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Author Topic: New Shadow (Quest)  (Read 44791 times)
Hunter
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« on: December 19, 2010, 05:11:31 am »

Shadow from T3/T4 Hohonora will now shadow step.

When creating an instance (or non-instance coming up), he'll spawn after 30 minutes. Then, after you kill him without him doing a shadow step on you, it'll take 1-30 minutes for him to respawn again.

His original spawn location is random every time throughout the whole zone.

His HP and Regen are reduced to help make this quest go faster.

His size has been made smaller from 45 to 30.

There won't be so much of a long battle like before, but searching for where he shadow stepped too can be challenging.

As always, you can use MQ2 to see NPCs on the map, but you can't warp to the mob. If I catch players warping/teleporting to the boss every time he shadow steps, then there will be bans in place. You need to run/fight your way to him again.

I'm thinking about making him also do a shadow step once an hour, sort of like the 1 hour depop in Plane of Dragon bosses, but the Shadow would shadow step instead. I could either have engaging the boss reset the 1 hour time for shadow step, or not do that and hope you got to him within enough time. Either way, he would still have chance to shadow step during the fight as its written already. So that is just an idea for the future.

Later I'll be 1) adding mini bosses to Hohonora and 2) Assassin Quest bosses in the 10 zones will call for random guards to help them out during the fight, instead of spawning adds. Just need time to add that stuff in.

Edit: If the Shadow boss shadow steps, then the 1st able group that gets to him will have the rights to the boss. You can not hold the boss because he shadow stepped on you. First person to find him again gets him. Using instances will help to avoid this probably too.

Enjoy!

Hunter
« Last Edit: December 19, 2010, 06:14:27 am by Hunter » Logged

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Kreemo
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« Reply #1 on: December 19, 2010, 06:22:19 am »

This sounds great boss,

My guild is getting flagged right now and should be doing T3 soon. From what we have heard it is a grind and no fun at all so this is good news as the shadow fight will be more dynamic.

Could the 100k pricetag for guild instances be reviewed at all since this appears to be quite steep ever since the 3.7billion was removed from the game.

Since the plat was removed 100k is more like 300-500k due to what you can make from selling charms/fg or cg items/quest armour/runs is now alot less than it was before the nerf.

I know it is higher content and should cost more than the others but 10k to 100k is a steep rise nowadays. Even 50k would be a massive improvement for a guild like mine which isn't uber rich and will have to farm just to do the current level of content.

Thanks for your time,
Krusha
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Hunter
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« Reply #2 on: December 19, 2010, 06:52:03 am »

Even though 3.7 billion Plat was removed, about 100 people still had 5 million plat each. So that's 500,000,000 plat still floating around in the economy right now.

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Hunter - EZ Server GM
Balthor2
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« Reply #3 on: December 19, 2010, 06:56:57 am »

Killed shadow at 750am EST
Chased him all over the zone.
I suggest you pre clear several areas.
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Balthor2
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« Reply #4 on: December 19, 2010, 06:58:27 am »

This sounds great boss,

My guild is getting flagged right now and should be doing T3 soon. From what we have heard it is a grind and no fun at all so this is good news as the shadow fight will be more dynamic.

Could the 100k pricetag for guild instances be reviewed at all since this appears to be quite steep ever since the 3.7billion was removed from the game.

Since the plat was removed 100k is more like 300-500k due to what you can make from selling charms/fg or cg items/quest armour/runs is now alot less than it was before the nerf.

I know it is higher content and should cost more than the others but 10k to 100k is a steep rise nowadays. Even 50k would be a massive improvement for a guild like mine which isn't uber rich and will have to farm just to do the current level of content.

Thanks for your time,
Krusha

Hey I spent all day in my instance. 100k to make it. I made 100k back plus 750,000pp. Of course I was grinding my alt warrior's UC and I spent all day in there.
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barrettd04
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« Reply #5 on: December 19, 2010, 07:00:33 am »

Killed shadow at 750am EST
Chased him all over the zone.
I suggest you pre clear several areas.

My man Balthor doin' work.
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Hunter
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« Reply #6 on: December 19, 2010, 07:09:27 am »

Maybe I have to increase prices to 250k pp for instance then.
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Wack
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« Reply #7 on: December 19, 2010, 07:29:31 am »

250k for an instance balthor failed to tell you he was in HoH for about 10 hrs yesterday... hell now that i think about it think he was in hoh longer then 10hrs lol
« Last Edit: December 19, 2010, 07:34:12 am by Wack » Logged

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Balthor2
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« Reply #8 on: December 19, 2010, 07:40:50 am »

I was in HoH for 20hours.
Wanted my UC
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Wack
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« Reply #9 on: December 19, 2010, 08:25:25 am »

Later I'll be 1) adding mini bosses to Hohonora and 2) Assassin Quest bosses in the 10 zones will call for random guards to help them out during the fight, instead of spawning adds. Just need time to add that stuff in.


Hunter

hope this means the guards arent gonna take as long as the boss to kill..
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Gnaughty
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« Reply #10 on: December 19, 2010, 08:38:38 am »

Yeah 250k sounds about right. Wink
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Poop
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« Reply #11 on: December 19, 2010, 08:40:14 am »

Were the 1-25 charms added to Shadow? That was mentioned in the original post about changing Shadow a few weeks back.
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"90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima
Balthor2
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« Reply #12 on: December 19, 2010, 08:44:43 am »

Yeah 250k sounds about right. Wink

I think it would be bad, but you can farm qvic or velks for gems to pay for Hoh and spend about 3 hours in there to make back the cost.
Still wouldnt want to see the price increased.

No charms atm.
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Gnaughty
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« Reply #13 on: December 19, 2010, 08:47:00 am »

Yeah my guess would be youre not going to be seeing charms on him.  Of course I could be totally wrong.
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Wack
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« Reply #14 on: December 19, 2010, 08:52:56 am »

was supposed to be on em but shrug
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