis
Full Member
***
Posts: 123


View Profile
« Reply #8 on: June 16, 2022, 03:23:09 pm »

All mobs up to ST don't do any frontal damage, anything after t10 is fine..

Turn your back and they'll do damage but from the front I'm taking 0 damage in all zones apart from Sleepers and Veeshans..

Tank

If you turn details on from your combat log are you parry/riposting/dodging everything or are they simply not attacking? The fact that it's only from the front makes me think there's something wonky with how avoidance bonuses are adding and it's making you have 100% parry + riposte + dodge.
Logged
Sarthin
Administrator
Legend
*****
Posts: 1036

Common sense is not so common


View Profile
« Reply #9 on: June 16, 2022, 03:32:07 pm »

I basically just riposte every hit on me.
Logged

Miriya
Full Member
***
Posts: 116


View Profile
« Reply #10 on: June 16, 2022, 03:41:32 pm »

I can also confirm 100% riposte, parry and dodge in T10 live from frontal melee attacks.
Logged
Draca
Administrator
Sr. Member
*****
Posts: 459


View Profile
« Reply #11 on: June 16, 2022, 04:21:54 pm »

I will look into the damage issue. I know that when pulling Sunderock, you rarely take melee damage, which is why you can sit at 0% health and not die, it's almost all goop nuke damage.  I will do some testing tonight.

Thank you everyone for jumping on, it's really appreciated.
Logged

Sarthin
Administrator
Legend
*****
Posts: 1036

Common sense is not so common


View Profile
« Reply #12 on: June 16, 2022, 04:30:30 pm »

I know that when pulling Sunderock, you rarely take melee damage, which is why you can sit at 0% health and not die, it's almost all goop nuke damage.

To be honest, I haven't done T10 in a long time and back when I did, I did have filters on, so I don't know if this is a new thing or not. Perhaps it's not. Removing all UA from me and add Orc armor and pull Orcs = death for me.

As a side note, everything we checked on the test server seems to be solid so far. No weirdness.
« Last Edit: June 16, 2022, 04:38:36 pm by Sarthin » Logged

Miriya
Full Member
***
Posts: 116


View Profile
« Reply #13 on: June 16, 2022, 05:39:50 pm »

Test Server: Just my findings.

Plane of Time:
Henchmen: all working
Boss mobs: dropping all pages

South Ro:
Spawned Terrorantula: dropped book 1.5
Completed epic 1.5

Hushed Banquet: A beholder working as intended
Keys and Epic book drops ok

QVIC:
Armor molds, Quest tokens dropping normally

TOFS:
Gnome gives quest
Charm upgrades 1 and 2 are dropping
Named mobs spawn
Spawned Advisor Svartmane.  It's been awhile but when i engaged him he also spawned named helpers
(Cara Ormica Helper and Vhal Sera Helper) who were also up in the zone but still in their spawn spot. 
I remember him solo, must be new.  Drops are the same as live.
Logged
Dokplayer2
Jr. Member
**
Posts: 83


View Profile
« Reply #14 on: June 16, 2022, 06:46:02 pm »

VP:
dokshadow losing hp every hit w/ painfully gorgeous, uc1 and call of the void V - seems to occur more often when increased frequency of crits.
UW12 dagger on rogue backstab not working. ST dagger still higher dmg.
« Last Edit: June 16, 2022, 06:55:26 pm by Dokplayer2 » Logged
Pages: [1] 2
Print
Jump to:  

Recent

Stats

Members
  • Total Members: 6156
  • Latest: Rin1
Stats
  • Total Posts: 65127
  • Total Topics: 5066
  • Online Today: 298
  • Online Ever: 8678
  • (December 19, 2022, 02:32:09 pm)
Users Online
Users: 0
Guests: 323
Total: 323
TinyPortal v1.0 beta 4 © Bloc